
Gang violence is out of control in Detroit. The Bloods, Crips, and Vatos fight to regain control of the city. Choose your side, spin the block, and come out on top this action packed, chaotic FPS.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is dead. i checked every server & lobby. the zombies is ok ig.
Check it. Dis game is straight gas G. The storylines are wild, and the characters? Mad relatable dog. Its like they took my hood and put it in the game! Me and the jits been grinding n ♥♥♥♥ you know what it is. Slide thru or get slid on. gang gang.
this is my favorite game, i love shooting the ops!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Forget my earlier review. I now know you ain't know nothin' about the hood until you play this game
Brilliant just completed all co-op rate it 10\10 reccoment fent dragon cold af
king von died for this
ghost town
I ♥♥♥♥ you not, game is more fun than the current COD and BF. It does have some bugs and glitches, so i hope they get rid of that or fix it over time.
Hood Warfare, developed and published by Trapstar Games, is a gritty first-person shooter set in the heart of an urban warzone where gang rivalry, street combat, and survival instincts collide. Built around the premise of territorial control and chaotic firefights, it places players in the middle of a fictionalized Detroit and invites them to choose allegiance between three gangs—the Bloods, Crips, and Vatos. The concept itself is strikingly unconventional for the FPS genre, blending realistic weapon combat with a raw depiction of street warfare. It aims to combine the energy of large-scale team battles with the tension of neighborhood skirmishes, creating an experience that is as unpredictable as it is ambitious. Even in its Early Access state, the game strives to deliver a distinctive multiplayer environment where survival is as much about coordination as reflex. The game’s setting is a defining element of its identity. Every map feels carved from the crumbling remains of an urban landscape, with boarded-up buildings, graffiti-smeared walls, cracked pavement, and flickering streetlights contributing to its grim authenticity. Trapstar Games clearly set out to capture a distinct atmosphere—one that mirrors both the chaos of real-world gang conflict and the aesthetics of underground culture. The environments vary from abandoned penitentiaries to broken-down city blocks, and though the graphical fidelity isn’t on par with bigger budget shooters, there is an undeniable effort to make each location feel lived-in and hostile. The lighting and environmental sound design, especially in night maps or stormy conditions, give the impression of a world constantly on edge, amplifying the intensity of every encounter. The overall presentation feels rough but sincere, offering flashes of immersion amidst occasional visual inconsistencies. Gameplay in Hood Warfare focuses primarily on fast-paced, team-oriented combat. The matches are structured around several distinct modes, such as Turf War, Gang Warfare, and Chaos, each offering a different rhythm of play. Turf War emphasizes area control and strategy, requiring teams to coordinate and hold territories for as long as possible. Gang Warfare serves as the classic team deathmatch, while Chaos throws players into a free-for-all bloodbath where alliances dissolve in seconds. The developers have also experimented with more unconventional modes, including a three-gang setup where all factions fight simultaneously and a zombie survival mode that pits players against waves of the undead. These variations, though unevenly polished, show Trapstar Games’ commitment to giving players a variety of experiences within one framework. The inclusion of killstreak mechanics, such as the ability to call in a drive-by attack, adds a creative twist that fits the game’s urban theme and reinforces its chaotic energy. The mechanics themselves feel familiar to anyone who has spent time with multiplayer shooters, though they carry their own flavor. Movement and aiming are responsive enough, but the gunplay still lacks the fine-tuned precision of more refined titles. Weapons have distinct personalities—shotguns deliver brutal power at close range, rifles dominate medium distances, and pistols feel snappy but risky—but balancing remains inconsistent across loadouts. Some players find themselves frustrated by abrupt respawns, uneven map design, or being caught in spawn traps, which can break immersion and momentum. The inclusion of vehicles in certain modes helps offset some of these pacing issues, but they can also introduce technical hiccups and balance problems. The game thrives in moments of spontaneous firefight, where gangs clash over narrow alleyways or rooftops, but it still struggles to maintain stability when multiple players and effects fill the screen. Hood Warfare’s progression system is another area where promise and limitation coexist. Players earn experience to unlock weapon skins, cosmetic gear, and new customization options, giving a sense of personal investment over time. While the progression loop is relatively shallow at the moment, the developers have indicated plans to expand it alongside new maps and seasonal events. Periodic updates such as the “Cripmas” holiday patch and the addition of new gang-themed content suggest an evolving world that adapts with its community. The introduction of the zombie survival mode further demonstrates the developers’ willingness to experiment and keep gameplay fresh, even if execution sometimes falls short of its vision. Each update brings incremental improvements, from interface tweaks to better optimization, and while these changes might seem minor individually, they collectively show that Trapstar Games is committed to shaping the project over time. On a technical level, the game’s Early Access status is apparent. Performance fluctuates between stable and stuttery depending on the map and player count. Texture pop-ins, lighting inconsistencies, and occasional animation glitches remain common, though not game-breaking. The most significant technical issue players report is inconsistent server population—finding a match can be hit or miss depending on region and time of day. When servers are active, the gameplay flows smoothly, and the action can be genuinely exhilarating; when they’re quiet, the experience falters. The developers have made strides in addressing connectivity and optimization problems, but given the game’s small player base, sustaining consistent activity remains a challenge. Still, the fact that the game runs reasonably well on modest hardware and has partial compatibility with Steam Deck helps it remain accessible to a wide range of players. Community reception to Hood Warfare has been cautiously optimistic. The game currently holds a “Mostly Positive” rating on Steam, and the majority of players acknowledge its potential even as they point out its rough edges. Those who approach it with realistic expectations often find it surprisingly engaging, especially in chaotic multiplayer sessions where the unpredictability becomes part of the fun. Others, however, are frustrated by the lack of polish, occasional bugs, and slow pacing of updates. What unites most players is the recognition that Trapstar Games has carved out a unique niche within the FPS genre. By focusing on gang warfare and urban environments rather than traditional military settings, the studio has created something that feels fresh and culturally distinct, even if it’s still finding its footing. Ultimately, Hood Warfare is a flawed but fascinating experiment—a game that dares to bring an underrepresented theme to the forefront of multiplayer shooters. It succeeds in delivering adrenaline-fueled, unpredictable battles that capture the volatility of its subject matter, while its imperfections serve as reminders of its indie origins. With continued updates, stronger balancing, and improved technical stability, it could mature into a standout experience within its niche. As it stands, it’s a rough but compelling blend of ambition and chaos, best enjoyed by players who appreciate raw, experimental energy over refinement. Hood Warfare isn’t a polished blockbuster, but it’s a bold expression of street culture through the lens of interactive combat—a testament to what can happen when a developer builds a world that mirrors real conflict, filtered through the exaggerated rhythm of a game that’s still learning how to fight its own battles. Rating: 7/10
horrifying
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $2.5K | 7 | 100% | $14.99 | |
| — | 10 | 100% | — | |
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| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34K | 75 | 65% | $14.99 | |
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| $34K | 1.4K | 75% | $1.99 | |
| $34K | 156 | 81% | $14.99 | |
| $34K | 78 | 90% | $14.99 | |
| $34K | 78 | 85% | $14.99 |