
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam! Enjoy rhythmical gameplay, park development, and mini-games. Featuring 50+ members and 150+ songs, it's perfect for fans and newcomers alike. Play your way!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
The official hololive rhythm game and RPG -- hololive Dreams -- is now on Steam!
Centered around rhythm gameplay, the game includes a variety of content such as theme park development and mini-games!
Over 50 hololive members make an appearance, and the initial tracklist will include 150+ songs!
A game that both hololive fans and newcomers can enjoy. The way you play is entirely up to you!

▼A full-fledged rhythm game▼
Enjoy a full-on rhythm game based on official music videos and live concert videos!
The game features a "Create Chart" function, allowing you to make and share your own original charts!
・Extremely challenging, hardcore charts for dedicated players!
・Charts filled with love for the talents!
・Fun and quirky charts that everyone can enjoy together!
And more! You are the limit!
Play with charts created by players from all around the world, and experience endless fun!
Even if you're not good at rhythm games, you can enjoy it worry-free with the auto-play feature!
Aim for higher scores by training and organizing your party!

▼A wide variety of over 150 songs at launch!▼
From hololive songs to cover songs!
The lineup includes everything from the latest hits to classic tracks!
hololive songs
・BIBBIDIBA
・Shiny Smily Story
・BLUE CLAPPER
And more!
Cover songs
・The Brave
・Megitsune
・Watashi no Ichiban Kawaiitokoro
And more!

▼The game is set in a theme park▼
hololive members have arrived to an uninhabited island somewhere in the ocean.
And you will need to team up with them to develop your very own dream theme park!
Play rhythm games and mini-games to complete quests and expand your theme park!
Also, by completing holomem Quests, you can unlock and add more playable talents!
Unlock your favorite holomem and build your dream theme park!
Many facilities full of hololive’s unique charm will also take the stage!
Experience an original story unique to this game!
Aim to complete your dream theme park!

▼Mini-games. Solo or with everyone!▼
The game will include a variety of mini-games that can be enjoyed alone or with friends!
Have fun with everyone or compete against others!
Includes mini-games with simple controls, so even those who struggle with tricky actions can enjoy them!
A wide lineup ranging from casual games you can play in a short time, to challenging, hardcore games you'll want to keep replaying!
Earn rewards by playing, and use them to speed up the talent’s growth and theme park development!
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Sums Steam + Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 3.5Kreviews | 64% | — | $0 |
| Free | 49.9Kratings | 90% | — | $809.2K |
Engagement
Reviews
Themes across 1468 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
While it is a good attempt of them trying to port this game from smartphone to PC, I don't think it translate well to PC control due to the game's nature of having varying size of node to hit. At first, I thought "oh cool, this seems easier on PC than phone". But the more I play it, the more I get an actual headache since my brain couldn't comprehend which button I need to press exactly when smaller node that sometimes make me confused if I'm actually hitting it or missing it unlike traditional lane based rhythm games or even the mobile version of this game. The only way to make it intuitive for PC is for you to buy a specific arcade rhythm game controller that uses touch sliders (idk what game is it for exactly, but I've seen them a few time) and that isn't cheap. tl;dr: Either you play it on PC or buy a really specific rhythm game controller just to play this on PC so you don't melt your brain.
- Not free to play friendly: + Gacha costs a lot of gems (and then in game gems also costs a lot of IRL money) while your daily income of gems is terrible. + Building a team is quite hard and strict, since the units only link best with some other specific units. So if you don't pull enough gachas and get talents that link well together, you'll have to suck it up. + Scores are based on how strong your team is, not how well you play the song (maybe this is normal for other games of this type. Idk I don't play other rhythm gacha games) . Once again, if you don't pull enough to get a good team, you'll just have to suck it up, while heavy-paid players get to farm more stuff, place higher in the event rankings, which then let them farm more stuff. - Okay, you spent some money and got a good team. Well, suck it up because PC players aren't allowed into the events' ranking ladder, so that's less gems to gacha for you. Go buy a tablet, sucker. - Mega Sphere is tilting. Pokajan is just RNG. Mega Circuit is just RNG and has 5 billions exploits. But you still have to play them because you need the resources there. Suck it up. - Live Boosts (the thing that let you farm stuff) regen too fast. Not everyone can play the game every 8 hours.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best KR #27, worst UA #93 · 6 markets collected
Genres
Stats
Languages: English, Indonesian, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| Free | 5.2Kratings | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't play on pc, there's barely any gems/ tickets from the event and the main game after finishing the story and unlocking all holomems
ホロメンのワチャワチャやミニゲームを楽しめるので自分は好きです。自分は音ゲーは苦手な部類ですが楽しく遊んでいます。課金もクレカじゃなくて現金でできるので幾分か安心です。万人受けするゲームではないかもしれませんが、まったり楽しめます。
推,必須推,除了抽卡比較看運氣之外,holo終於有官方的音遊了,可以在遊戲上玩到超多首成員的歌,雖然還有不少可以改善的點.但還是很神 (然後就是優化希望譨越做越好)
Pekora said its a god game. Jokes aside, yeah its a bit hard to recommend this desktop version of the game since a lot of stuff is just simply not optimized for pc. In the end you still need the mobie version to fully experience it. Tho from the thing that do work well in pc (ex. Pokajan, exploring, minigames), make it worth to still play the desktop version.
PERFECT GAMES.WHERE CAN BE A HOLOFANS TO GO
El juego tiene mucho potencial, es divertido y tiene algunas mecánicas bastante entretenidas. El mayor problema es la monetización. El gacha es demasiado agresivo y se siente hecho para sacarte todo el dinero posible. Las probabilidades y la cantidad de recursos necesarios hacen que conseguir personajes del evento sea muy frustrante. Las historias también dejan mucho que desear. Hay un par que son rescatables, pero la mayoría son bastante aburridas y terminan siendo un somnífero. Una lástima, porque con una monetización más justa y mejores historias podría ser un juego mucho más disfrutable.
beri gud
當年ban我家阿夸 弄我家露西亞 還敢上平台? 老子給妳臉了是吧 cnmd!!! 當年欠他們的一切都給我還來!!!!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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