
Create your own hobby horse and hit the obstacle courses! Slay every ride, win trophies, improve and become the best hobby horse rider!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
English*, Polish, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty cool would be fun to see some opponents to go against
马头牛逼!
[h1]Hobby Horse简评[/h1] [quote]关注小红瓶,回血在当下点击关注[url=https://store.steampowered.com/curator/45932802/] 小红瓶游戏评鉴组[/url][/quote] [h2] 个人游玩与体验 [/h2] 这是一款用马头棒来进行比赛的游戏,游戏的玩法跟赛车游戏的玩法类似,这个游戏也可以漂移甚至还可以加攒气加速,游戏里面甚至还有二段跳比普通的赛车游戏趣味性更强,游戏里面有各种赛道可以挑战,难度也是逐渐加强的,前面的关卡基本上属于新手教程,游戏画面各种赛道的设计也做不错,各种赛道玩起来的趣味性还是非常不错的, 在游戏里面玩家还可以自己自定义装扮自己的马头棒,每场比赛都会解锁部分装扮,我们可以打造自己喜欢的独一无二的马头棒,游戏的画面也是3D卡通风格,场景建模这些做的还行,不过这个游戏第一人称的视角加上各种旋转镜头个人玩着有点晕3D,还有游戏的UI界面现在还是有点粗糙。 游戏后面还可以在优化一下游戏的手感,后面感觉可以开放联机玩法,在丰富一下游戏的内容,多加一些游戏道具这些,这个游戏推荐给喜欢这种恶搞风格的马头棒赛车玩法的玩家去游玩体验一下。 欢迎加入:[url=https://steamcommunity.com/groups/xiaohongping] 小红瓶游戏评鉴组[/url]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Клевая кастомизация лошадки и персонажа, редактор трасс и поддержка мастерской — часы пролетают незаметно, однозначно рекомендую за такую цену
Quirky, creative, and surprisingly fun! Build your hobby horse, race through obstacle courses, and customize everything. A unique indie gem!
Ну можно сказать точно что прикольно. Играется приятно, есть возможность долгого развития и в скинах и в прокачке и тому подобному. Ещё есть мультиплеер. Так что рекомендую если хотите поиграть в что-то смешное и приятное
the course editor is where I lost all self-control. making ridiculous obstacle tracks and trying to beat them became my entire evening
игра огонь. Реально скачешь на лошади и представляешь ту самую скорость. Юху!!!!
Amazing game fr props to the developers and if we get multiplayer to race with friends that would be awesome! W game once again.
Hobby Horse is a turn-based and physics-driven arcade racing simulation that is surprisingly fun for a simple concept. The core gameplay loop is straightforward where you just race and see how fast you can go. The game does a good job of slowly introducing new mechanics as you progress, starting with basic jumping and drifting before moving onto power ups and grinding rails. There is a lot of whimsical comedy baked into the experience, though whether it lands depends entirely on if you like zoomer and internet meme humor. On top of that, it features an actually decent track creation tool that might keep the game alive for a bit if a niche audience takes off with it. But here is where the bad stuff comes in. The biggest con is that the gameplay does not really evolve past the basic formula of going fast and moving onto the next map. The overall progression loop feels a bit flat after a while. When it comes to the unlockables, besides the actual stick parts that alter your horse stats, most of the rewards do not do anything for the experience. Even the cosmetics feel a bit wasted because half of them are completely useless during actual gameplay. You can barely see your custom character avatar or the front of your horse during the races anyway. My final verdict is that the game was just about what I expected. It is fun for one to two game sessions, and I can definitely see some dedicated players trying to speedrun this game to optimize their times. You should probably buy this on a sale rather than paying full price. It is a neat, quirky physics simulator, but it runs out of steam once you have seen the core track layouts. If you want to see the full complete breakdown check out my gameplay video on Youtube here: https://www.youtube.com/watch?v=8-VQh3RbNv4
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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