
Auto shooter score attack survival game where your character moves forward continuously and you control the direction of travel by rotating left and right
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About
Hoodie Survivor:
Auto shooter score attack survival game where your character moves forward continuously and you control the direction of travel by rotating left and right
There are six levels in total with 3 different themes: field, desert and space.
Shoot enemies and avoid different types of indestructible hazards
Score 61 points to unlock the next level
Each level can be played forever to try to beat your high score
Super Hoodie Bros:
2d platformer with claymation graphics and 2 different styles of play: Run and gun and wall jumping with double jumps and down pound attack
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
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有成就 没中文 《连帽衫幸存者》 这是一款自动射击得分攻击生存游戏,游戏中你的角色会持续向前移动,你需要通过左右旋转来控制行进方向。 游戏总共有六个关卡,具有三种不同的主题:田野、沙漠和太空。 射击敌人,并躲避各种无法摧毁的危险。 获得61分即可解锁下一个关卡。 每个关卡都可以无限制地游玩,努力超越你的高分。
勝手に頭方向に進んじゃうフーディーを操作する全方向STG。プレイヤーができるのは左右の旋回で移動方向をコントロールすることだけ。昔ながらのアーケードなんかが好きな人はやれるかもしれない。30体ぐらい倒すとでかいのが出てくるので、でかいのを2体倒せば次ステージへということになると思う。 移動速度と旋回速度の遅さ、慣性、見た目通りの当たり判定が難易度を上げている。宇宙ならまだしも陸ならここまでの慣性いらないのでは…。また、敵がプレイヤーの動ける範囲に突然湧いて当たれば即死なのもきつい。湧く場所と順番は決まっているが気づいてからの対応は不可能。敵の出現位置と出現数には縛りがあるのでそれをコントロールすればやれるものの、難易度は高い。 現代のゲームとしてはもう少し工夫がほしいと感じた。
Karakterinizin sürekli ileri doğru hareket ettiği ve sola ve sağa dönerek seyahat yönünü kontrol ettiğiniz otomatik nişancı skoru saldırısı hayatta kalma oyunu
Hoodie Survivor and Super Hoodie Bros is a small indie collection that combines two very different arcade-style games into one package, creating an experience that feels experimental, nostalgic, and occasionally surprisingly addictive despite its obvious limitations. Developed by The Voices Games, the release embraces simplicity in nearly every aspect, focusing on quick gameplay loops, accessible controls, and old-school score-chasing design rather than cinematic storytelling or massive amounts of content. It is the kind of project that clearly comes from developers who enjoy retro arcade gaming and wanted to create something lightweight and straightforward without overcomplicating the formula. The centerpiece of the collection is Hoodie Survivor, a minimalist survival shooter that revolves entirely around movement and positioning. The core mechanic is unusual because the character automatically moves forward and attacks on their own, leaving players responsible only for directing movement and avoiding hazards. At first this design feels almost too simple, but after a few rounds the game becomes surprisingly tense and engaging. Since movement never stops, players constantly need to think ahead while weaving through enemies and obstacles that gradually flood the screen. The result is a chaotic survival challenge that relies heavily on reflexes and spatial awareness rather than complex controls or upgrade systems. What makes Hoodie Survivor enjoyable is how effectively it captures the addictive rhythm associated with classic arcade games. Runs are quick, restarting is instant, and every failure creates the urge to immediately try again for a higher score. Unlockable stages and increasing difficulty provide enough progression to keep players engaged for a while, even though the mechanics remain intentionally basic. There is a satisfying sense of improvement as players gradually become better at predicting enemy patterns and navigating dangerous areas without losing momentum. The visual presentation of Hoodie Survivor is simple but readable. The top-down design keeps enemy attacks and obstacles clear during chaotic moments, which is important in a game where precise movement determines survival. Different environments help create some variation, though the graphics themselves remain very modest overall. The game clearly prioritizes functionality and arcade clarity over technical detail, and for the most part that approach works in its favor. The second game included in the package, Super Hoodie Bros, takes a completely different direction. Instead of top-down survival gameplay, it becomes a side-scrolling platformer inspired by retro arcade and console platform games. Players jump through levels, avoid hazards, and fight enemies using movement abilities such as wall jumping and double jumps. The claymation-inspired visual style gives the game a quirky personality that helps it stand apart from more generic indie platformers. While mechanically simple, the game still has enough charm to feel like more than just a bonus mode attached to the package. Super Hoodie Bros succeeds mainly because of its lighthearted presentation and straightforward gameplay. The controls are easy to learn, movement feels responsive enough for the platforming sections, and the game avoids unnecessary complexity. It does not attempt to compete with larger indie platformers filled with deep mechanics or huge worlds. Instead, it focuses entirely on delivering quick arcade-style stages with a playful visual identity. The claymation-inspired characters and environments create a homemade charm that gives the game some personality despite its limited scope. Unfortunately, both games also share many of the same weaknesses. The overall package is very small, and neither game contains enough content to maintain long-term interest for most players. Hoodie Survivor remains fun in short bursts, but repetition sets in fairly quickly because the gameplay loop changes very little over time. Super Hoodie Bros also struggles to introduce enough memorable mechanics or level variety to stand out among stronger platformers on Steam. Both games feel more like experimental arcade projects than fully developed standalone releases. The lack of depth becomes especially noticeable during longer sessions. Hoodie Survivor succeeds because of its focused arcade challenge, but outside of chasing higher scores there are few meaningful progression systems to keep players invested. Super Hoodie Bros similarly relies on familiar platforming mechanics without introducing many surprising ideas later on. Players expecting large campaigns, extensive unlock systems, or major gameplay evolution may quickly exhaust what the collection has to offer. Presentation quality is also fairly rough in places. Menus are basic, animations are simple, and the production values clearly reflect the limitations of a very small indie development team. The soundtrack and sound effects are functional but mostly forgettable, serving as background support rather than memorable highlights. While the games rarely feel broken or unplayable, there are moments where the overall polish falls short compared to stronger indie arcade titles. Even with those limitations, there is still something enjoyable about the collection’s sincerity and simplicity. Both games feel designed around immediate gameplay rather than unnecessary filler. Hoodie Survivor especially benefits from this focused design because the constant movement mechanic creates a surprisingly intense arcade challenge once the pace begins escalating. The collection works best when approached casually, played in short sessions rather than extended marathons. What ultimately makes Hoodie Survivor and Super Hoodie Bros worth noticing is the clear passion behind the project. It may not offer the polish or depth of larger indie games, but it successfully captures the spirit of older arcade titles where the primary goal was simply to survive longer, improve reflexes, and chase higher scores. Players who enjoy experimental indie projects, retro-inspired arcade experiences, or lightweight platformers will likely find some entertainment value here despite the obvious limitations. The collection is far from essential, and its limited content prevents it from becoming especially memorable in the long term, but there is still enough charm and enjoyable gameplay to make it a worthwhile curiosity for fans of smaller arcade-focused indie games. Rating: 6/10
"Hoodie Survivor" is a rather garbage amateurish joke game, basically a ripoff of Vampire Survivors but with joke sprits like a guy in a hoodie. Why? Nobody knows, but this is a pointless waste of time and a waste of $100 being dumped into Valve's well intentioned but disastrous Steam Direct program. What do you do in the game? Suffer, then uninstall. The graphics here are particularly awful, so bad that it actually stands out as one of the worst looking games on Steam. Quite an accomplishment. It's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. This is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 2 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
never in my years of living have i seen a more peak game than this, this tops everything i've played. the sheer amount of detail that went into this is insane. and props to you Matthew green cause your a legend.
HELL YEAH!!!
☀️
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