
Explore different worlds and interact with the environment to the sound of a musical playlist showcasing music from Jesse Aidyn, Multi-Memory Controller, and Ginger Breaker.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English, French
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Free audio/visual drog. Don't do drogs. I recommend.
めちゃくちゃ目に情報を与えてくるゲーム テクノ系のMVの間奏部分をずっと見てるみたいな ただめちゃくちゃ目に悪そう あと酔う人は酔うので要注意
best game of all time
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
УЛЬТРАМЕГАСУПЕРДУПЕРНЕРЕАЛЬНАЯЖЕЕЕЕЕЕСТЬ........ Люблю ЛСД-шные игры))) https://youtu.be/eia0Midhh9s
doth hovered thee in the mythstical undergrowth o' pangea
weird trippy and fun
"Hoverboy" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, "Hoverboy" is a software application that presents a garbage music video for what might be the worst attempt at "music" ever made. It's not a game, cannot be played as a game, all you do is unplug your headphones as fast as you can and turn off your monitor to make the garbage assault on your senses stop. This is the result of art school dropouts being handed restraining orders from every art gallery in the city, thus resorting to dumping their garbage onto Steam Direct as if it's a game. Ugh. Why do we have to suffer for this? For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, the computer rewards the player if they win, and then if the player survives, they repeat that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers. Despite having no up-front cost, this failed to appeal to the 130 million+ gamers on Steam. SteamDB shows this peaked at [b]only 4 concurrent users[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Worse, this isn't free.. the "artist" behind this utter garbage is asking for up to TWENTY ONE UNITED STATES DOLLARS in beggar donations, they want to be paid for dumping crap on Steam and making the whole place worse. Like the homeless guys that splash dirty water on your windscreen at the traffic lights.
It's free, so give it a download if it looks interesting to you, but this experience didn't work for me. The music devolves into pure noise which gave me a headache, and the visuals didn't blow me away. I felt drained and exhausted after completing the game which doesn't tend to happen when I play other psychedelic games
This was less like a game and more like a visual experience thingy. I won't lie, I may genuinely be like a sleeper agent or something after playing
What
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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