No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Welcome to Hole.io, the wildly satisfying eat-the-world game played by millions! Drop into busy New York, a creaky pirate cove, or a glowing sci-fi metropolis - and swallow it whole. Cars, lampposts, hot dogs and even giant skyscrapers! Whether you've got five minutes while watching your favorite show or an hour to unwind before bed, just tap, glide, and watch the city crumble into a black hole. No pressure, no stress - just the pure, oddly relaxing joy of eating everything in sight. EAT EVERYTHING Start tiny, barely big enough to swallow a trash can. Grow huge, big enough to gulp down skyscrapers in one bite. The bigger you get, the louder the crunch. Pure satisfaction. THE PERFECT BREAK Easy to learn, instantly satisfying. Play in short bursts: morning coffee, lunch break, evening unwind. A relaxing, oddly soothing game for casual players. WHY YOU'LL LOVE IT - Wonderfully simple controls - just swipe and glide. - Insanely satisfying gameplay - swallow, smash, and clear the map. - Beautiful, vibrant 3D worlds packed with detail. - Free to play, easy to love. Ready to swallow the world? Download Hole.io now and find out why millions of players can't put it down. Time to feed the black hole. Your privacy is crucial to us. Review our comprehensive privacy policy at https://www.voodoo.io/privacy TERMS OF SERVICE: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Welcome to Hole.io, the wildly satisfying eat-the-world game played by millions! Drop into busy New York, a creaky pirate cove, or a glowing sci-fi metropolis - and swallow it whole. Cars, lampposts, hot dogs and even giant skyscrapers! Whether you've got five minutes while watching your favorite show or an hour to unwind before bed, just tap, glide, and watch the city crumble into a black hole. No pressure, no stress - just the pure, oddly relaxing joy of eating everything in sight. EAT EVERYTHING Start tiny, barely big enough to swallow a trash can. Grow huge, big enough to gulp down skyscrapers in one bite. The bigger you get, the louder the crunch. Pure satisfaction. THE PERFECT BREAK Easy to learn, instantly satisfying. Play in short bursts: morning coffee, lunch break, evening unwind. A relaxing, oddly soothing game for casual players. WHY YOU'LL LOVE IT - Wonderfully simple controls - just swipe and glide. - Insanely satisfying gameplay - swallow, smash, and clear the map. - Beautiful, vibrant 3D worlds packed with detail. - Free to play, easy to love. Ready to swallow the world? Download Hole.io now and find out why millions of players can't put it down. Time to feed the black hole. Your privacy is crucial to us. Review our comprehensive privacy policy at https://www.voodoo.io/privacy TERMS OF SERVICE: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2Mratings | 92% | — | not modelled |
| Free | 1.3Mratings | 64% |
Reviews
Themes across 713 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Data farm. Ads down your throat. Fake ratings. This kinda company makes me sick
Ad overload Can’t even enjoy the game. Every couple of seconds throughout your progression an ad pops up. Had literally like 4 back to back ads while playing one level. Not worth 10 bucks to remove the ads
More levels This game is extremely fun and easy to get sucked into. I just wish developers would add more worlds. It’s the same 3-4 worlds over and over again. No variation makes me get bored after repeating the levels a few times. If they added more worlds to the app, it would be perfect!
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #73, worst US #99 · 12 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| #83 |
| $422.8M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
To many adds Game was fun at first, but when there’s an add every 2 minutes it’s not worth playing, if I could give zero stars I would.
Ads Way too many ads for the game to be playable or enjoyable
Ads Way too many forced ads.
Kayden Calixte
Ads What gives? Play for a minute get an 30 sec Ad in the middle of the game,play a minute another ad, then you run out of time then you have to watch another Ad, you want to give us a break on the Ads?
addssss overall good game very addictive but way to many adds
Unplayable due to adds during live timed matches! How is one mean to play a game when the adds are happening during a live timed match? This is aggressive and makes this game pointless. It’s not worth wasting space in my phone for something unplayable.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $204.8M | 292.3K | 93% | $29.99 | |
| $199.8M | 1.1M | 97% | $9.99 | |
| $138.6M | 143.6K | 96% | $59.99 | |
| $89.3M | 395.2K | 97% | $13.99 | |
| $80.8M | 127.5K | 91% | $29.99 | |
| $80.3M | 162.5K | 96% | $19.99 |