
As The House of God races towards heaven, Jack blasts their way to the conductor in this chaotic and fast-paced Rogue-Lite.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's fun! Pretty cool little roguelike, reminds me of Hotline Miami. Unlike most roguelikes, the enemies are NOT braindead. They're kinda smart. They wont just rush you and instead they'll move towards walls and cover eachother while they try to flank you. 8/10! for the price, 10/10.
*artsy* hotline miami
I like it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
High Pace, delightfull game
House of God? More like Risk of Rails, eh? It's a bit simplistic, but not terrible.
[h1] Yes [/h1]
Great visuals and aesthetic, cool idea. Gameplay is a bit on the simple side {in a good way}, and due to the lack of ability of turning down the extremely heavy visual effects, I had a permanent slowdown {playing with a mid-range to budget pc}, making it extremely easy and I was able to beat it in my second attempt. Still would recommend it, but think twice if you're on the lower end of hardware, you won't have a very exciting run.
It's got a really unique look and in a chaotic sense it's quite beautiful. Like old vacation tapes from holidays in the Mediterranean. I didn't really understand what it's about at all but it definitely had some poetic resonance. There's a lot of variety in the power ups but it can feel a bit hard to get a good combo and the first few levels are a bit boring if you play carefully.
Very fun game.
Cowboy bebop ass game
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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