
Holobunnies: Pause Café is the Holobunnies appetizer you didn't know you wanted: three little games in one adorable and quirky package! Fight your friends in a high-adrenaline two-player brawler, test your mettle against the classic q-bit bosses in Boss Rush, and navigate through Kitcat’s Adventure to help Kitcat find its way to the...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
[h1]Review powered by [url=http://steamcommunity.com/groups/mamilosclub]Mamilos Club Group.[/url][/h1] Os Holobunnies, são animaizinhos do espaço que tiveram sua casa destruída e estão numa aventura procurando um novo lar. O foi dividido em dois jogos, por conta da sua campanha de financiamento no Kickstarter não ter sido bem sucedida. Então os pequenos coelhos fizerem uma pequena pausa para promover disputas entre si enquanto o dinheiro é coletado para dar continuidade ao desenvolvimento da ideia inicial. Holobunnies possui três mini games com jogabilidade simples e divertida, entretanto, em alguns casos a dificuldade é aumentada. Os modos de jogar são: o modo brawler, o kitkat adventure e o modo de boss fights. Em Brawler você enfrenta um amigo através de conexão local. Os estágios disponíveis permitirão que os usuários pulem de uma plataforma para a outra. E algumas coisas aparecerão pelo caminho para perturbar a batalha, como armadilhas ambientais e outros pequenos elementos clássicos do gênero. Kitcat Adventure é o clássico jogo endless runner. Você deverá desviar de obstáculos, inimigos e armadilhas de todos os tipos. Há uma boa variabilidade de mapas e trajetos para fazer com que você não se canse muito rápido. Boss Fights é um verdadeiro conjunto de desafios contra o chefe de todos os tipos. O jogador terá que estudar os padrões do inimigo e recorrer a uma contra-ataque eficaz. Encontramos um bom nível de AI e os comportamentos de chefe que obriga o jogador a uma abordagem dificultada. Cada seção é coberta pela presença de várias opções, a capacidade de escolher o nível, as condições ambientais, paisagens e muito mais. Holobunnies: Pause Café também oferece uma classificação na net, pode armazenar e publicar on-line seus próprios resultados, todos a fim de comparar os resultados com os de outros jogadores, ou seja, um [i]leaderboard[/i]. O motor gráfico é baseado no desenho retro, com personagens fofinhos e engraçados, tudo nesse jogo foi bem pensado e interagem bem. Lembrando que a dublagem e trilha sonora do jogo são os pontos mais fortes. Holobunnies: Pause Café é um título despretensioso capaz de dar uma ideia de produto completo, divirta-se.
Holobunnies: Pause Cafe – три маленьких платформера в одном. В игре 3 режима. Первый режим это классическое PVP между двумя игроками, очень жаль, что нет онлайн режима PVP, на мой взгляд он единственный мог бы хоть как то вытащить данный продукт. Карт для PVP всего 5. Персонажей для боя ещё меньше, всего 4. Второй режим это сражение с боссами, всего их 4 но есть возможность менять уровень сложности. Всё бы ничего, но у каждого босса есть шаблон движений и не более, ни о каком искусственном интеллекте речи идти не может. Всё что вам потребуется это несколько секунд, чтобы понять алгоритм действий босса и победа у вас в кармане. Ну и третий режим это что-то вроде раннера, где мы управляем кошкой и можем только прыгать. Из всех режимов бои с боссами единственный, где хоть как то можно пощупать игру, но режим настолько короткий что его можно пройти за 20 минут. Сюжет не понятен, что вообще происходит в этом кафе? По легенде кролики летят по космосу и ищут себе дом. Они настолько устали от поисков, что решили отдохнуть в кафе, дабы расслабиться путём спортивных соревнований. Звучит неплохо, но реализовано весьма посредственно. Звуковое сопровождение в игре очень плохое. Скорее даже отвратительное. Все ведь знают, какие звуки издают кролики, но то что в этой игре показано как звук кроликов это просто тихий ужас. Скорее похоже на то, что у кого-то несварение желудка. Остальные звуки в игре тоже не далеко ушли, чтобы хоть как то продолжить играть пришлось отключить музыку и звуки уже через 15 минут игры. Все три мини-игры сделаны с явной халтурой . Оптимизация управления оставляет желать лучшего. Играть с геймпада не на много комфортнее. Единственный плюс в этой игре, который мне удалось найти, то что она закрывается по нажатию клавиш alt+F4. Очень странный платформер. Игра приносит куда больше разочарования, чем удовольствия, травмируя при этом своим музыкальным и звуковым сопровождением.
Holobunnies: Pause Cafe is a bizarre little title that has come out ahead of the series' first full title coming out Q1 2018. What is it exactly? Literally the little blurb on the steam store page. It is three modes of varying length. You'll get an endless puzzle runner, a boss rush, and a couch co-op mode. [u]Kitcat's Adventure[/u] Similar to bit trip runner, your cute cat NPC is forced to run in a single direction. You have to figure out the perfect path through the levels because you can not make any mistakes. At all. You'll be hitting speed up, speed down, reverse direction, and double jump nodes while navigating each level. Some levels are a breeze and others will have you attempting to do a hair transplant by hand with no reciepient. If you really wanted to you could try and navigate alternate paths to collect all the orbs or top the leaderboards. Did I feel engaged by this mode enough to fully playthrough it? Not really. I can respect it though. You'll get ~14 levels and you're not forced to go crazy attempting to get all the orbs in a level. [u]PVP[/u] I was unable to truly test this mode because I did not have company over at the time. Would I invite someone over to play this? I'll admit I came to this answer before I had launched the mode using an xbox controller and my keyboard and tested the mechanics. Even after getting an idea of how the matches would go, the answer is no. [u]Boss Rush[/u] You fight four bosses using each of the Hoolobunnies. Each of the bunnies have unique abilities to help give them an edge. Except the rock star bunny, his active is for pvp, though to compensate his...thick bunny paw pads let him walk on acid. Ok. What I would have liked to have seen is the ability to pick which bunny you want to fight each boss with. I get that it is a timed rush but an alternate mode would have been appreciated. All in all the bosses are pretty straightforward. After discovering that Hardcore was an ironman I switched it to Normal and cleared it in like 5 minutes or so. If you like auto runners, you could probably squeeze an hour or two out of this game. The boss rush isn't really challenging or interesting enough to give weight towards a purchase. The PVP mode is a thing. I would never ask a friend if they wanted to play it though. Ultimately, if you're neurotic/competitive about leaders boards and bad at actual full title games, here is your chance to be a top 10 player. The game is exactly what you would expect for $4.50, but between select other value titles and games going on sale all the time, I can't really recommend this as a purchase. https://www.youtube.com/watch?v=gtfhbhOC2QU
• Input lag is chronic in this. Any fun I might have had is ruined by this. • I tried playing the two single player modes on offer: - Runner game, which is pretty basic and boring. - Boss game, also simplistic, and lost interest in playing further.. - Don't have friends to try the other mode. Not often I give up on a game so soon, but stuffing up the fundamentals of platforming is an automatic fail.
Holobunnies: Pause Cafe is a quick little game but worth the money if you like challenging yourself. While the content is limited the price point matches it well. There are 3 different modes: Boss Rush - Quick boss battle timed rush mode. Fight 4 different bosses with 4 different Holobunnies. The first time I played this is took 10 minutes. The second time took just under 6 minutes. Kitcat's Adventure (Runner Mode) - An auto-runner style mode that pits your timing perfectly against the challenging environments. Easily brings you back in to try and beat it and then make good on bettering your time each run as you memorize the levels and timed jumps. Brawler - Unfortunately my buddy and I had an issue with this mode. We used controllers and everything went fine until after we selected our characters. Once we entered the battle arena only I could work my controller and oddly enough I controlled both characters simultaneously. He couldn't do anything beyond pausing the game. Not sure if this was an internal bug or if our controllers just started acting funny. Further testing will be needed to decipher the cause of that bug. In the end, Holobunnies: Pause Cafe is an enjoyable game with creative visuals and some replayability that should keep you going for a couple hours if you're the type that enjoys challenging themselves in time attack Boss Rush/Runner style games.
Check out my gameplay of the boss rush mode I did on my channel: https://youtu.be/-Q75ceJ43Ps I really didn't like the line runner part of the game, although that just is probably because I'm just not that into that type of gameplay. However, I really enjoyed playing the boss rush mode. The art style and the controls felt really good. For five bucks its a pretty good deal but I couldn't help but wish there was more content. I think there should be more than 4 bosses to fight cause it doesn't really take all the long to get through it. I'm curious to see what this developer could do with a fully fleshed out game!
[b]A Lets Play of Holobunnies: Pause Cafe was featured on my youtube channel[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=894936646 and now onto the review [h1]TL;DR Review[/h1] Holobunnies: Pause Cafe is a spinoff cute little indie game of the upcoming title by q-bit Games, Holobunnies: The Bittersweet Adventure. -Gameplay- Pause Cafe is a mixture of three game modes including [list] [*]KitCat Adventure: a timed rush auto-runner mode. It's heavily reliant on reaction and going through each enviorment with increasing difficulty. [*]Boss Rush- a timed boss battle mode against a couple of bosses using each of the 4 Holobunnies, all with different abilities (although Romeo's ability is only suited in the Pvp aspect of the game) to try and conquer the leaderboards. [*]Brawler Mode: possibly my favorite mode in the game. It's a 1 on 1 pvp style battle (Local Mulitplayer Only) that pits any one of the four Holobunnies against each other in a pretty good selection of levels. [/list] -Graphics, Sound & Artstyle- What stood out to me the most initially was the artstyle, Holobunnies are adorable and likeable (I'd love a plushie of each of the four). But I was just blown away by the soundtrack of the game, the intro song is beautiful and actually makes me want to drink some black coffee on a rainy night. -Price- The retail price is 4.99 USD -How many hours estimated?- In reality, the game has both much little and a ton to offer. We're introduced into the Holobunnies universe which makes me excited, and being a spinoff arcade game, I see myself playing it for about 7-10 hours honestly. At the time of this review I have about 2 hours of gameplay in and it's strongest point for me is the Brawler mode. -Buy it Now? Wait for Sale? Don't Buy?- I was absolutely hyped up for this game like you don't even know, I followed the dev vlogs and was just ecstatic when it released. I couldn't do the review/video sooner because of technical issues, but as soon as I turned the game on and the music hit. I was feeling nostalgic for a game or universe i had never play before. I launched the Boss Rush mode and learned the controlls pretty fast, jumped into Kitcats Adventure and was pleasantly surprised I didn't rage quit after not being able to pass certain levels, just because I found some levels have multiple ways of passing them. Then came Brawl mode and clearly it stood out to me the most because I focus heavily on couch multiplayer games. It's a good bit of fun, I was saddened that it was only a 1 on 1 pvp, there were no bots and the shooting could be spammed with no end (that made some matches annoying). It's not a bad game by any estimation but it's not a great game either, it's a game that you can have fun with for a little while. Is it worth 4.99 USD? Absolutely [b]BUY IT NOW![/b] even without the usage of Brawler Mode for those who don't have anyone else to play with, it offers a HELL of a lot more than most games at this price offer. But more than that, it offers an experience to be sent into the Holobunnies universe. I for one cannot wait for The Bittersweet Adventure.
[h1]ENG[/h1] The game was given via curator connect. If you want to see more of our reviews, subscribe: [url=https://store.steampowered.com/curator/32623253-True-Reviews-English-Edition/] True Reviews English Edition [/url] Briefly acquainted with the game I realized that since the release a year ago nothing has changed here. The game consists of three modes: PVP, runner and battle with the bosses. And for all this gameplay takes about half an hour. PVP-combat is possible only when playing with a friend on one computer. Personally for me, this option immediately disappeared with the lack of the ability to do it. Ranner mode turned out to be the most interesting in the game. But it's too short and the gameplay itself is making you mad than causes the desire to compete. There are only four bosses, they can be passed for 10 minutes. The algorithm of movements is repeated, because of what it's easy to remember, so as not to perish. The only plus for the game is a nice picture. It looks original and attractive. [list] [*]Gameplay: 6 [*]Graphics: 8 [*]Sound and Music: 4 [*]Interface and Control: 5 [*]Novelty: 5 [*]Rating: [b]5.5[/b] [/list] [code]Verdict. The game reminds of an unfinished house, which apparently will not be completed, but simply completely demolished in the future.[/code] [h1]RUS[/h1] Игра была получена по программе взаимодействия с кураторами. Чтобы видеть больше наших обзоров, подпишитесь: [url=https://store.steampowered.com/curator/32526152-True-Reviews/] True Reviews [/url] Кратко ознакомившись с игрой, я понял, что со времени релиза год назад, здесь так ничего и не изменилось. Игра состоит из трех режимов: PVP, раннер и битва с боссами. И на весь этот геймплей уходит порядка получаса. PVP-бой возможен только при игре с другом на одном компьютере. Лично для меня такой вариант сразу отпал с отсутствием возможности это сделать. Режим раннера получился самым интересным в игре. Но он слишком короткий и сам геймплей больше выводит из себя, чем вызывает желание соревноваться. Боссов всего четыре, и проходятся за 10 минут. Алгоритм движений повторяется, из-за чего его легко запомнить, чтобы не погибнуть. Единственный плюс у игры - красивая картинка. Выглядит она самобытно и привлекательно. [list] [*]Геймплей: 6 [*]Графика: 8 [*]Звук и музыка: 4 [*]Интерфейс и управление: 5 [*]Новизна: 5 [*]Рейтинг: [b]5.5[/b] [/list] [code]Вердикт. Игра напоминает недостроенный дом, который судя по всему так и не будет доделан, а просто напросто снесён.[/code]
兔子咖啡厅,可爱炸了! 左上角的小电脑有三种游戏类型: △Boss战 连续打4个boss,每次操作的兔子都不一样(都非常Q弹可爱 玩得普通难度,挂个两三次就能了过关啦哈哈哈 普通难度通关的成就图标很好看,是个蹲着的兔 △汪汪叫的猫 跑酷游戏 存档点基本没有。难度较高 吃到空中东西可以二段跳,起跳位置、力度、二段跳位置都很讲究,容不得一点差。 △本地双人对战。 亲测不能键盘+手柄玩 :< 算了
Niedawno otrzymałem prasowy egzemplarz gry Holobunnies: Pause Cafe. Jest to sympatyczny zestaw trzech towarzyskich minigierek. Ostrzegam, że kupujecie ten produkt na własną odpowiedzialność. Jak się bowiem okazuje, jest to jedna z najbezczelniejszych akcji marketingowych na jakie "może" sobie pozwolić mały twórca. Po przeczesaniu Steama i internetu, wyszło, że Pause Caffe jest tak naprawdę chamską, płatną reklamą platformera Holobunnies, który wyjdzie w pierwszym kwartale przyszłego roku. Może bym był w stanie na to machnąć ręką gdyby autorzy zachowali jakiekolwiek resztki transparentności. Na stronie Steam nie znajdziemy informacji o nadchodzącej produkcji (ja odkryłem ją przeglądając stronę twórców na Steam) i wice wersa. Na stronie internetowej www.holobunnies.com nie ma ani słowa o tym, że wypuścili grywalną zapowiedź w formie Pause Cafe. Nie znalazłem też takiej informacji, w presskit'cie gdyż ten po prostu się nie otwierał. Co ciekawe na wspomnianej stronie autorzy zamieścili bezpłatne demo (sic!) swojej przyszłej gry, a preordery można składać na jednym z portali crowdfundingowym. I naprawdę mi szkoda, że tak ciekawie zapowiadający się platformer będzie nosił na sobie skazę takiego wstrętnego szwindlu. Mam nadzieję, że potencjalni nabywcy zobaczą tą przestrogę i chwilę się zastanowią nad wydaniem tych niecałych pięciu euro.
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