
Skate your way in a grid-based arctic world and watch your new igloo grow as you help our friend Siku solve puzzles full of snow, creaks and ice cubes!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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This is a fairly spartan but solidly coded puzzler, with a central mechanic that every move causes you to slide until you hit an obstacle. While that's not exactly original, the implementation makes up for it, with full undo all the way back to the start, and responsive controls that never mistake an analog joystick movement for something other than what I intended (amazing how many grid-based puzzlers get that wrong!). The puzzles start very easy and ramp up to thought provoking but not frustrating by mid-game (I've only finished 50%). They are all bite sized, usually taking about 1-3 minutes each to solve, making this a pleasant filler game between epic sessions of The Witness or whatever ;-) The screenshots reveal most of what's disappointing about the game: the monotony. The puzzles do progress with a few new twists and remain entertaining, but nothing hugely transformative happens and I tend to only play for 20 minutes at a time. The graphics are always the same fairly lame "I'm a programmer" style, without even a fresh coat of paint as you progress. And the music is always the same. Oh man am I tired of that jingle by now, 2+ hours in. Do yourself a favor and mute the soundtrack and play some of your own music. In the end I do recommend this game, but even more I recommend to the developer to spend a tiny bit of cash on better art + music assets next time. Sure it's a puzzle game and presentation *shouldn't* matter as much as content, but games that can do both are much more enjoyable.
Super solid sliding puzzle. New mechanics are brought in gradually and each of the 250 levels is different enough to keep the game fresh. Uncovering new areas and levels through exploration in the large game world is satisfying.
Sliding puzzle with simple gameplay and basic graphics. The basics are straightforward: you must collect igloo parts by sliding your character across the frozen floor. You can slide in four directions and only come to a stop when you hit a wall or other obstacle. The camera is not a problem because it can be freely rotated. You'll also appreciate the undo option, which can save you a lot of time. Although 250 levels may appear to be a lot, the difficulty curve is generous, and you'll be able to complete half of the igloo in an hour or two. A stage is accessible via a sort of global map, which is simply a massive stage with several rooms and passageways linking them. A useful map shows solved and unsolved rooms, and rooms that are obscured by fog. Although the game begins with a simple mechanic, it gradually adds more as you continue through the game. Snow heaps obstruct your slide, and cracked floors crumble when you slide over them. Logic challenges start when you finish the igloo and start seeing block that need to be pushed in the right place. The only danger is being turned into an ice cube by water, which may be easily avoided by pressing the undo button. The game's progression is linear. The good news is that you are not required to complete every puzzle. The goal is to solve enough problems to remove all of the blocks on the main path. Solving every puzzle opens up side routes where you can find extra puzzles. The game's graphics are not its strongest suit. Everything is white, and each stage looks the same. The only visible colors in the bright surroundings are your character and patches of water. It is essential that you take frequent pauses because it might easily tire your eyes.
A very nice implementation of the core mechanic. Skating around feels great. The puzzles in the first half of the game are not very difficult, but still rewarding to solve. Later levels can be pretty challenging.
Enjoyed the game very much, somehow snuck in and found an issue with the last level making the game unbeatable, reached out to the guide maker and the Dev, the guide maker discovered the issue and found a workaround and the Dev fixed the issue for future players all within 48hrs so wholesome.
氷床×倉庫番という古典的ギミックを使ったシンプルなパズルゲーム - カメラアングルを変えられたり、リセットや一つ前に巻き戻し可能だったり、全体マップやパズルの進捗を確認できたりと、システムや操作性は必要十分に備えています。 - 難易度は体感でいうと、パズル初心者~中級者向けぐらいの難易度でゆるやかに難しくなっていきます。全250問ありますがそのうちの半分程度は初心者でも数時間もあれば解けるでしょう。 - ゲームをクリアするためにはすべてのパズルを解く必要はないようにレベルデザインがなされているのでメインルートだけ遊ぶという楽しみ方もできます。 - 歯ごたえのあるきわめて難しいパズルや革新的なギミックを使ったパズルを求めている人にはおすすめしませんが、全体的に丁寧な作りで遊びやすいので、最近パズルゲームを遊び始めた初心者のかたにおすすめです。(とはいっても、このレビューを読むような人は疑う余地なくインディーゲームを遊び求めることを日課にしているパズルオタクでしょうけれども) - 全ステージの中で個人的に好きだったのはDungeonやIdentity cardのような、仕掛けがたくさん詰まったおもちゃ箱のようなステージでした。
盤面にひとつある浮いた氷の塊を取ればクリアのパズルです。盤面は氷の世界で、自キャラの移動も押した物の挙動も、何かにぶつかるまで滑り続けます。氷のブロックと一度乗ることで砕けるひび割れ床がパズルの中心で、水面が見えているところに氷のブロックを落とすと氷が張って足場として使えるというルールです。 チュートリアル的な簡単なステージが多くて正直、序盤は飽きがきましたがそれを過ぎると面白いです。パズルとしてしっかり練られていて、分からなかったものが解明されたときの楽しさがしっかりある。仕掛けが多くて様々なパターンの問題が楽しめます。流れでやっていればクリア出来て、その流れの妙を楽しむようなレベルや、ガチガチに悩ませてくる高難易度レベルも広く用意されている。全250ステージで、ボリュームは相当。「一手戻る」が無制限に出来るのも助かる。 パズルのレベルに入るためのフィールドがあるんですが、それも気が利いています。レベルをクリアしていくと何もなかったところに道が生まれて、新しいところに行けるようになる。RPGみたいでいいですね。新しい土地を発見するのが楽しいです。 追記:全レベルクリアしました。これは傑作です。
This is an amazing puzzle game! It has a seemingly endless amount of levels (250 actually) that range from "piece-of-cake" to "my brain is mush" in difficulty. My favorite part of this game is not the levels themselves, but the elaborate overworld, which is a puzzle itself! Brilliant!
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