
Huge Enemy is a horizontal Shoot ‘em up that takes place in a dark sci-fi universe with Japanese influences.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Stats
Languages: English*, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Engagement
Reviews
⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ /\ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀.' '. ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀/===\ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀;⠀_⠀; ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀| | ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀| (_) | ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀;⠀⠀⠀; ⠀⠀⠀⠀⠀⠀⠀⠀⠀.' \⠀⠀ / '. ⠀⠀⠀⠀⠀⠀⠀ ⠀/.-'':._.:''-\ ⠀⠀⠀⠀⠀⠀⠀⠀ |/⠀⠀/||\ ⠀\| ⠀⠀⠀⠀⠀ _..--"""```````"""--.._ ⠀.-'``⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ``'-._ -'⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ '-
This game first had a price, now it is free. If you didn’t get how wrong things went for this to happen here is a full list. [list] [*] Performance. The game barely works: I had around 4-5 crashes PER HOUR on average. And no, those crashes are not predictable - they are completely random, on any level, at any point. Add to this long loading times and unskippable dialogues and the whole experience becomes extremely frustrating. There is also some weird stuff with resolution: no matter what I did I couldn’t force the game to use the whole monitor and the actual area of the game didn’t seem to change regardless of the option I picked. [*] Plot. There isn’t much of it but it is just bad: horribly written dialogues and unfunny puns voiced by text to speech engine make you wish you could skip that stuff entirely. [*] Weapons. I have seen 2 types of weapons in SMUPs: either you have a few guns that are used for different roles or you have a lot of guns with growing power levels. This game takes the worst from both systems: there are only a few guns that do different things but they have a clear power distinction so you are basically forced to use the last weapon you have unlocked and upgraded. What is even funnier is that your first weapon is obsolete in the first level, as it is way too weak and you are given the second weapon at the start of the same mission. What is not funny is the fact that you basically have to grind the first two levels to save up for upgrades as the prices are just laughably high and without grinding you will have problems with clearing even the third mission. [*] Enemies. There are two kinds here: boring generic ones and complete BS ones, in case you need explanation for the second type - those enemies will fire undodgeable lasers from out of the screen with no signaling, or they have small projectiles of the same exact colours that is your gun so you will not see it coming, or in case of some bosses - their attacks have no sign of starting, and since there is no pattern you will just receive cheap damage that feels unfair and frustrating. Also there is a lot of bullet/enemy spam, and receiving a hit will enable invul and disable your dodge basically making sure that you will be hit again as soon as the invul runs out so there is plenty of frustration even on the boring enemies too. [/list] The only good thing I can say about this game: it looks ok and the soundtrack isn’t that bad, but it doesn’t really matter when the game is this awful.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 39 reviews with recorded playtime.
Huge Enemy, Japon etkileri taşıyan karanlık bir bilim kurgu evreninde geçen yatay bir Shoot 'em up oyunudur.
Huge Enemy - Worldbreakers is a free 2D retro arcade side scrolling bullet hell/shoot 'em up with a sci-fi theme. Gameplay consists of basic dodging stuff and shooting stuff. There's a simple upgrade system. While it's free, and this is noble, there's quite a few problems. While the game implies there's 4K support, it's blurry and looks like they just took some low res art assets and upscaled them. There's no other proper graphics tweaks. Controls are also locked and can't be changed, which is problematic. Gameplay itself is also poorly optimised, sluggish and generally unpleasant to try playing, so I couldn't recommend this, despite it being free, to even the most ardent shmup fans.
[i][b]A game that shouldn't be passed up, especially while it's still free. Japanese influenced bullet hell R-type game. While I don't tend to like or have the ability to keep up with these kinds of games, I can appreciate that the artwork is amazing, and behind its cons is a playable/enjoyable game.[/b][/i] [url=http://doubtfulplayer.xyz/2023/06/04/legacy-huge-enemy/]Full Review[/url] Game Rating: 4.5 Out Of 10. [url=https://store.steampowered.com/curator/35879153-Doubtful-Player/] Check Out Our Curator [/url] Doubtful Player's curator is dedicated to indie games, new or old. Sifting through the underbelly of Steam to separate trash from treasure.
just bought this game, im really enjoying playing it, Awesome shoot em up with incredible Graphics & super cool bosses, lots of levels to keep you entertained, i must admit it gets proper hard especially stage 3 its more enemy hell than bullet hell, love the mega weapons that i have available, and great weapons in general, lots of practise needed for this game because it is a challenge and there is some neat touches being able to manouvre your ship in and out of the background to avoid enemy fire and other threatening obstacles, also you can regenerate your shields from the bosses which his very useful and gives you a good chance at defeating them..Overall i love this game and so glad i purchased it, Amazing work guys & both thumbs up from me :)
Nice game.
не работает(
Un jeu simpa assez bien pour les joueurs comme moi qui n'ont pas connu l'époque des shump. Ps: des graphismes qui valents la peines.
⠀
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| No Man's Sky | $636.2M | 412.8K | 85% | $59.99 |
| 7 Days to Die | $425.3M | 398.5K | 87% | $44.99 |
| Palworld | $415M | 463.2K | 94% | $29.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294.6K | 88% | $49.99 |
| The Forest | $254.8M | 679.3K | 96% | $19.99 |
| Ready or Not | $238.1M | 340.1K | 78% | $49.99 |