
KILL YOUR GOD. BECOME WORTHY. Horripilant is a chilling idle incremental dungeon crawl through the horrors of a forgotten underworld.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 7 → 6/day in the week after.
About
Horripilant is a chilling incremental dungeon crawl through the horrors of a forgotten underworld. Combining idler, puzzle and autobattler elements, you'll fight, mine, and think your way through the depths of a forsaken dungeon. With each step you'll grow stronger, but beware; every boon has its burden.
You awaken. An old, battered knight, lost in the darkest corners of an abandoned dungeon, with no memory of how you got there. The stench of decay permeates the thick air. The walls seem to whisper your name.
A strange tree catches your eye. Barely a sprout, growing in defiance of the dark. The voice demands you hit it. A twig breaks off onto the ground. The first of many.
Distorted moans echo from an empty staircase. Beckoning you. You must go down. It is your purpose...
Encounter bizarre characters, solve cryptic puzzles, and survive the horrors that lurk in every shadow. Will you escape this living nightmare, or will it consume you?

Incrementally gain and collect materials.
Combat horrific foes over 1000 floors in the dungeon.
Solve puzzles and explore the depths of your camp.
Upgrade your gear to venture deeper.
Meet God
Become worthy
Repeat, adapt, and survive. The depths need you, and you, them.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.59−30% | 3Kreviews | 92% | — | $930.8K |
| $9.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 389 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
100% completo en version 1.4.1, he disfrutado cada hora. Horripilant es un juego incremental que entremezcla diversas mecánicas y puzles no muy sencillos a mi parecer, que no estoy habituado a los mismos, sobre una historia un poco sin aparente sentido (aún estoy tratando de descifrarla), despiertas como un guerrero en un campamento en una mazmorra que tienes que ir explorando y la cosa se va torciendo. Muy recomendado a cualquier fan del genero incremental. El creador además ha confirmado que añadirá aún más limites para el escalado ya que actualmente está bastante limitado el tema de escalar resistencia y vida principalmente, aunque bastante estadísticas también están ciertamente limitadas como la probabilidad de esquivar y cosas mas fuertes que tiene sentido que estén limitadas, pero que habrá nuevas interacciones vaya. Si me acuerdo actualizaré la reseña cuando vuelva a completar el 100% si es que es posible jeje La única pega que le he visto es eso, quedarte muy atascado en algún puzle en concreto, y que si juegas en sesiones prolongadas puede haber peor rendimiento si es que se usa software de captura de pantalla tipo la que proporciona NVIDIA para guardar clips y así. Guardas sales, vuelves a entrar y como nuevo, pero mejor desactivar esas cosas y ya. Es un bug conocido y seguramente se arregle. Con streaming o grabando video en OBS por ejemplo no sé si exista ese problema.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 26 → 4.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Japanese, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Polish, Spanish - Latin America, Italian, Ukrainian +1 more
Hours played at review time, across 390 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For a clicker / idle game, this is pretty good. The atmosphere was a big draw for me, as I love creepy stuff like this, especially on the cosmic horror end. The progression is pretty logical too, The only criticism I have about the game so far is that I wish I could switch between rooms via a minimap. Having to open the map over and over again while switching gear and other upgrades can get a bit laborious / time-consuming when building up again between rebirth stages.
This is both an incremental game and a puzzle game. As a fan of incremental games and the reason I played this game, I'll review the incremental part of it. It sucks. Big time. If you're a fan of incremental games, don't bother. The incremental progression is poorly thought out, as if all the dev effort went into the rest of the game and the incremental part of it was an afterthought to prolong the gameplay. There is no depth to the incremental gameplay because the best strategy is to idle floor progression after a short setup phase each game where you upgrade your gear. I dig the atmosphere though. That part is top notch, and the reason I'm leaving a positive review.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
good
Very fun atmospheric idler. Good vibe and great music / ambience. Cool ending
j'ai adoré Horripilant c'est un jeu exceptionnel bien pensé, frustrant que ça s'arrete j'ai adoré l'expérience bravo
ちゃんとした(?)ストーリーが存在するインクリメンタルゲーム。 素材集めは左クリック押しっぱなしでOKなので指が壊れることもなくて安心。 ポイント&クリックタイプのアドベンチャー要素、謎解き要素もあり。 これはインクリメンタルは脳死でプレイしていることがほとんどなのでアクセントとして非常に良かった。 ホラーとあるがビックリ系はほとんどなく、ひたすら不気味な雰囲気漂う世界観となっている。 日本語翻訳も雰囲気にあっており非常に丁寧。 難点はこの手のゲームのわりにクリアまで結構時間がかかること。悪いわけではないのだが若干冗長な部分が見受けられた。 そのためかゲームを停止中であっても素材集めはしてくれる機能あり。 のんびりプレイする人にも良いと思われる。オススメ。 [spoiler] クリック自動連打のソフトウェアを使うとキチンとお咎めあり。こっちはきっちりジャンプスケアだった。ズルしてごめんなさい。 [/spoiler]
Very good and fun incremental/puzzle game! Had loads of fun! A few puzzles went over my head but otherwise very fun!
I really enjoyed the horror aspects. The art style and atmosphere felt perfect. The puzzles were great.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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