
As a terrible storm rages on, a young girl tries to survive in a HOUSE hell-bent on killing her and her family...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
As a terrible storm rages on, Tabby finds herself once again trapped in a never-ending nightmare. Uncover the mystery of the curse or succumb to it in the sequel to the 2020 horror game, House.
Featuring:
Explore a house that changes and reacts to your actions in real-time
Experiment with different items to try and survive
Challenging, non-linear gameplay with multiple endings
Play retro games on the BarkStation
Die in gruesomely elaborate ways in a hand-drawn story book artstyle
Race against the clock to try and escape a deadly time-loop
Save or slay your family, the choice is yours...Or is it?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 161reviews | 90% | — | $84.4K |
| Free | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
House 2 takes what worked in the original House and expands with new interactions and tools that lead to wild new endings. The main ending being the most important, fleshing out the lore of this world far more than in the previous. I had a great time playing, (except for the desert section, that was just tedious). Going in blind and using trial & error to advance is how this game is meant to be played and discovering new possibilities and endings through this experimentation is so rewarding that I eventually went back and played the first one again. I for one love this fresh new artstyle for the series. On one hand I will miss the charming and simple pixel art that was incredibly effective at displaying the gruesome activity of the first. On the other hand, this Story Book Style art is beautiful, expressive and far more fitting for this series than even the beloved pixel art of the past. This display feels more like what the devs had intended for the series being closer to how the promotional and cover arts of the first game looked. The many deaths you will experience strike a balance between absolutely horrific and cartoonish. Multiple deaths will have to cut to bloody ribbons, while others will have you get your soul drained by some shambling husk leaving your deflated grotesque corpse in a pile before burping. The choice level of detail and comedic aspects to these deaths prevent the game from being too edgy and a far more charismatic presence. Poor Tabby is put through the wringer again, this time with half as many arms and what feels like less time to get things done per cycle. The idea that this place is slowly corrupting her if she does not escape is so engaging and having played the first, I want nothing more than for her and Melody to escape. As of right now, there is no Melody gameplay, but I am hoping that is rectified in some DLC. Though the true ending leaves me wondering if that is even possible as Tabby left her behind, but perhaps this is something Melody must do by herself to reunite with her sister again. My only slight complaint with the story is the paranormal element is less strong in the true ending of the game, but I am still very interested in where they will take this and will 100% be ready on launch day for House 3. This game introduces real boss fights to the series, with large health bars and far more forgiving hitboxes for enemy attacks.No longer are you one shot from across state lines like in the previous, this time you are one shot from a much more fair distance. The devs were also benevolent enough to grace us with a checkpoint for one of the boss fights, which I really appreciate. Getting the hang of things like managing stamina and your time are key to getting anywhere in this game but for the sake of your enjoyment, only consult a guide when you really hit a wall and can get any further without one, you will have a much better experience for it. Overall this is a wonderful and unique indie game that I really hope gets the love and attention it deserves.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩的,但是为什么不能调节音量,耳朵快要聋了
Better than House 1 and House 1 was a masterpiece.
The neighbour lost all her aura :( [spoiler] Goes from cool witch lady to getting mogged by bed monster [/spoiler]
Extremely glitchy sadly, feels a bit unfinished, which is a shame because the game is pretty good otherwise. Over all, as bugs get fixed, I still regrettably feel like this is gonna stay a Not Recommendedn, as there is a section in the game that breaks the flow of the game in a way that is extremely boring and not really designed with this game's mechanics in mind
Muy entretenido arte increible a comparacion del 1 lo recomiendo mucho ♥ Es como el 1 con otros ítems más finales e historia más fumada que la pasada jajaj aún no saco todos los finales pero por el momento muy satisfecho. Se empieza lento pero entre más mueres y relacionas cada ítem con El Progreso vas avanzando como pieza de rompecabezas Aveces aunque sepas que hacer te funan xd
轻度玩家推荐打到完美救世主 也就是善良线感觉足够了 全结局的话感觉太牢了 看孤独音符直播,打沙漠时之海看的,真力竭害怕了 不敢自己尝试 总的来说是一份有趣的游戏体验 就是引导真的差了些 不看攻略估计消耗的时间会更久 另外60多价格确实小贵了
Amazing game. A few things that are a little too similar to the first for my liking, such as the toilet lady, I feel more could be done with. But otherwise, I love it so far! This was a great game to stream, it really got me to scream.
Very good follow up to the original that expands on the game concept and world. Love the new art direction, reminds me a lot of the illustrated poster of the 1977 House. Get the plushie too!
Its a good game with a couple issues, but overall a very enjoyable experience. The new graphics are a really nice change from the last game. Additionally the new layout of the map is really nice, and the secrets hidden around are fun. The way the graphics render is occasionally janky (things overlapping wrong, additionally my monitor doesn't correctly display darker rooms but it might be a hardware issue). The only other comment I have is that the bosses are a bit confusing to fight. The hitboxes on characters as well as attacks is a little bit unintuitive and add onto that the fact you have to restart the whole day after a single hit. Overall I'll definitely keep playing and hopefully I'll manage to get all the endings, I definitely think its a solid sequel.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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