
Survive the sands of mythological Egypt in Horus: Desert Survivor, a survivor-like action game with deckbuilding. Build divine weapons, fight corrupted gods and mythical beasts, cleanse the fallen, and unleash godlike power.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Step into mythological Egypt in Horus: Desert Survivor, a survivor-like action game with deckbuilding at its core. Play as Horus and fight through endless hordes, corrupted gods, and mythical beasts as you seek vengeance and restore balance to your father’s fallen land.
Face relentless waves of enemies, from twisted deities to monstrous creatures. Master fast-paced combat, unleash divine powers, and cleanse the fallen as each encounter grows more dangerous and demanding.
Build your arsenal through strategic deckbuilding. Collect magical weapons, divine artifacts, and ancient training to create powerful synergies. Every choice shapes your build, your playstyle, and your chances of survival.
Forge your destiny across ancient temples, cursed lands, and the unforgiving desert. Make impactful decisions, unlock new powers, and determine Horus’ fate. Will you succumb to corruption, or rise as a god?
Genres
Stats
Languages: English, Japanese, Korean, Simplified Chinese, Traditional Chinese
Reviews
Very interesting game for sure. Had no problems with it so it gets a positive from me!
I really like the idea of deckbuilding in a roguelike like this. It actually looks pretty decent, and I also like the randomized map where you choose which levels to go through. Each level gives you certain objectives to complete, which is a nice idea too. I understand that the game is free, but there is simply way too little content. There are barely any enemy types, skills, objectives, map stages, bosses, or really anything else. Everything feels extremely limited. The balance is also pretty bad. The enemies that drop the red XP shards are way too fast, and it feels like the only reliable way to survive is to keep picking movement speed upgrades so you can constantly run away from everything. The game also needs a lot more polishing. The controls feel very stiff and unnatural, and I mean the animations too. The skill animations are pretty rough as well. Apparently it took the developers around a year to a year and a half to make something like this, so I’m guessing they’re basically learning game development from scratch as they go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Not bad so far, but definitely needs a better option for the manual aiming cursor. Not enough explanation for some of the mechanics of the game or even what the options or types of weapons are.
Horus: Desert Survivor pros: //fast game with modern day graphics with easy controls that moves from location A to B to C and so on cons: //some difficult battles //some overpowered enemies //could use more powerups and loot //sometimes too many enemies constantly spawn //enemy run speed is too fast and you can't outrun the enemies //pickup range is too short and you don't pick loot up even when you are right by them //sometimes too many enemies fill the screen and make it difficult to evade //single weapon restrictions that take too long to equip more weapons //upgrades are a grindfest and you might not even get one after many plays //repetitive //good game Personal Suggested Purchase Price: Free To Play extra notes: //fight against ancient mummies and desert threats //choose a weapon card and then enhance it //text choice, treasure, and shop encounters //once you realize that your choices don't matter and you aren't getting a single upgrade your game is over
Bastante divertido
pas mal du tout.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 8.6K | 91% | $14.99 | |
| $92.1K | 661 | 85% | $2.72 | |
| $65.4K | 565 | 68% | $4.99 | |
| $5.7K | 42 | 83% | $4.99 | |
| $4.2K | 32 | 84% | $4.99 | |
| $1.7K | 16 | 62% | $4.99 |