
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam!
Centered around rhythm gameplay, the game includes a variety of content such as theme park development and mini-games!
Over 50 hololive members make an appearance, and the initial tracklist will include 150+ songs!
A game that both hololive fans and newcomers can enjoy. The way you play is entirely up to you!

▼A full-fledged rhythm game▼
Enjoy a full-on rhythm game based on official music videos and live concert videos!
The game features a "Create Chart" function, allowing you to make and share your own original charts!
・Extremely challenging, hardcore charts for dedicated players!
・Charts filled with love for the talents!
・Fun and quirky charts that everyone can enjoy together!
And more! You are the limit!
Play with charts created by players from all around the world, and experience endless fun!
Even if you're not good at rhythm games, you can enjoy it worry-free with the auto-play feature!
Aim for higher scores by training and organizing your party!

▼A wide variety of over 150 songs at launch!▼
From hololive songs to cover songs!
The lineup includes everything from the latest hits to classic tracks!
hololive songs
・BIBBIDIBA
・Shiny Smily Story
・BLUE CLAPPER
And more!
Cover songs
・The Brave
・Megitsune
・Watashi no Ichiban Kawaiitokoro
And more!

▼The game is set in a theme park▼
hololive members have arrived to an uninhabited island somewhere in the ocean.
And you will need to team up with them to develop your very own dream theme park!
Play rhythm games and mini-games to complete quests and expand your theme park!
Also, by completing holomem Quests, you can unlock and add more playable talents!
Unlock your favorite holomem and build your dream theme park!
Many facilities full of hololive’s unique charm will also take the stage!
Experience an original story unique to this game!
Aim to complete your dream theme park!

▼Mini-games. Solo or with everyone!▼
The game will include a variety of mini-games that can be enjoyed alone or with friends!
Have fun with everyone or compete against others!
Includes mini-games with simple controls, so even those who struggle with tricky actions can enjoy them!
A wide lineup ranging from casual games you can play in a short time, to challenging, hardcore games you'll want to keep replaying!
Earn rewards by playing, and use them to speed up the talent’s growth and theme park development!
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Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 64% | — | $0 |
| Free | 49.7Kratings | 90% | — | $809.2K |
Engagement
Reviews
Themes across 1447 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love hololive and most of the talents in it, don't get me wrong. - The gacha system for the game is ABYSSMAL. This is worse than the other gacha games around. - Live on PC is ♥♥♥♥♥♥ because it's so clunky. - No controller support on PC.
The game it self is fine, but this are half baked pc ports. probably because the focus it to be mobile first. and with lack of controller support, this are unplayable on handhelds (unless you want to spend time midling with steam input configs). My suggestion, just play it on mobile for better experience.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best JP #56, worst UA #93 · 5 markets collected
Genres
Stats
Languages: English, Indonesian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| Free | 5.2Kratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I play several games with kernel-level anti-cheat. Do I like that every game seems to push that like it's their birthright? No. But you know what I do like? When the game actually discloses it as they're supposed to instead of hiding it under "System Requirements" as an additional note only after users said their antiviruses flagged it. In case your AV didn't flag it, the driver exists under C:\Windows\System32\usrdrv017964.sys and persists even after the game has been uninstalled. ♥♥♥♥ you, QualiArts.
初めて音ゲーをプレイしましたが楽しめました。 また、ミニゲームのポカジャンなど、ミニゲームだけでも満足感のあるゲームでした。
i have my apple account set to japan so i could play the japan versions of games. in this game, it seems to be a global server. however when i try to login to my account using account link on pc, it doesnt allow it due to not being the same server/location? if my account is tied to japan, then simply give me the japan pricing while letting me login from europe. or just disable purchases on the computer while still letting me play. the game isnt particularly generous with gems either, so you have to either save for a really long time or hope to get what you want in less than 50 pulls or spend a lot of money. the lack of generosity would be a bit better if a single wish wasnt so expensive either the songs are released way slower than id like too. they have many existing covers and originals. years of backlog. yet not that many are in the actual game. they seem to be focusing more on the minigames than they are on what the game is meant to be - a rhythm game. sometimes the charts dont seem to match the songs well one of the ina songs on expert is level 28? and has a lot of super fast notes that dont with with the slow tempo of the song, that it feels like muting your game and putting some random song u like on your headphones might fit better than the og song. apparently pc cant do ranked either? cant comment on this, since i couldnt get into my account in the first place and i wasnt abt to just make a new one. the visuals are nice, the chibi models are cute and the card illustrations are pretty, and the rhythm part isnt bad, but that's about it i'd say?
리듬게임 모바일환경을 pc로 그대로 이식했네 누구 대가리에서 나왔는지 모르겠는데 그사람은 앞으로 아이디어 내지말자 ㅇㅇ...그리고 메인스 밀어야지 기능해금 가능한거랑 ㅈ도재미없는 미니게임 억지로 하게만든것도 고치고 제발
For what I have to say, just ignore the fact that this is a gacha game or the kernel level anti-cheat, as many others more informed on those matters have already had much to say, although I will mention that I think that this is most definitely not a friendly gacha game for F2P players. The technical performance of this game is frankly abysmal. I can't really play songs on higher difficulties because of the extreme lag, and this occasionally carries over into quite a bit of freeezing during minigames. I came to this as a Hololive fan, but I can not and will not recommend it even to other fans until many of these technical issues are sorted out. Some other people don't have these issues on PC and only have them on mobile, and while I can agree that performance on mobile devices has been worse as far as I can tell, the PC experience has also been exceptionally poor as well for me. (My playtime is quite a bit higher than this as I also play on my phone)
データだけ作って後日やろうと思ってたのに、Fatal errorになって起動できなくなった。 やる気なくなったので、改善されてもやらん。 結構不具合多いって聞くのでいつ出来なくなるかも分からない、 恐怖に耐えれる人だけやったら良いんじゃないでしょうか?
进游戏都进不去
Neue Releases die im Exklusiv-Vollbild auf Schrottauflösungen starten, direkt ins Spiel springen und erst nach 20 Minuten Cutscenes mal die Einstellungen ändern lassen, sollten nicht existieren. Davon abgesehen ist der Kernel Level Anticheat ein no-go bei einem schlechten Mobile Port. Die Steuerung für die Rythmus games ist schrecklich und warum man da noch Gacha mit reinknallen musste ist mir auch ein Rätsel. Man sieht, dass sich viel Mühe mit den Models und Dialogen gegeben wurde. Das macht es echt schade. Für alle die sich wundern, wie man überhaupt das Spiel verlässt. Man muss alt+f4 drücken und dann nochmal bestätigen, dass man das Spiel beenden will.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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