
Short visual novel. An all-too-familiar story, born from an all-too-familiar motive, on an all-too-familiar street.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 14 → 0.6/day in the week after.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

How Much for the Body in the Freezer is a short visual novel about...
...about what, exactly?

Normally, this is where I’m supposed to build up your expectations.
This is the store description page, after all, right?
You know, that familiar nightlife district, the corpse in the freezer, the cute girl.
Just line them up, follow the thread, and keep writing from there.
Everyone’s happy.
Clap, clap, clap.

But I can’t do that.
Because this story is far too ordinary.
So ordinary that even I can’t stand it.
If I told you this was a thrilling suspense story, packed with one climax after another, then by the time you reached the end, you would probably... well...
Maybe you wouldn’t be furious, but you’d at least be disappointed, wouldn’t you?
Ah.
Without meaning to, I’ve gone and written another thing I don’t know how to recommend to anyone.

After all, in this life of mine—not long, but not exactly short either—I’ve learned a little about this thing called “expectation.”
For example, coming to a certain street with a certain impression, a certain expectation,
only to find it isn’t what you imagined.
For example, quietly beginning to expect something from another person,
only to find they aren’t what you imagined.
For example, the world itself,
and finding it isn’t what you imagined.

So I can’t build up your expectations here.
That wouldn’t match what this story is about.
This is just an ordinary story.

A story that hopes, quietly, that someone out there might like it.
Engagement
Reviews
Themes across 100 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
短篇电波类型 画风可爱捏 bgm好听 文本上简短又有力,不过部分地方有点突兀 描绘出[spoiler] 迷幻又吃人的霓红光景 [/spoiler] 也写了主人公[spoiler] 受伤后救赎自己 [/spoiler],[spoiler]面对生活再度起航 [/spoiler]的历程
good
流程真的超级超级短,但是挺容易对上电波的,受伤之后把自己治好,然后拖着行李箱回到正常的世界里去,生活总会继续的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 100 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its aight, great buildup but the ending was a bit questionable. Music and art was great albeit AI. Would recommend if you want a quick psychological ♥♥♥♥♥♥♥♥ in a bad and good way. 4.5/10
究极无敌可爱的画风啊。
冲着画风来的,文本可读性不是很高。
《冰柜里的尸体要多少钱?》——心里的悲伤要冻结多久? 涉嫌剧透 尸体诞生之后,她的悲伤就一直在被冻结。 她将那具不存在的尸体与存在的悲伤一同封存在零下二十度的寒冷中。 时间失去流动,死亡没有结束,悲伤没有开始。 她依然在,明媚阳光照耀之下,刺耳刹车发生之前,世界尚未崩塌之时。
遊戲蠻短的,但挺有趣
我是一个随性的人,吸引我的不是游戏本身,反而倒是简介了。这是一个无聊的游戏,很短,讲的什么啊,老实说我并不知道,是?一些病人在热闹病态的街上发生的故事吧。很短的游戏,足够我在正式上班前抽空玩完,啧不想上班啊
よかった
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9K | 180 | 83% | $1.39 | |
| $30.4K | 239 | 83% | $7.99 | |
| $13.4K | 87 | 59% | $7.99 | |
| $455.5K | 2.8K | 95% | $3.49 | |
| $61.1K | 326 | 93% | $5.99 | |
| $5.9K | 66 | 94% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1K | 54 | 72% | $4.99 | |
| $6.1K | 54 | 98% | $4.99 | |
| $6.1K | 158 | 61% | $1.99 | |
| $6.1K | 81 | 96% | $6.99 | |
| $6.1K | 54 | 67% | $4.99 | |
| $6.1K | 90 | 66% | $3.99 |