
Human Diaspora is a Retro First-Person Shooter where you fight your way to save the remnants of your family and find what is happening on the post-human colony planet. Take action against small and big enemies. Are you up to the challenge and save humanity?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
I mean, pretty unpolished, all over the place with... everything. BUT. I still kinda enjoy it. Except the car level. There is some potential, I wouldn't give up on this game just yet.
Being free-to-play and open-source, I quite enjoyed this little game. It does very much feel like an early-access indie title, and yet I had quite a few fun moments while playing. The first few levels are somewhat boring and repetitive, but the open-world and vehicle levels later on are much better. Also, the graphics and especially the 3D models do look very nice. The only major issue is lots of stuttering, especially in the first few seconds after loading into a new level and when destroying an enemy. If the dev ever reads this: You really should make it more prominent that this game is open-source! That is probably this project's greatest strength, and yet it is not even mentioned anywhere.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 21 reviews with recorded playtime.
Its a little buggy but it is pretty good. the music is pretty good too.
☀️
300+ FPS but with constant dips into single frame FPS. The game needs some work to even be playable, the trailer does look fun.
The game is quite hard and unforgiving. I constantly have to try again from the start. That's not fun. The graphics look artificial and not realistic. I don't like it.
optimization is bad, gameplay is good, engine is bad, level desighn is bad.
эточе вообще
Ultrakill if it was good
[h1] Human Dispora feels like a Xbox Live Arcade Game (In a good way!)[/h1] Human Dispora is a first person shooter released under the Godot engine. It follows a simple level structure similar to something like the original Doom and is pretty generous with its checkpoints, meaning that if you throw your head against it enough you will usually be able to clear the levels. The games visual style, and story, is evocative of Ultrakill. In some ways giving the game a feeling of being an [b]'UltraKill-Like'[/b]. About an hour into the game, the game starts featuring vehicle levels. These levels gave me motion sickness and give me the feeling of playing Sonic 06 without actually playing Sonic 06. The games driving sections feel like you covered the Mako from Mass Effect in Vaseline and threw it into a rubber ball pit. The weapon variety and particle effects are pretty good. ( Funnily enough, there is a greater weapon variety in there then in Starfield... ) Overal - given the game is free - I can say I am happy with my time playing Human Dispora. Give it a try if you are curious!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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