
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam!
Centered around rhythm gameplay, the game includes a variety of content such as theme park development and mini-games!
Over 50 hololive members make an appearance, and the initial tracklist will include 150+ songs!
A game that both hololive fans and newcomers can enjoy. The way you play is entirely up to you!

▼A full-fledged rhythm game▼
Enjoy a full-on rhythm game based on official music videos and live concert videos!
The game features a "Create Chart" function, allowing you to make and share your own original charts!
・Extremely challenging, hardcore charts for dedicated players!
・Charts filled with love for the talents!
・Fun and quirky charts that everyone can enjoy together!
And more! You are the limit!
Play with charts created by players from all around the world, and experience endless fun!
Even if you're not good at rhythm games, you can enjoy it worry-free with the auto-play feature!
Aim for higher scores by training and organizing your party!

▼A wide variety of over 150 songs at launch!▼
From hololive songs to cover songs!
The lineup includes everything from the latest hits to classic tracks!
hololive songs
・BIBBIDIBA
・Shiny Smily Story
・BLUE CLAPPER
And more!
Cover songs
・The Brave
・Megitsune
・Watashi no Ichiban Kawaiitokoro
And more!

▼The game is set in a theme park▼
hololive members have arrived to an uninhabited island somewhere in the ocean.
And you will need to team up with them to develop your very own dream theme park!
Play rhythm games and mini-games to complete quests and expand your theme park!
Also, by completing holomem Quests, you can unlock and add more playable talents!
Unlock your favorite holomem and build your dream theme park!
Many facilities full of hololive’s unique charm will also take the stage!
Experience an original story unique to this game!
Aim to complete your dream theme park!

▼Mini-games. Solo or with everyone!▼
The game will include a variety of mini-games that can be enjoyed alone or with friends!
Have fun with everyone or compete against others!
Includes mini-games with simple controls, so even those who struggle with tricky actions can enjoy them!
A wide lineup ranging from casual games you can play in a short time, to challenging, hardcore games you'll want to keep replaying!
Earn rewards by playing, and use them to speed up the talent’s growth and theme park development!
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Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 64% | — | $0 |
| Free | 49.8Kratings | 90% | — | $809.2K |
Engagement
Reviews
Themes across 1468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Premetto che gioco esclusivamente su Steam (purtroppo il mio smartphone è una catorcio)....detto questo come esperienza videoludica mi sta divertendo molto. I minigame sono molto carini, veloci e divertenti come anche la parte di rhythm game vero e proprio, e continuo ad aver voglia di giocare e cercare di migliore i miei punteggi, fare perfect, etc... Tuttavia ci sono di alcuni "difetti" che ritengo vadano segnalati: - purtroppo per i F2P, come il sottoscritto, la vita è dura. Dopo il solito rush iniziale di gemme, classico per ogni gatcha, si fatica molto a racimolarne per le pull - mancanza di una scoreboard, che non capisco veramente perchè non ne abbiano messa una esclusivemente per la versione PC... --> cosa che porta a non poter partecipare, ed quindi ricevere ricompense, per gli eventi, la graduatoria generale o a parte degli achivment (che danno gemme anche loro) - Risorse per livellare/maxare i pg moooooooooooolto scarse - Tempistiche dei banner molto veloci, rendendo la scarsità di gemme ancora più fastidiosa. Siamo alla 3* settimana dal lancio ed siamo già al 3 banner post lancio....help.... - Le ricompense degli eventi molto difficili da riscattare tutte visto che i punti guadagnati da minigame/live sono molto pochi se non utilizzi i boost, ma anche quelli finisco molto presto... - le pity sono lockkate per ogni banner...improponibile raggiungerlo per un F2P....poveri noi.... - da ottimizzare un po`. Sulla stessa canzone a volte capita che faccia dei piccoli scatti e altre volte no sia che in background ci sia l'MV che non.... (sia ben chiaro che non rende ingiocabile il gioco ma ci tengo a segnalarlo) Malgrado i problemi di questa versione PC, continuerò a giocarci ma spero che questa recensione, insieme alle altre, spinga i devs ad aggiustare un pò il tiro, soprattutto per fare in modo da avere una leaderboard anche qua (anche se purtroppo non sembro avere le dita giuste per giocare ad esperto.......) Spero magari, tra 1-2 mesi di vedere qualche miglioramento e cambiare lo stato di questa recensione. E soprattutto, visto che stanno incassando bene non si appoggino sugli allori e non pensino solo alle whale ma anche alle fasce di giocatori
Media

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Latest in each market: best KR #27, worst UA #93 · 6 markets collected
Genres
Stats
Languages: English, Indonesian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| Free | 5.2Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GG
我喜歡HOLOLIVE,但市面上那麼多音遊可以參考這款真的很多吐槽的地方 獎勵少、主線卡素材、難玩要死的小遊戲 還有一個問題,有些譜不是很漂亮,我打世企那麼久沒抱怨過 但你們的譜打起來就是怪怪的
best game ever
1%可以不中,偏偏中7次0.0491%的,那請問是設好玩的? 不會再花錢了,200抽丟水溝,吃像真低難看
ass
재미써요ㅕ ㅎㅎㅎㅎㅎㅎ
güzel ama müzik kısımları zor ama keşke tanıdık şarkıları mesela İDOL onları cover yapmasalar güzel olurdu
ホロメンのキャラクターモデルがとても出来が良い!どこから見ても可愛く見えるバランス。 わためのムチムチ感には五体投地をするレベル。 モーションの作り方も非常に巧み。立ち、歩き、走り、全力走、急停止。それぞれでいくつかキャラクター性で変更が入ってる。 スバルの歩きが乙女っぽいのもとても良き。 ホロリスならとりあえず入れてみましょう。 ただ、機能に関してシナリオ進めないと出てこない機能やUIがある。しかもそればゲーム中に説明がない。 この点は非常に不親切。 音ゲーは大嫌いなのでそれをプレイすることが必須になっているという、その点だけが苦痛。
pokaja好玩,尤其開場被直擊1890的時候T^T,至於新的鬼抓人小遊戲也好好玩,遊戲性很夠,一場接一場,推薦大家一起來玩小遊戲
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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