Modeled estimate, not a reported figure. How we estimate →
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +17 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Интересная не стандартная головоломка, но не хватает уровней и нанескольких последних были замечены баги текстур и проходящие сквозь них чёрные кубы, а так прошёл целиком и за такую цену рекомендую.
Jogo leve e fácil de entender mas altamente viciante, zerei e adorei este jogo recomendo muito
It is a really good game, you have to think for every steps tho
Unlike elegant puzzle games like Hook and Up Left Out, this game gives the appearance of pure logic of impossible shapes. Unfortunately, this game relies on some arbitrary moves regarding dimensionality. Therefore it becomes more a guessing game, as in "Guess where you have to move the dot so the game will slide it randomly into this other plane and you can finish the puzzle." Not much fun. I'd pass.
Walk on impossible geometry and find the right path to collect all red balls. Basically a labyrinth game with a tricky presentation. In comparison to hocus 1 it has some new tricks and a much better faster movement! Very good for some short and simple puzzle fun.
емба за 20 гривен, однозначно круто
Hmmm.....meh? I guess? It's definitely not a valid sequel to the original. This is one of those cases where "Line Extension" wasn't the answer and "New IP" would have been. As for the quality of the game if you ignore the misleading sequel issue...again, meh. High school middling level puzzle quality that jumps from gimmick to gimmick without getting particularly deep with any of them. What disappointed me the most tho was the fact that the level design aesthetics, like the prettiness/artsyness just never got off the ground so to speak. Sooo....*flips coin because Steam still doesn't have a "mixed" setting*...yeh too bad. Not a bad game, not a great game, and it lost the coin toss. Sorry.
A charming little puzzle game that surprised me with some impressive logic moments. While there are a few immersion-breaking bugs here and there, they never really detracted from the experience. In fact, they often added a chaotic twist to the otherwise orderly puzzles. It’s a fun and relaxing game, especially when it’s on sale! Perfect for puzzle fans looking for a light challenge. Would recommend!
Good game with chill music and decent controls via mouse. I've seen similar ideas in The Impossible (and obviously Hocus "1"). However, Hocus 2 adds some interesting new game mechanics which are quite welcome. The gameplay is nice to if you just want to spend a few minutes playing something. It is challenging enough to require some real attention and planning sometimes, unlike some casual games that you can play on pure autopilot. The game is polished and I only noticed the one small bug in that another reviewer saw in either the the last or second-to-last levels (on the far right of the level select field), but it didn't prevent me from completing the level.
the puzzles are truly challenging this time great work worth the price
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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