
Horror Story: Hallowseed is a story-driven psychological horror game. An obscure event causes two of your friends to disappear while you were camping in the woods. Left alone and stranded in an unknown place, you need to seek the answers about what happened, face the horror and find your friends.
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Media

About
The game
Horror Story: Hallowseed is a single-player story-driven psychological horror adventure game that takes place in the fictional location, Hallowseed. Viewed from a first-person perspective, the beautifully rendered environment not only contains various puzzles but is also controlled by an advanced AI that reacts to the player’s choices and actions, activating random scare events.

The story
You were camping in the woods with two friends when an obscure event caused you to lose consciousness and wake up alone in an unknown, strange place. Explore your surroundings, look for clues in mysterious locations, run and hide from the dark spirits awakened by your presence. Do your best to survive, find your friends and uncover the mysteries hidden deep within Hallowseed – a place forgotten by time, damned and gripped by mysterious demonic terror!
Key Features:
Rich story - The player is driven by the story of a village whose inhabitants were seduced by an obscure power and condemned to darkness. While seeking to save his friends, the protagonist, Michael, will uncover what role he plays in all this tragedy.
Tense atmosphere - Immersive sound design and stunning visuals that will always keep you on your toes.
Micro-scares system - A system of random scary events that activate based on how you interact with the environment and will make you jump from your chair (or couch). Try different playthroughs with different choices to experience different scares!
Inspired by Horror Movie Classics - Insidious, The Conjuring and The Exorcism of Emily Rose.
Hallowseed is the first chapter in the Horror Story series by Jeff Winner, stay tuned for more!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, German, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bad, poorly done!
i actually liked this short game! gave me some small heart attacks .
Качественный хоррор, особенно лес в начале, только зашквал религиозности в этой игре, пугаться есть чему. 8/10
залупа
game bricked on me. monster spawns in wrong spot. tried to reinstall the game and still same issue. please avoid this game at all cost. i never write a review and this is my first one, which should tell you how upset i am at this game.
This game was ok
If you took the story out of this game and made it into a novel/novella, I believe you could have a really solid product here. As a video game, though, unfortunately, I could not recommend this to my friends. The biggest problem for me was the constant up-and-down of the camera while the main character walked and ran...I had to play this game in two different sittings because basic movement in this game gives me motion sickness. I have played horror video games my entire life, and never once has any of them given me the motion sickness this game did. It was hard to appreciate the story when I was feeling nauseous. The enemy spawns are also awful. They aren't scary at all, and they spawn so close to the player that they are impossible to dodge if you don't know they are coming. The seven pages search was also a hard to take seriously; Slender did the page-search task the best, and every version of it created in the hundreds of video games since feel like a lazy knockoff at best. If proper character development occurred and if the gameplay was more refined, I could give this game a thumbs up. In it's current state, however, I cannot. Maybe I'll revisit this game after a few updates and see if I could change my review.
[b] [/b]
.
Horror Story: Hallowseed suffers from aimlessness where you literally walk around for 7 - 10 minutes within an area with no way to progress until the game decides that it's time for you to move forward and opens a random door for you. Rinse and repeat and that's the game. By that time though, the horror aesthetic has already grown dull and when something remotely scary actually triggers it falls flat. Some other glaring issues are the max sensitivity still feeling far too slow, no way to turn off the awful motion blur when you get too close to walls, the forced nauseating screen shake during horror sequences (Both of which cannot be turned off) and the game turning your character so fast it breaks the camera for a second or two...
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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