
Instead of a traditional flashlight, a camera flash – a brief, flickering, blinding light that reveals dark secrets and leaves you in total darkness when it fades. Every step is a fight for survival, and the use of the flash completely redefines the way you explore dark locations.
Modeled estimate, not a reported figure. How we estimate →
Media

About

THE GAME CONTAINS FLASHING LIGHTS AND VISUAL EFFECTS (E.G., CAMERA FLASH SIMULATIONS) THAT MAY CAUSE DISCOMFORT OR SEIZURES FOR PEOPLE SENSITIVE TO LIGHT FLASHING OR WITH PHOTOEPILEPSY. IT IS ADVISED TO EXERCISE CAUTION DURING PLAY AND CONSIDER TRYING THE DEMO BEFORE PURCHASING.

Welcome to HorrorCore: Labyrinth and Pools of Horror, a game that takes you on a journey through a disturbing, dark world full of tension, fear, and unexpected solutions. Inspired by the iconic Backrooms and horror classics, the game will immerse you in a labyrinth where every room could become a trap, and unknown entities lurk in the darkness, waiting for your mistakes.
As an amateur photographer, you decide to visit the newly opened museum dedicated to internet creepypasta legends. Among the exhibits is the legendary painting "Forgotten Halls," said to hide dark secrets. Fascinated by the history behind the artwork, you decide to capture its image through your lens. However, shortly after entering the museum, you begin to notice strange changes — the surroundings become increasingly unreal, and dark shadows seem to come alive. Soon, you realize the museum is not what it seems, and lurking around every corner is something you can't capture in a frame. You must unravel the mystery of "Forgotten Halls" and escape before you become part of its eerie history.
In this world, you won’t find traditional light or a flashlight. Your only hope is a camera, or more precisely, the camera flash. This brief, blinding light allows you to momentarily unveil dark secrets, but when it fades… you’re left in total darkness, filled with terrifying sounds that seem to emerge from the depths of hell itself.
Game Modes
Normal: In this mode, you’ll face a true fight for survival. Something in the dark may kill you, but can you find the exit before it's too late?
Exploration: If you want to experience the thrill of fear without the pressure of time, choose this mode. Although there’s no mortal danger, the darkness will still be unsettling, and the atmosphere will never cease to disturb you.
HorrorCore (New Game+) – A mode inspired by my game Apartament 1406. You have no conventional weapons – your only defense is a camera. Use the flash to light up the darkness and slow down the creatures lurking in the shadows… but be careful, not everything should be captured. Can you survive with only the flash as your weapon? This mode requires you to complete the "New Game" or "Adventure" mode first.
The game isn’t about traditional combat – it’s about the fear that rises within you with every passing moment. The camera is your only "weapon." The flash of light can slow down unknown entities, but you never know if it will attract something even worse.
Key Features:
Turning Points in the Dark – brief flashes from the camera that reveal a terrifying reality.
No Flashlight – the camera’s light is the only way to uncover the truth, but each use of the flash leaves you in total darkness.
Dark, Tense Atmosphere – gameplay in the dark, where every step could be your last.
Two Unique Modes – The Normal survival mode and Exploration, where there’s no pressure, but fear is just as real.
Steam Features – The game offers Steam Achievements to track your progress and unique accomplishments, Steam Cloud for saving progress and continuing your game across different devices, Steam Leaderboards for comparing your scores with other players, and support for gamepad controls, providing an alternative way to explore and survive.
Game Options: Disable Flicker (where the light simply shines for about 2 seconds before fading away), in-game brightness adjustment, language selection, voice acting options, control customization, as well as detailed graphics and audio settings. These options allow you to tailor the gameplay experience to your preferences, ensuring an immersive and comfortable environment whether you're adjusting visual effects, sound levels, or how you interact with the game.
“HorrorCore: Labyrinth and Pools of Horror” is a combination of classic horror with incredible atmosphere and psychological uncertainty, as well as dark mystery. The game will intrigue fans not only for its unique mechanics but also for its one-of-a-kind, incredibly unsettling world.
Discover what the darkness hides. Will you survive, or will you be consumed by the shadows?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Traditional Chinese*, Simplified Chinese*, Czech, Danish +82 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Temps nécessaire pour finir le jeu : 34min et 58 sec (selon le timer à la fin) en prenant le temps de visiter chaque niveau. [b]Ambiance:[/b] Le jeu mets bien dans une situation inconfortable avec des éléments qui apparaissent aléatoirement et des sons dérangeants. [b]Mécaniques:[/b] La mécanique de l'appareil photo pour éclairer son environnement est intéressante mais le fait de l'utiliser en permanence fait qu'on s'en lasse vite. [b]Univers:[/b] Etant fan du dreamcore, je m'attendais à un univers plus poussé et intriguant, mais là chaque niveau est sur un thème unique. J'ai très franchement une sensation de vide. Marcher dans l'eau en suivant un point lumineux dans le néant ou se balader dans des conduits d'aération monotones pendant plusieurs minutes est trop répétitif. La seul chose qui maintient éveillé est la peu d'un jumpscare ou autre événement. [b]Impression globale[/b] J'ai la sensation d'avoir perdu 34m58s dans un jeu pas abouti sans but précis sorti juste pour dire "on sort un jeu". Les mécaniques et l'atmosphères auraient pu avoir un potentiel intéressant mais cela a été mal exploité. Les niveaux sont trop monotones et sans grand intérêt. Je ne m'attendais pas à grand chose d'un jeu à 2,42€ mais pas à être déçu à ce point.
Норм на вечер.
Magnífico, completamente inquietante. Muy recomendable.
Fans of Airem will enjoy the developers growth in exploring new techniques. A short game and for first time players of Airem games I would recommend Apartment 1406 as a starting point.
♥♥♥ пизда анус
——记录:-83%折扣3.06元,26/01/19入。 ——后室系列画风,全程昏暗,唯一光源是手中相机拍照时那短短一瞬的闪光灯(F拍照)。 ——游戏支持中文,并且还有中配! ——迷失在潜水的第三关...26/01/23
I wish there was a neutral recommendation. It was playable, but not enjoyable. Some might say well it is horror it isn't supposed to be enjoyable, but the thing is it wasn't scary either. The constant noises and attempts to be scary ended up not being scary because they tried too hard. I would say this game would be better if they cut out 75% of the noise and interactions and allowed the emptiness and design of the place to do its own work building some kind of atmosphere. Instead I found myself just going alright please end this segment on multiple occasions so I could move on from some annoying constant sound or super slow slog through nothing but the same thing. Also it was very linear, which really takes away from the liminal nature of the backrooms, it was only the right way or a dead end, no getting lost and seeing some strange spooky sight not seen elsewhere, just more of the exact same. So yeah it has potential but I feel like it got in its own way of really getting what it was trying for.
Rendben van.
Простите, но положительно поставить рука не тянется. Я не скажу, что игра ужасная, но в ней нет практически ничего, что могло бы вызвать восторг или реально хорошие эмоции. Скримеры: не обнаружены? (Они как бы есть, но они на столько плавные и не страшные, что испугаться их нужно постараться) Монстр, способный убить: присутствует (но он ощущается не как противник, а как просто препятствие, которое нужно обойти) Страшная ли игра? - Нет, она нелепая и странная. Страшного в ней ничего нет. Время для прохождения - менее 30 минут. В чем заключается игра? - Игра ощущается как сон. Сон, в котором ты не понимаешь что вообще за сюр происходит вокруг и ты просто идешь потому что у тебя нет другого выбора и на протяжении всего сна встречаешь одну и ту же непонятную фигуру. Ходи броди вперед и смотри на какого-то черного дядю, который будет постоянно появляться то здесь, то там. А также постоянно кликай на клавишу F, чтобы сделать вспышку и осветить пространство. Ничего интересного, ничего страшного. Лишь монотонное брождение. Что могу сказать об игре хорошего? Учитывая что получилось в итоге, можно сказать спасибо, что она не долгая. Так же понравилось то, что по началу, в первые 5 минут игры из за локаций и происходящего на экране она кажется неприятной (в хорошем смысле), но потом это неприятность убивается однотипностью и постоянной ходьбой. Игру я не рекомендую к покупке. В это можно поиграть, но не за 200 рублей.
HorrorCore: Laberinto y Piscinas del Horror Hay juegos que buscan asustarte… y hay otros que quieren que te pierdas dentro de tu propio miedo. HorrorCore: Laberinto y Piscinas del Horror, de Airem Studios, no intenta ser un survival horror tradicional. Aquí no hay armas, no hay escapatorias fáciles… solo oscuridad… y la incómoda sensación de que algo te observa incluso cuando no puedes verlo. Desde el primer momento, el juego se apoya en una premisa inquietante: un museo dedicado a creepypastas que se transforma en una pesadilla viva. La inspiración en el fenómeno de los Backrooms es evidente, pero no se siente como una simple copia… sino como una reinterpretación más opresiva, más íntima… más cruel. El verdadero protagonista no eres tú… es la cámara. Ese flash… ese instante de luz… es tanto tu salvación como tu condena. Cada fotografía revela fragmentos de la realidad… pero también puede delatar tu posición. Y ahí es donde el juego brilla: convierte una mecánica simple en una fuente constante de tensión psicológica. No hay combate. No hay control total. Solo decisiones impulsivas… en la oscuridad. El diseño sonoro cumple un papel clave: susurros lejanos, ecos imposibles… y ese silencio que pesa más que cualquier grito. Es un terror que no depende de jumpscares baratos, sino de la ansiedad progresiva, de la paranoia que crece paso a paso. ¿Sus puntos débiles? Puede sentirse limitado para quienes buscan acción o variedad mecánica. Y en algunos momentos, la exploración puede volverse confusa… pero quizás… ese también es el punto. Porque aquí… perderse… es parte de la experiencia. Veredicto de La Voz del Terror: Un descenso breve pero perturbador a un laberinto donde la luz no te protege… solo te muestra lo que te está esperando. Si decides entrar… recuerda esto: No todo lo que aparece en la foto… quiere ser visto.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Fidget Spinner Editor | $2.1K | 98 | 89% | $1.99 |
| Fly Fly Tuk Tuk | $2.1K | 74 | 88% | $0.99 |
| The Last Tree | $2.1K | 51 | 73% | $1.99 |
| City Zoomer | $2.1K | 188 | 94% | $0.69 |
| Monkey Doomsday | $2K | 61 | 82% | $1.99 |
| Lawnmower Game: Next Generation | $2.1K | 103 | 92% | $0.79 |
Related
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| Slime Rancher 2 | $45.9M | 49.2K | 95% | $29.99 |
| Wobbly Life | $27.2M | 34.9K | 97% | $24.99 |