
A babysitting job gone wrong has left Anna Turner trapped in an unfamiliar and uncanny home. Discover the horrors within and figure out a means of escape before it's too late in House of the Vigil.
Modeled estimate, not a reported figure. How we estimate →
Media

About
House of the Vigil is a short (25-35 minute) isometric horror narrative with an aesthetic evoking the GBA and PS1 era of gaming. It incorporates exploration elements, point-and-click sequences and a sinister atmosphere for a terrifying and classic-feeling experience.
A babysitting job gone wrong has left Anna Turner trapped in an unfamiliar and uncanny home.
Worst of all, she has lost track of Ben, the child she was meant to take care of.
What was meant to be a night of easy cash has turned into a nightmare. Now she must navigate the home and the horrors within it. Can she find where Ben has gone and escape?


A story driven horror experience with point-and-click and environmental investigation sequences.
Decipher the mystery of the home you're trapped in, interacting with its inhabitants and objects.
All original assets inspired by isometric game classics and late 90's puzzle games.
All original soundtrack.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Incredible game by an amazing Canadian Twitch streamer!!!
Cute first game Zaps! For a quick little horror game this game did a great job of invoking that uneasy feeling you get by playing certain horror games. Could see this game being a lot longer with a much bigger story too. Love the style, too!
A great debut title! I really wish there were more horror titles like this that take inspiration from [i]The Sims[/i]. Too many indie horror games focus on overwhelming you with scary environments like asylums, haunted houses, and graveyards instead of taking cues from cinema and contrasting the mundane life of suburbia with horrific events. Gameplay-wise, it's a typical item collecting puzzle game, but the unique visuals and fun urban legend inspired story (think films like [i]House of the Devil[/i]) are more than enough to carry this game. Make some more games!
Fun little game with a mystery and a puzzle. Zap knocked it out of the park with the first game! Hope there's more to come.
House of the Vigil was a thrilling and entertaining experience from start to finish! I really felt immersed in Anna Turner's story. For just ONE person working on this entire game it is a masterpiece!
Very fun, worth every penny. Encountered a small game breaking bug, but was able to speedrun back to said spot. Overall, how fun.
I loved this game, it wasn't over the top with jump scares. The jump scares were timed perfectly and I was not expecting ANY of them which was amazing. The graphics were amazing, I always love when graphics are like this in any game. this game did it really well. Overall an amazing game, would love to see a longer and bigger game in the future!
Amazing gameplay!!!! Great story!! Loved this game!
Great game for any indie dev, let alone a first game. I need more - we have questions that need answered.. where did she go? who IS Ben? Why was Ana?
A great debut title! It's got a unique isometric and old school point and click style to it, almost felt a little reminiscent of the Sims 1. Didn't have any difficulties or bugs and had a bunch of little creepy moments throughout. Well worth the price and definitely recommend checking it out!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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