
Embark on an epic adventure game fused with a visual novel and a dash of RPG elements. Immerse yourself in a captivating storyline featuring intriguing characters, engaging gameplay, and unique erotic encounters that will leave you breathless.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Back in 2023, Horos was created in a resolution of 1920 × 1080 pixels, with animations ranging from 20 to 40 frames. That was enough… but Horos never settles for average. He always wants more. And he usually gets it. The gnomes from our workshop, led by Gruk, took this as a personal challenge and prepared a truly special version of his adventure for all Horos fans.
resolution increased to 2560 × 1440 pixels, with about 50% more visual detail, plus more natural rendering of hair, human skin, and clothing materials
new dialogue screens for all characters - the girls’ smiles and playful winks have never looked this good
improved sex animations - now up to 160 frames, featuring natural body movement and emotions clearly visible on characters’ faces
naughty climax animations - inside, on the face, on the breasts - wherever you desire
battle animations for enemies boldly challenging you to a duel
plenty of smaller animations that bring the game to life and make the world feel richer and more immersive
Additionally, we’ve expanded the storyline centered around the pirate captain Whitebones. On Mandy’s request, you’ll row to the beach of a small island, where the damaged ship Sea Viper lies anchored. Accompanied by sea shanties, you’ll board the vessel, defeat a crew of skeletons, and retrieve an artifact. Mandy will reward you for its recovery with a passionate encounter aboard the pirate ship.
NOTE: The game has been machine-translated into the following languages: Chinese, French, German, Italian, Polish, Portuguese, Russian, Spanish, and Turkish.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Russian, Turkish
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This one drew me in, it has to be said I enjoyed the various questlines and stories of the various women and finding out how to add people to your team for the end fight against the boss, the plot and story was good but I wasn't a major fan of the amnesia arc but I get it was necessary to be a big reveal at the end - I just thought it could've been handled a lot better. Also the RNG Fights could use a lot of revision and work, finding that dragon took me a good chunk of my playtime going back and forth, back and forth, back and forth - I did it more than the MC's Shaft I think... So frustratingly difficult to find. THE DLC was fun though, that was very welcomed, the new plot and ending criterion were varied enough to justify its price tag. Well worth a playthrough! Plus there's like 14 endings at this point.
Wow this game is such an eye candy! You do have some kind of 1rst person RPG with turn based combat and quest. It is limited but pleasant to play, and combat benefits as well of the graphic enhancements even tho the effects stay basic. The H-scenes are amazing, girls are stunning and the only question is "should i encourage the (obvious) use of AI this way?". But it is only a rhetorical one since the results are beyond anything else. Ofc it isnt flawless, you do have incoherences between views, some odd positioning of characters with environment. Quality can be a bit uneven, the MC never seems to have quite the same face and sometimes it looks like he has black spikes for hair on the arms, but it is still worth it. I give it a 9/10 because despite being relatively simple it really nails it like nothing else.
Jeu très nul et gros plantages.....
6666
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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