
One student, two lives and six months to go. This year, Red must meet her idol Big Blue in the ring and make it to the top of the masked fighting tournament. Her dream will come true... as long as she also graduates!
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Languages: English
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A time management, visual novel, fighting game. The concept is unique, artwork very cute and fitting the game style(s), and the execution is wonderful. I love that a developer took these chances to create something truly original, and it is well done on top of that. The game is fun to play, pure and simple. The pricing model alone is amazing, and I would love to see more devs take this approach. This game is a shining example of why indies are my personal favorites. Absolutely recommend this one for anyone who thinks they might like it. You have absolutely nothing to lose, and a lot of fun to gain. Give it a shot!
One student, two lives and six months to go. This year, Red must meet her idol Big Blue in the ring and make it to the top of the masked fighting tournament. Her dream will come true... as long as she also graduates! 10 из 10
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://youtu.be/4cLnrI2hN7U Leading a double life, Red a.k.a. Honey Rose, is a university student who's also moonlighting as a wannabe fighting champion. Places must balance their time between keeping grades up and winning matches to both graduate and make it to the main event against 'Big Blue'. Primarily a visual novel, this game focuses on decision making and narrative beats with the (weaker) fighting mechanics as a background event. The characters are well written, with Red often breaking the forth wall, in the Squirrel Girl style, which may turn off some players.
Скрестить визуальную новеллу с файтингом? Почему бы и нет! Вот только результат, увы, вышел сомнительный. С одной стороны, игра выглядит очень свежей на фоне бесчисленных анимешных поделок с кошкодевочками. Приятный и аккуратный визуальный стиль, плавная анимация... Однако, увы, графика - единственное достоинство. С самого начала история не предлагает нам никакой интриги: вот есть девушка, которая днём учится в универе, а ночью бьёт морды на ринге. Всё. Цель? Мотивация? Нет, вместо этого мы дадим игроку выбор, пойти в качалку или на пары, чтобы покачать какие-то параметры, которые и не отображаются толком (интерфейс здесь неудобный и непонятный). Да и сами драки состоят из нажатия пары-тройки кнопок. В общем, ни туда, ни туда. Ни приличной игры, ни интересной книжки с картинками не вышло :с
I played the demo. I downloaded the game but it runs slow due to my old PC. Loved the concept, a mixture of Visual Novel and fighting game. If you are a fan of games like Princess Maker or God Save the Queen I think you'll gonna like it. The best thing in the game, for me, is art. Reminds me of french comics, which I love. The colors make it visual and relaxing, it's a perfect game to play on a sunday afternoon, or even after going to sleep, since It won't stress you at all. I want to tell one more thing; is highly positive that the developer uploaded this game on a donation payment system. Nowadays you don't see this often and on my opinion gamers should be grateful for such a gesture.
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+good graphics +multiple choices +good fight gameplay -want to install another setup for the game -slow scene transition -slow story pace
This game is a visual novel with beat 'em up game play. Their are 6 total stats you are trying to balance, 3 classes and 3 fighting stats. You can only choose to do one thing per day from a decent amount of options. The fighting is enjoyable and all moves are available from the start, you just need to know how to do them. I liked the story and characters, nothing too disappointing/impressive. The fighting can become tedious with the amount of times people pick fights with you. Sometimes it feels like events are too random and make it feel like the player has very little control over what happens (e.g. getting sick right before an exam, getting caught out of class when you try to meet up with your friends). The actual randomness would be less than issue if the main character acknowledged that the events where not in their control, but instead the other characters just act like my stats didn't meet the required threshold. The game is 4:3 and I had to set it to full screen every time on startup because the setting didn't save. The UI, along with some mechanics, need more explaining. I didn't even know i could get sick. You can only see the current month of activities so you cannot really plan for events that are planned for the beginning of a month. Some of the things on the calendar aren't labeled, so you can't tell if it is a match, exam, or meet up. I encountered a few bugs. I somehow went too far right during a fight and went off screen, i couldn't see my character so i just held left until I got back on the screen. One of the enemies during a fight just stopped reacting to getting hit so i just mashed attack until something happened. During a cut scene, the game glitched and there where 2 Big Blues on the screen for a few seconds. Overall, I liked this game and there really isn't any reason you shouldn't give it a shot unless you don't usually like these types of games. The game is free, and you can support it by buying one of the DLC items.
Bir öğrenci, iki hayat ve kalan altı ay. Bu yıl Red'in idolü Big Blue ile ringde buluşması ve maskeli dövüş turnuvasında zirveye çıkması gerekiyor. Onun hayali gerçek olacak... Yeter ki kendisi de mezun olsun!
有卡 免费 有成就 没中文 《甜心罗斯:非凡的逆袭格斗者》 重要提示:有关所有DLC以及“随心付费”的报酬模式的信息,请阅读以下内容! 游戏简介: 《甜心罗斯:非凡的逆袭格斗者》讲述了瑞德的故事,她是一名年轻的大学生,梦想着在蒙面格斗锦标赛中大放异彩。 她崇拜现任冠军大蓝,并且立志在擂台上与自己的偶像对决!然而,她有着出勤率低的记录,并且最近的课程多次不及格。 今年,她和父母达成了一项协议:要么顺利毕业,要么搬去别的城镇。不巧的是,蒙面格斗锦标赛首次在瑞德居住的城镇举行……这成为了她实现梦想的唯一机会! 谢天谢地,这时你出现了! 在你的指导下,她需要在学业和训练之间取得平衡,这样她既能赢得冠军腰带,又能顺利毕业。 这款游戏是一款生活管理模拟游戏,以视觉小说的形式呈现,还包含格斗元素。 简而言之:有一些阅读内容、一点格斗元素……还有大量的规划! 游戏特色: 1. 这是一款基于选择和互动性的视觉小说!看看根据你的决定会发生怎样的事件……或者看看因为你的不作为会有什么结果! 2. 在动态事件中会遇到大量角色,并且可以追求每个角色的个人支线剧情! 3. 在擂台上为梦想而战,或者从街头的卑鄙暴徒手中夺回你的服装! 4. 提前规划,充分利用距离毕业剩下的六个月时间! 5. 如果你有能力,就把冠军腰带带回家,但也要确保考试取得好成绩!你真的能兼顾这两者吗? 定价: 这款游戏采用“随心付费”的报酬模式。 “随心付费”是一种基于“随意定价”设计的系统,不同之处在于你在亲自玩过游戏后选择是否支持这款游戏,并根据自己的体验来决定它的个人价值。它旨在为每个玩家在考虑是否支持游戏时,提供关于如何、何时以及为何支持游戏的最大选择空间。 由于Steam不支持“随心付费”或“随意定价”的报酬系统,DLC充当了提供多种建议支持等级的角色。 重要提示:购买DLC代表以建议等级的价值来支持游戏。它不会提升或改变你的游戏体验,你不会获得其他玩家无法访问的额外内容,因为这个系统的目标是让所有玩家体验到相同的游戏内容,也就是说:游戏从一开始就是最完整的状态!这也意味着这款游戏既不是免费游玩(F2P)也不是付费变强(P2W)模式:游戏内没有允许你付费获取额外内容的经济系统。从你开始玩游戏的那一刻起,游戏就是完全免费的!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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