
HOO-BOY! A platformer game about the adventures of a candy boy hailing from Candy-Land.
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Languages: English, Hungarian, Polish, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Ukrainian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
为了全成就,可算是通关了。以后再也不想玩这个类型的游戏了,痛苦加倍!
Hoo-Booy this game was a fun one. Really enjoyed the super mario bros feel to this game's atmosphere. 10/10 for a short, but delightful experience.
ほんわかとした雰囲気のした2Dアクションゲームです。私がアクションゲームが下手なだけなのか分かりませんが、 後半のステージにかなり苦戦を強いられました。ですが、理不尽な難易度ではないのでタイミングなどを冷静に分析していけば クリアできます。 全実績解除まで約1.5時間、アクションゲームが得意な方はもっと早くできると思います。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super Free Assets World.
Hoo-Boy is a classic platforming game that looks very casual, but gradually becomes very, very hard in the later levels. There is a lot of timing and precision jumping in the later levels of this game. If you're an achievement hunter looking for an easy 100%, or you get frustrated easily from difficult games, this isn't for you. Otherwise, keep reading: The gameplay isn't anything to write home about: You jump on platforms and springs, avoid obstacles(including moving ones), and collect coins. There are no special moves, just left/right and regular jump. You also have full control of your horizontal movement while in the air, which is something I found the game actually took into consideration in a couple of levels, in how they designed the challenges. Can be played with either keyboard or controller. I played with keyboard for 5/6 of the game, but did switch to controller for the final part(mainly because I just got one), and I found it to be slightly easier to control, but not a world of difference. The gameplay is responsive, even if the controls and movement set are both very minimalistic. It's possible to unlock a couple of different characters, and even some cosmetics, though I feel most of that comes so late in the game that you won't actually get to experience those a lot before the game is done anyway. One of the extra characters is necessary to get all of the coins, if you're a completionist or achievement hunter. This feels sort of like "baby's first game", but for that it's rather polished and good. I definitely enjoyed myself most of the time(though I found one particular level to be a bit over the top in difficulty). I could find absolutely nothing special or unique about this game, but that doesn't mean it's a bad game either. It's a bit rinse and repeat - and a lot of games are. All in all, it's decent enough game that it's worth paying for(at least on sale) and playing, if you enjoy 2D platformers with a bit of a challenge. 100% in 5 hours. (Someone better at platformers could probably get through it faster.)
Кал.
cool little game which is easy to complete
☀️
Скучный платформер, мне не зашло
Es un juego de plataformas creado con assets (lo dice en los créditos). Es como un jueguito flash del 2007, tiene sus cosas buenas, como muchos niveles, coleccionables, varios personajes con diferentes características que influyen en el gameplay, personalización de personaje, zonas secretas y buenos controles, pero también tiene detalles menores, por ejemplo, cuando le das a "jugar" te manda al último nivel en lugar de al primero y lo otro es que tradujeron mal "Back" y le pusieron "Espalda". No esta mal, es un juego con las 3B bastante entretenido.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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