
Kokomi is sent to the island of Himegashima, where his cousin demands that he spend his summer making happy memories. Having grown up sheltered, there's a whole new world of things for Kokomi to experience.
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About
Under the pretense of receiving training to become the head of the Kinusato family, Kokomi is sent to stay with his relatives on Himegashima. However, his cousin Asuka demands that he enjoy his summer on the island and make lots of happy memories. Having grown up sheltered, there's a whole new world of things for Kokomi to experience. The hot midsummer sun and the cries of cicadas everywhere... The gentle waves crashing against the shore and the bustle of restaurants on a busy night... Kokomi will experience all Himegashima has to offer and more during his short time there.
Explore the gorgeous island of Himegashima and earn Good Boy Points to unlock new privileges by helping its residents. Whether it be unlocking new locations such as a hair-raising swamp or getting to hang out with your friends, no good deed goes unrewarded! Of course, it wouldn't be much of a summer without plenty of outdoor activities to participate in. Collect fish and insects to fill out your field guides, then use those insects in heated bug-fighting matches! Just be forewarned, there's quite a bit more depth and complexity to raising the perfect warrior than meets the eye. You'll have to manage your bonds with your bugs, acquire and combine bug skills to give you an edge in battle, and even let bugs past their prime go in order to transfer some of their power to your future champions. If this all sounds daunting, don't worry! A quick trip to Kakeru Dojo will teach you all the ins and outs of bug fighting and have you raising an undefeatable army in no time!
As if that isn't exciting enough on its own, these are but a select few of the many activities Himegashima has to offer! Create as many memories as you can and do everything in your power to make this the best summer ever!






Minigames
Enjoy various minigames such as rock paper scissors, treasure hunting, fishing, and bug fighting. There are even some games you might not be too familiar with such as yubisuma, where you try to guess the number of thumbs everyone is holding up. Enjoy a summer chock-full of new and exciting experiences!
Secret Base
Collect furniture and decorate your secret base, then invite your friends over to take a look. Different people have different preferences, and how you arrange your base will affect the score they give you. Just don't despair if you get a scathing evaluation. There's always next time!
Rich Story
Enjoy a character-driven story and help the people of Himegashima overcome their problems, whether they be human or... something else? Meet a talking jizou statue, a visitor from another world, and many other colorful characters as you work to leave your mark on the island!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
通关完结撒花,以下先是游戏性的评测:首先很多人觉得还是夏日和冬日狂想曲更好这点不否认,但是这款游戏关键好的地方,有清晰的立绘和丰富的剧情,无论是飞鸟还是马尾正太男主,还是两个姐姐,实在是太让我喜爱了,而且这个弟弟的世界中有男有女有老有少,所有人都喜欢心望。但是!!!制作者似乎有一点搞错了 ,那就是他们做的是色色的游戏,不是抽卡!不是打工模拟器!!!过于繁冗的反复刷令人厌恶,这也是很多人给差评的原因,BUT!!!!俺先搜索了攻略,在评论区有看见老哥推荐了MTool,搜一下,爱发电里就有免费下载,直接把闪光石把钱,全部调到了99999。并且直接调出了全家具,这样改过数据后才成为了一个纯粹的恋爱游戏。 下面是剧情内容的评测: 讲真第一反应是想起古代,这类事非常多大家也都不太在意,汉代那奔放的性观念,以及飞鸟和元气哥和村长村长夫人真的是同辈的人吗???但还是。容易套到现实中,看到小伙伴约心望在山顶看烟花的一幕,我想起的是我姨父,最近刚刚死,小时候他们家请我们去做客两家人其乐融融,走的时候姨父搬出压箱底的大量烟花燃放,在火树银花下道别。然而,在那3年里,由于太无聊我干了一件事,学了能掐会算。但是有点学的太强了反而不敢讲出来。表弟到现在了26岁了依旧是死宅,姨母前两年急得拿出表弟的命来找我看,却看出姨父于今年2025年去世,以及表弟还会再做15年的死宅。或者朋友来找我看却发现他还能再活15年,或者同事找我看发现也是还能再活15年等等。 心望也终将和奶奶分开,和岛上的朋友们分开,各自去了遥远的地方。在想,什么是能做的呢。想来想去还是只有:多生几个孩子留下来,这才是能做的事。以后鲇姐也成了妈妈,莎姐也成了妈妈,朱里也成了妈妈,飞鸟成了奶奶,也可以和下一代说着当年的事,有下一代,就至少不是孤身一人
非常好玩的游戏,如果把他当做纯粹黄油来玩可以不入,剧情真心可以,就当做正常游戏游玩不会有问题的
如果你是冲着那个来的话,我是不推荐你买的。 剧情太长对比这下奖励就显得很少了,而且还肝(我这12小时还是开了CE情况下的通关时长) 也就虚幻寓言把握得刚刚好。
剧情质量大于色色质量的游戏,虽然剧情略显老套,但在文案和情怀加持下,和正常游戏比起来也相当能打,结局小心望哭的时候真给我打出真伤了。每个人的性格都十分立体,让人讨厌不起来,色色上也非常不错,在像素H上应该算上乘(虽然光注意剧情了)。真不知道为什么这游戏没有干上好评如潮!我好想回到过去啊(疯狂地蠕动)!!!
推荐的话我不推荐,但是制作方可以看出来是真的用心毕竟是老游戏了能做成那样已经很到位了
Как обычно у этого разработчика отличная работа с внутри-игровыми анимациями, их просто сотни, это касается не только персонажей, но и самого городка, жителей на острове, где проходит действие игры. Хорошо прописаны и проработаны основные персонажи, их взаимодействие между собой и юмор. Если бы у игры был формат ВН с мини играми это был бы отличный вариант, а по факту унылая гриндилка с охотой на жучков и собирание фурнитуры для секретного лагеря. Игровые механики и сетинг в этот раз вышли сильно на любителя.
很享受肝的过程,越长越值得这个价,主要还是喜欢像素
An oddly wholesome slice-of-life game about a small island town and the people who live there. Every character in this game has their own character arc (even side-characters), their relationships with each other grow and change over the course of the game. The pacing of the story is good, there are no timers or limited number of days so you can go at your own pace. The bug battling (one of the main mini-games) takes some getting used to, especially early on when it feels a bit more RNG than actual stat based. Fishing is straight-forward and is a good way of earning money. And the more good deeds you do the more income you will get. The intimacy, for the most part, is fairly vanilla but organic; everyone enjoys themselves. Eventually you'll get to have sleep overs with several characters once you build up a strong enough relationship with them. Worth full price, don't forget the content restoration patch from the publisher's website.
希望有第二部作品,我很喜欢这个游戏。
一部不及格的瑟瑟作品,但是主线剧情出乎意料的有趣和感动。结尾主角突然哭了我也泪目了。年少不知有别离啊。。。(主线结束后主角回岛我个人不认同这个结局)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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