
In the last two years of my tenure at Kynaston Church, I had to train my adopted daughter, Emily, to be a saint in her own right. However, since she was not appointed by the goddess, she received opposition from the believers. In the end, could she overcome the many difficulties and realize her dream?
Modeled estimate, not a reported figure. How we estimate →
Media

About
18 years ago, Cardinal Gilbert was punished by the archbishop for committing a mistake in the capital's archdiocese. He was demoted to the remote seaside town of Kynaston, where he would succeed the deceased ex-bishop and govern for 20 years.
Time passed by quickly, and Kynaston became a prosperous commercial town. The daughter he had adopted from the orphanage here, Emily, also celebrated her 18th birthday.
Without a "Blessed Girl"—an agent appointed as the saint guardian by the goddess Aphro —for a long time, the town would inevitably fall back into poverty and destruction!
Gilbert, who observed that Emily was no less qualified than any previous saints, decided to make her a saint. However, as she was not a blessed girl, she faced opposition from the believers. Thus, he made an agreement with everyone that if she could not be acknowledged within two years, she would step down from the position of saint.
While Gilbert was guiding Emily to become a saint, an intruder appeared in the church! He was so elusive that he successfully escaped the church's pursuit again and again, giving Gilbert a headache. What was his purpose...!?
Two years were neither long nor short, and the time the two had to spend together was gradually running out. Would Emily be able to overcome the many difficulties and break the myth among believers that "an unblessed girl could not be a saint?" Would she realize her dream?
Every day is divided into three time periods. Players will take on the role of the bishop of Kynaston Town. Within two years, he should guide and train Emily to carry out various activities in the church or go out onto the streets to try various jobs and increase their income. Some actions will be unlocked as the plot develops.
After accumulating enough funds, you can invest in the expansion of the church and give Emily a better learning environment, increasing her learning and working efficiency.
You should not neglect your interactions with Emily. Interact with her enough to maintain your relationship or bring her even closer to you!
The various values accumulated according to your actions will affect the final ending. Please confirm her study plan now and again, complete all tasks, and arrange the best future for her!
◇ 30 basic CGs, including many differentials and 11 motion HCGs
◇ Game text: ca. 120,000
◇One main female character—sex with the protagonist and other people are included, but you can also complete the story with pure love.
◇ A simulation game with the goal of raising your daughter to be a saint
◇ 8 normal endings, 2 extra endings, and 2 bad endings during the story
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Traditional Chinese, English, Russian, Japanese*, Thai, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1] 剧透警告 [/h1]想体验在众多黄毛中保护独占女主的纯爱战士可以划走了。 这游戏所有NTR cg都是可以避免的。在第二年初女主被绑架的NTR也可以通过在地下书库把信仰降到60或70来规避(再低就会遇见绿毛受伤,女主就会跟绿毛做),其他的NTR都可以直接选择拒绝。 但是,除开隐藏结局,这游戏的常规结局可以分为两部分,一是女主个人的结局(未来会从事什么工作),另一个是玩家与女主的关系结局。 女主的个人结局有六种,分别为:成为有地位的人的专属rbq圣女、成为广大百姓的rbq圣女、成为rbq修女(没达到圣女的条件)、成为舞娘、成为老师、成为药水屋店员。 关系结局就两种,结婚与否。 看起来后三种个人结局配上结婚结局是完完全全纯爱的? 实际不是,这游戏世界观上有着“圣力”这一设定,人身上的圣力会逐渐减少,太少了人就会死,只有做爱才能增加圣力(游戏中玩家也需要不断让女主做爱,不然女主圣力耗尽就会死)。 而以上结局玩家(父亲大人)最后都会一个人到首都任职几年后才回来跟女主结婚,女主在这期间为了维持住圣力无论如何都需要跟玩家以外的人做爱(尽管没有cg)
[b] Played Out of Desperation, Left Mildly Traumatized (worth it if you have spare money cause VA was decent) [/b] Calling this a “Daughter-Raising Sim” is being generous — it’s more like an interactive checklist… with deeply questionable life choices. I picked this up after Princess Maker: Child of Revelation got handed off to another developer and disappeared into the void. In a moment of weakness (and a desperate urge to raise a cute digital daughter), I bought the game. Less than two hours later, I had already reached “Saint” status — like it was a long tutorial. I don’t usually play H-games, so maybe I’m not the target audience — but as a daughter-raising sim, this was painfully shallow. There’s no in-depth story lines, minimal management, barely any branching paths, and the game hands you the exact stat requirements for all four main endings right from the start. Where’s the fun in that? Half the thrill is watching your parenting spiral out of control and thinking, “Oh no, please don’t let this decision push her into prostitution…” I expected the heartbreak of a parent who tried their best. Instead, I just felt like a glorified stat-pusher — and worse, like a weirdly complicit one. I didn’t feel emotionally connected to my “precious daughter”; I felt like a mildly horrified bystander… or worse, a pimp with a spreadsheet. Side note: I appreciate the VA effort but they really should include trigger warnings for some of the scenes and your daughter can jump into :( felt a little too much with the sounds
[h1] 점수 : 7.5 / 10 [/h1] [h3] 괜찮은 퀄리티과 분량, 하지만 아쉬운 조작감과 챙녀 세계관 [/h3] 종교 고위 인사인 주인공이 고아원에서 입양한 딸을 성녀로 키워가는 게임. 이게 세계관이 서로 야스를 해야 존재를 유지 할 수 있는 설정이라, 성녀 라는 역할은 사실상 모두에게 대주는 대중의 챙녀 느낌입니다... 이 게임은 딱 자유도가 좀 떨어지고 UI가 약간 불편한 프린세스 메이커 느낌? 입니다. 입양한 딸을 네토라세 느낌으로 챙녀로 키우든가 아님 순애도 가는 스토리인데, 어떻게 보면 개꼴리는 설정과 스토리가 맞습니다 근데 이상하게도 뭔가 부족하다고 느낍니다.. 게임 자체에 좀 불편한 조작감에 UI, 그리고 반복 플레이가 많은게 좀 크게 발목을 잡은거 같습니다... 여기에 스토리 파트 넘기는것도 좀 귀찮고 상호작용 떡씬은 퀄이 너무 열악해서 스토리 떡씬만 보게 되네요... 뭐랄까 불편한 조작감에 몰입을 깬다 이런 느낌 입니다만, 그래도 나름 여주 한명은 풀더빙이라 좋깁합니다. 여주만 더빙 있지만 그래도 나름 풀더빙에, 떡씬도 거의 다 움떡에 떡씬 풀 해금도 있으니, 만약 그림체가 꼴리고 이런류 프린세스 메이커 느낌의 게임 좋아하시면 무난한 게임 입니다.
給急用黨:打完一輪大概要3小時。 不想打,可以去畫廊開啟藝術作品。 圖片感想:無 配音感想:有點少 吐槽: 1.可悲一,女兒是撿來的,是為了完成自己夢想的工具。 2.可悲二,女兒無意間發現第一點,就可能跟別人跑了。 3.可悲三,如果沒發現第一點,女兒就會遇上不好的事情。 劇情部分:寫得有一點深度,男主角心機深沉,又能隱忍。 可惜聖女也不完全是傻白甜,如果玩家用上帝視角,幫她走了真相線, 她就能脫離男主的掌握。 遊戲性:數值養成遊戲,重複性很高 價錢:不喜歡女主角會變心(發現真相)就不建議購買。 心得部分:有動圖。遊戲性不好。 劇情有點噁心人,感覺是在反諷所謂初夜權跟宗教信仰, 可是這樣一想,又覺得男主有點天真, 在體制內當改革派,真的會成功嗎? 希望遊戲能改進: 養成時間太長了。
[h2]游戏概述[/h2] 《圣妓女艾蜜莉》,Asami开发的一款女儿养成类成人向RPG,画风精美,玩法多样、系统完善,动态CG质量高且女主带配音,整体质量高,可玩性和实用性都挺不错。 [h2]主要剧情[/h2] 吉尔伯特主教由于在总教会犯错,被贬到凯纳斯顿,接替离世的主教进行长达20年的治理。如今已经过去18年,吉尔伯特即将期满返回总教会,然而凯纳斯顿一直没有诞生圣女,为了防止凯纳斯顿走向贫困与毁灭,吉尔伯特决定让有不输历任圣女资质的养女艾蜜莉担任圣女。两年之期将至,没有女神祝福的她最终能否得到信徒们的认可呢?在你的培养下,艾蜜莉将走向何方? [h2]玩法&攻略[/h2] 游戏时间为2年(64日),吉尔伯特需要在返回总教会前对艾蜜莉进行各方面的培养。 每天共有3个可操作时间段,分别为上午、下午、晚上,部分行动限制时间段。 [h3]基础数值:[/h3] [list] [*]声望:影响结局,去广场布道可获得,可通过扩建大圣堂增加获取效率,部分剧情也会影响声望。 [*]圣力:影响结局,每次sex可获得10圣力,每天结束自动掉5圣力。 [*]好感:影响结局,对话、训练(sex)、出游可获得好感、艾蜜莉撒娇时,摸头可加好感,当天一次都没回应会掉好感。 [*]知识:影响结局,阅读和在白天去伯爵宅邸可获得知识,可通过扩建图书馆增加获取效率。 [*]舞艺:影响结局,舞蹈和在晚上去酒馆可获得舞艺,可通过扩建交谊厅增加获取效率。 [*]交际:影响结局,集会和在白天去市集可获得交际,可通过扩建会议厅增加获取效率。 [*]技巧:影响结局,训练和夜晚接待可获得技巧,可通过扩建寝室增加获取效率。 [*]信仰:影响结局,可在图书馆触发地下书库剧情后,在夜晚前往地下书库减少信仰。 [*]金钱:外出去广场、市集、酒馆、伯爵宅邸都可以获得金钱,夜晚接待可以获得金钱,出游消耗金钱,扩建消耗金钱。 [/list] 目标在游戏中已经列出,根据不同的条件分别就进入不同的结局: [list] [*]Good Ending:名副其实的圣女(目标1) [*]Normal Ending:未能实现理想(目标2) [*]Extra Ending:思念的尽头(目标3) [*]Extra Ending:大家的圣妓女(目标4) [*]Secret Ending:就如你的母亲一样(目标5) [*]Job Ending:博学多闻的贵族教师(目标2,知识最高) [*]Job Ending:酒馆的人气之花(目标2,舞艺最高) [*]Job Ending:闹区的魔法万事屋(目标2,交际最高) [*]Bad Ending:力量的反噬(圣力到达100) [*]Bad Ending:回归女神怀抱(圣力到达0) [/list] 训练共有侧面位、足交和道具调教三种玩法,分剧情模式和互动模式,剧情模式只有文本,互动模式可以自由进行sex玩法。 [h2]H内容[/h2] 动态步兵,30+HCG,包含调教、强奸、多P等元素,可在设置处一键解锁。 艾蜜莉带配音且HCG质量高,实用性高,慕名而来的机长可以零帧起手,原地起飞。 [h2]总结[/h2] 很不错的一款养成类RPG,总体体验不错。 画风精致+内容丰富+带配音+动态CG,可玩性高,实用性高,推荐喜欢养成类玩法的玩家以及喜欢角色和动态CG的机长购入。 [quote] 闲暇时光,不妨试试游戏。 欢迎关注[url=store.steampowered.com/curator/45653622/] 闲暇時光鉴赏组 [/url] [/quote]
本作是一款养女儿的小黄油。在游戏中,玩家是一位因在首都的总教会犯下了过错,而被贬至偏远城镇凯纳斯顿20年的枢机主教吉尔伯特,在经历了18年的惩罚后,凯纳斯顿变成了繁荣的贸易要镇,自从上一任圣女离去已经很久没有圣女了,而在游戏的世界观中长年没有「祝福之女」──受到爱芙洛女神钦点的代理人担任圣女守护的城镇,势必将会让这里再度走向贫困与毁灭!观察到艾蜜莉拥有不输历任圣女资质的吉尔伯特,决定让她担任圣女,然而,不是祝福之女的她,果不其然遭到信徒们的反对,因此他向大家约定,若她无法在这两年内获得认同,将会卸下圣女职位。 游戏的玩法主要是日程管理。在游戏中,玩家每天拥有早、中、晚三个时间段,需要为艾蜜莉安排各种活动,如阅读(提升知识)、练习舞蹈(提升舞艺)、参加集会(提升交际)、进行“技巧训练”(提升技巧并补充圣力)、主持礼拜(提升声望和金钱)等。艾蜜莉拥有知识、舞艺、交际、技巧、信仰和好感六项基础数值,以及声望、圣力和金钱三项决定结局的关键数值。而玩家则需要安排活动,提升艾蜜莉的基础数值,完成学习计划,解锁新的地点和剧情。 游戏的涩涩部分很棒,女主角艾蜜莉有着精致的立绘,日常互动和H场景也是有动态效果的,全程日语配音,H内容数量丰富,包含动态和静态CG。游戏还提供了多种结局,可以玩牛头人路线也能走纯爱路线。 总的来说,《圣妓女艾蜜莉》是一款在游戏画面和游戏玩法上都有着特色的小黄油。其精致的角色塑造、全程配音、丰富的动态H以及多结局设计都吸引着玩家。如果你对这种游戏题材感兴趣,可以一试。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
[h1]这是哪门子的圣女?[/h1] 一款养成经营向的小黄油,女主全配音,色色CG动画流畅,但是剧情较拧巴,游戏流程时间过长,适合绿帽人群游玩。 [h2]剧情:养女长大成圣女,亦或是妓女?[/h2] 男主曾是总教会的主教,因为犯错被贬到偏远小镇,在这里的孤儿院,他收养了女主艾蜜莉,发现她虽然没有“祝福之女”的标记,但却有不输于圣女的资质。艾蜜莉也是梦想成为圣女,即便不是“祝福之女”,在父亲兼任主教的力排众议下,也是开启了圣女的两年培训生活。但是成为圣女的仪式是做爱?圣女的训练也是熟悉多种姿势?这是圣女还是妓女?随着地下书库的探索,真相也会逐渐浮出书面。 看上述剧情介绍或者商店的剧情介绍就能知道游戏中大概会发生的故事,游戏是肯定不能处女通关的,因为圣女的仪式是剧情杀的破处;其次,游戏如果不走探索地下图库的真相路线,实际上就是在把养女儿的行为变成养圣妓女。但女主也算是非常主动,被强迫的行为几乎没有,而且还很调皮淘气,在接受这个拧巴的游戏世界观,关闭上议院用下议院来玩时,体验将会变得不错。 [h2]玩法:多方面养成,看目标达成结局[/h2] 主要看游戏界面左侧的目标查看需要做什么事。有多种培养方案,比如参加集会、酒馆、家教、接待提高圣女的基本涵养,又或者多去街道布道,在4N的早上做礼拜,提高自己的名声和资金,再或者外出游玩增进与父亲的感情。但不管是何种玩法,提升方案主要是依照“目标”所进行的。游戏总共需要玩64天,每天有早中晚三个时间段,所以总体而言游戏时间较长,在内容丰富度不够的情况下容易进入枯燥重复的养成流程,感觉设置成40天,略微降低下“目标”所需数值,游戏体验会更好。 [h2]色色:可纯爱可牛,主动多人[/h2] 本作中的配音绝对是游戏的加分项,出色的全程配音非常契合女主的人设,色色时候感情也到位。在画面上,色色是全动态、无码,结合女主胸大、人体比例协调、带有红晕和光泽的肤色,直接射爆。色色主要可以分为训练中的3个调教模式,或者是随着剧情进展而可以选择触发的CG,有多人有单人,有纯爱有牛,姿势丰富。 [h2]总结[/h2] 由于剧情的略微雷人的设定,纯爱党慎入!但接受好游戏中的世界观设定,专注于色色体验的话,这个游戏将会变成一个很好用的作品。由于超长的游戏流程,一开始可爱的过场动画、随机触发的对话剧情也会由有趣逐渐变得枯燥。游戏可以同时触发多个结局,可以试着在某个进度中同时存好多个档,给自己增加些同时触发结局的难度,也算能加点有趣性。总体体验还行,冲着实用性的话非常推荐。 [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
上年買下的黃遊 這幾天終於有時間玩完了! 作為女玩家對整體觀感挺滿意的 特別是對教會有隱藏真相的劇情感到意外 故事的發展令我覺得梅森X艾蜜莉這對比主角好吃啊(笑) 第二年盜匪出現也是靠梅森拯救才避過NTR事件 他救了艾蜜莉後還沒提出交換聖力的意慾 這難道不是全劇好男人嗎!! 可惜梅林跟女主一家三口結局沒有CG插畫, 個人是期願會後補 另外三個職業的CG也希望推出動態圖的後補. 即使要當DLC推出 個人也是會支持下 小品來說這部算是高質作了 畢竟故事從頭到尾有提及聖妓女的職責 加上主角(父)也有跟過其他修女補聖力 所以 純愛 在此作對我來說不存在, 也不會追求這點. 倒是一直開跟其他人H的劇情才是這遊戲的精髓吧:) 最後個人認為可以再改善的地方是聲音了, 啪啪啪的罐頭聲太過單一無感 女主配音的H聲還是比較生硬... 其他大致都很好了 所以我是推薦的.
游戏内的CG还行,虽然不全是动态,游戏是角色养成的,但是数值本身起不到什么效果,唯一的作用就是解锁结局,但是通关结局所需要的回合也很长了,无论怎么说作为一个需要多周目通关的游戏,将通关时间拉长实在是不明智,游戏内大部分时间都是做同样的事情非常的枯燥,只有少量的特殊事件会发生,而且游戏的CG回廊做的也不够完善,CG名字也没有,且也没有隐藏UI的选项,游戏内也没有透露所有结局有几个,本身游戏热度也不算高查阅游戏攻略更是困难,除了一眼能看出的结局外总不能还要花大量时间去查阅自己不知道的隐藏结局吧,做的太不人性了,剧情跳过也是抽象要长按才触发
[h1]游戏前瞻[/h1] 《圣妓女艾蜜莉》是一款SLG类型的成人向黄油,游戏会有多种结局。 [h1]游戏剧情[/h1] 男主叫“菲斯特”,是圣爱芙洛教的枢机主教。因一次意外事故触犯教会规定,男主被判前往凯纳斯顿镇担任主教二十年。男主将临海小镇打造成交通城镇,此小镇民间连续十年都没诞生祝福少女。圣爱芙洛教宣扬祝福少女可成为教会圣女,是女神民间代理人。而女主“艾蜜莉”是男主从孤儿院收养的女儿,男主本想希望艾蜜莉平安长大即可。但艾蜜莉主动想当圣女,男主只好在两年内将艾蜜莉培养成圣女。两人长时间相处感情升温,女主既要拒绝王子、伯爵等人的淫趴邀请,又要探查教会的隐秘看清圣女职位的真相。最终等待男主前往教会总部归来,两人将在孤儿院甜蜜结婚。 [h1]游戏流程[/h1] 游戏流程为女主角的数值养成+剧情上选择,每次到达天数或者某项数值,会有新的剧情播放。有的剧情会有两种选择,一个是NTL,一个是纯爱,请注意每项选择【必须提前存档】。纯爱路线将会在23日让占卜师提醒玩家注意条件。 游戏中会有多种结局,每种结局都需要达成不同的目标。有的结局目标会产生冲突,可主动查看手册。 [h1]游戏玩法[/h1] 游戏一共有64天游玩时间,会分成两年时间。每天会有早上、中午、晚上三次行动阶段。有的行动需要特定时间,每次行动会加不同数值。 游戏有八种数值,每种数值都将影响结局走向。分别是知识、舞艺、交际、技巧、信仰、好感、声望、圣力,某项到达特定值,会开启新的建筑或者行动。可主动挣钱升级教堂各建筑,提升后续数值与金钱增加。 游戏有独特圣力值,如果圣力值归0,女主会死亡。如果超过100值,女主会堕落淫荡。玩家可训练给女主补充圣力,有足交、侧面位、道具调教三种选择,每个选择有两种模式:剧情模式、互动模式【自由调教】。有时候出现紫色心的图标,需要去摸女儿头。一天不摸会扣好感值。 [h1]瑟瑟部分[/h1] 可一键开启全部HCG,一共有35个CG。有调教、胸推、足交、侧入、女上位等多种XP。 [h1]小结[/h1] 游戏质量很高,可走纯爱路线过关。喜欢SLG类的黄油,推荐购买游玩 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
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