No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Welcome to Hole.io, the wildly satisfying eat-the-world game played by millions! Drop into busy New York, a creaky pirate cove, or a glowing sci-fi metropolis - and swallow it whole. Cars, lampposts, hot dogs and even giant skyscrapers! Whether you've got five minutes while watching your favorite show or an hour to unwind before bed, just tap, glide, and watch the city crumble into a black hole. No pressure, no stress - just the pure, oddly relaxing joy of eating everything in sight. EAT EVERYTHING Start tiny, barely big enough to swallow a trash can. Grow huge, big enough to gulp down skyscrapers in one bite. The bigger you get, the louder the crunch. Pure satisfaction. THE PERFECT BREAK Easy to learn, instantly satisfying. Play in short bursts: morning coffee, lunch break, evening unwind. A relaxing, oddly soothing game for casual players. WHY YOU'LL LOVE IT - Wonderfully simple controls - just swipe and glide. - Insanely satisfying gameplay - swallow, smash, and clear the map. - Beautiful, vibrant 3D worlds packed with detail. - Free to play, easy to love. Ready to swallow the world? Download Hole.io now and find out why millions of players can't put it down. Time to feed the black hole. Your privacy is crucial to us. Review our comprehensive privacy policy at https://www.voodoo.io/privacy TERMS OF SERVICE: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Welcome to Hole.io, the wildly satisfying eat-the-world game played by millions! Drop into busy New York, a creaky pirate cove, or a glowing sci-fi metropolis - and swallow it whole. Cars, lampposts, hot dogs and even giant skyscrapers! Whether you've got five minutes while watching your favorite show or an hour to unwind before bed, just tap, glide, and watch the city crumble into a black hole. No pressure, no stress - just the pure, oddly relaxing joy of eating everything in sight. EAT EVERYTHING Start tiny, barely big enough to swallow a trash can. Grow huge, big enough to gulp down skyscrapers in one bite. The bigger you get, the louder the crunch. Pure satisfaction. THE PERFECT BREAK Easy to learn, instantly satisfying. Play in short bursts: morning coffee, lunch break, evening unwind. A relaxing, oddly soothing game for casual players. WHY YOU'LL LOVE IT - Wonderfully simple controls - just swipe and glide. - Insanely satisfying gameplay - swallow, smash, and clear the map. - Beautiful, vibrant 3D worlds packed with detail. - Free to play, easy to love. Ready to swallow the world? Download Hole.io now and find out why millions of players can't put it down. Time to feed the black hole. Your privacy is crucial to us. Review our comprehensive privacy policy at https://www.voodoo.io/privacy TERMS OF SERVICE: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2Mratings | 92% | #62 | not modelled |
| Free | 1.3Mratings | 64% |
Reviews
Themes across 741 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No real competition You can’t use the coins for anything with the iPhone version. I just paid to remove ads but it doesn’t matter. You still have to watch ads to get skins or pay cash for them. It’s stupid. The players are bots. There’s practically an endless timer and you’re always the winner. Every level is about waiting for you to finish first. It’s for toddlers. After a while of realizing you can’t do anything with your winnings and there’s no competition, it gets boring really fast. You can’t buy skins with the coins or special rewards like you can with android version. It sucks
Love the game but I have a few suggestions (older review) I love playing this game. The Endless Hole mode is really fun. I love the skins and the ability to name yourself. I was excited when a update came out. I immediately updated it and immediately began playing. When the update came out, the solo mode and the battle mode were gone. Ok, no big. I kept playing and played about twenty rounds. The map didn’t change. Ok, new update. It’s fine. I open up my skins to change it to my normal frog skin. It’s locked. I scroll through all my skins and all of them have been locked. My point is, bring back some of the things we used to have. I liked battle mode. I liked having the surprise element of getting a different map every time. Please bring some old stuff back. Also, the “people” I’m playing with don’t give me any competition. I have killed them all five times+ each and eaten the whole map by halftime. Things You Don’t Have That I Would Appreciate You Having: -ability to choose a profile picture. You might have this already but I can’t find it. -friending people -groups. I want to be able to grab my friends and play in a huge group -playing with people. I really hope I’m wrong but I think I’m only playing with bots.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Same day: best UK #53, worst MX #96 · 12 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| — |
| $422.8M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Fun but way too many ads This game is fun but I think the ai players need more training. A few of them willingly move into my holes mouth. I also think having the ads play while the round is going cheapens the experience. Most games play the ads before or after the round. You could even do both.
Not ad free Paid for ad free version, it’s not add free. Waste of time and money.
So much ads Every time I try to get bigger and bigger it always comes up with something that says “ad to get bigger” if not it said finish! And when i finally click finish it gives me an ad, please hole.io, stop the ads it’s kinda annoying
Adds Too many adds I get it pay to remove adds but come on man an add every 30 seconds I removed the game
Too many ads while playing Fun game to kill the time, but unable to play now because ads pop up every couple of mins while in the middle of a round. That’s ridiculous. Play the ad after a round is complete. They try to frustrate you into paying for the add-free version.
Too many ads Adds every minute of play. Not fun anymore.
Bad Dont bother. Cant even do a single level without interruption. Ads interrupt only seconds after starting the game. Complete waste of time
New updates suck butt Bro what are these updates are you just adding half time to include more ads and the console version is WAY better please change it back please
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $231.4M | 1.3M | 97% | $9.99 | |
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| $89.3M | 395.3K | 97% | $13.99 | |
| $80.8M | 116.4K | 91% | $29.99 | |
| $80.5M | 162.6K | 96% | $19.99 |