
Hijong Park's Defender Patrol is a small, low-poly helicopter combat flight simulator featuring simple but fully interactable cockpit system, playable in both the monitor and Virtual-reality.
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Languages: English, Korean, Polish
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Приятный БЕСПЛАТНЫЙ симулятор про вертолёт, жаль, что всего лишь один, однако автор работает над второй частью, где будет и легендарный AH-1F "Кобра", и в далёком будущем можно будет полетать на родном Ми-24В и неродной "Газели". Покупка игры за небольшую деньгу даёт третью модификацию вертолёта MD-500, которая отличается наличием двух миниганов и расположением оптико-прицельной станции в носу вертолёта, а не над несущим винтом, и двигатель у него чуть мощнее. ==ГРАФИКА простая, сами видите, однако модели вертолётов да и прочей техники и юнитов сделаны очень хорошо для такого визуального стиля. ==КАРТЫ генерируются, каждый раз новая, можно настроить по мелочам вроде холмы или равнина, большая/маленькая, посёлки или города с многоэтажками. Однако, всё равно карта пустовата, и пейзажами во время полёта к ППМу не понаслаждаешься, это же можно отнести и к графике. ==ГЕЙМПЛЕЙ: настроил миссию в генераторе, поставил время суток, количество, тип и сложность ботов, выбрал тип выполняемой задач(и) и количество своих ведомых (либо отключил их, чтоб не мешали), после генерации получаешь сгенерированную карту, задачи, угрозы, настраиваешь вооружение себя и ведомых, ну и, собственно, вылетаешь на выполнение задачи. Среди этих самых задач: доставка/спасение пехоты, воздушный патруль или работа по земле, номенклатура вооружения позволяет делать это множеством способов. Можно также давать команды по уничтожению своим ведомым, так как у твоего вертолёта всего два пилона с вооружением, а целей может быть немало. Если все цели миссии выполнены - садишься на основной вертодром и сразу генерируешь следующую карту и боевые задачи, если умер - ну всё, конец, респавна нет, нажимаешь "end mission" и запускаешь новую. ==УПРАВЛЕНИЕ: можно использовать джойстик, шлем ВР или обойтись просто мышкой да клавиатурой, управление для которых, в отличии от большинства авиасимов, здесь очень комфортное. Кабина вертолёта кликабельна, как в DCS, но упрощена до "самых важных" кнопок, дабы не перегружать мозг простого человека многодневным изучением документации по эксплуатации машины. ==БАГИ вроде как отсутствуют - игра слишком простая, им просто негде проявляться. ==МИНУСЫ: пустота карт и простая графика, из-за чего просто нет желания много играть (для сравнения Nuclear Option, в которую постоянно хочется если не летать, то просто понаблюдать за игрой игроков/ботов), малое количество играбельной техники - всего 2 (3 для донатеров) модификации MD-500, да и сам вертолёт - не летающая БМП с тонной оружия, нет редактора миссий. ==ИТОГ: хороший упрощённый авиасим, но всего на пару-тройку вечеров. Однако вспоминаем, что игру делает всего один человек, и желаем ему большого успеха в разработке Low Level Hunters. 8/10 баллов.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is an absolute masterpiece, I've never been able to get into flight simulators without requiring all the actual hardware required but this game allows me to enjoy the same itch I would've had playing dcs. Games amazing for the price of the supporter edition and the developer is a super kind guy who answers questions you have about the game. I have enjoyed this game on mouse and keyboard and reminds me of how nuclear option blew me away with being able to play with a mouse and keyboard.
I have 6 additional hours in the free version. This game is great, especially for the price. The flight model feels great, better than war thunder or nuclear option, in my opinion. Graphics and features are pretty simplistic, which means it runs very nicely on my framework 13(early AMD model). The cockpit interaction and key binds can get very complex if you want them to, though you can play with fairly simple controls. HOTAS works great, and it runs flawlessly on linux(archbtw). The AI could use some work, having the copilot control the TSU is pretty unreliable in my experience, it constantly switches targets before wire guided missiles reach their target. The wing men can be pretty useless at times too, though they are helpful often. I would also like to see another air frame or two. There are currently only 3 variants (in the paid version) of the same helicopter, and none of them have that much firepower, or fly that fast. Overall my favorite helicopter sim so far, can't wait for LLH to come out.
[h2]The best rotary wing simulation on the market[/h2] Defender Patrol is a labor of love creation from a solo developer that seems to capture and implement lessons learned from other flight simulations with exceptional care. [h2]Endless Replayability[/h2]The randomly generated terrain and randomization of missions/objectives in Defender Patrol is incredible and adds endless replayability. I love that players can throttle the environment, terrain, and mission variables to create their own desired experience. No two mission ever feel the same. [h2]Systems Modelling[/h2]I find that Defender Patrol has the best systems modelling in any flight sim that I've played. It has a fantastic balance of abstraction and realism in how it models and presents systems to the player. A fully clickable cockpit exists for those that enjoy that sort of thing, but everything can also be keymapped for ease of access. All of the systems are easy to learn, easy to keymap, and easy to employ during missions. I think this sort of thing is a challenge for many developers - finding a balance in total realism and abstraction and I think Defender Patrol does it better than most games. [h2]Accessibility[/h2] Want to enjoy the game in VR? You can do that. Want to enjoy the game with a $500 HOTAS setup? You can do that. Want to enjoy the game with mouse and keyboard? You can do that. Defender Patrol seems to hold no discrimination on HOW you play. This is something that MOST flight simulations get wrong and I'm so glad to see the varied accessibility within the game. [h2]Attention To Detail[/h2] Weapons and equipment are realistically modelled. Weapon ranges are realistic, damage is realistic. Nothing in game seems to lack details and you truly feel that this is a flight simulator. Initially, I thought Defender Patrol was a 'sim lite' - its not. It is a simulation in every aspect. Maybe its not a 100% simulation of all systems and modelling but it is absolutely simulating the experience of combat-focused rotary wing aircraft [h2]What I would like to see[/h2] -A desert biome -More variance in terrain detail -More ground unit types I'm looking forward to the next iteration, Low Level Hunters. It will be an instant-purchase for me.
目前为数不多的尝鲜简体中文,评价很简单,如果你想在土豆设备和钱包快饿死的情况下体验类DCS,就省一顿午饭钱吧
What a gem
Delightful game about getting so absorbed in your MFD that you don't realize that the auto hover is about to put you in someone's apartment.
I'm reviewing this with 5 minutes in game only because I've already played hours and hours of the "Demo" (It's the full game, but free). This developer is incredibly talented and has created a very fun medium-sim experience for all players. Only rarely do I end up buying free games to support the developers, usually they're not the most complete experiences, nor are they very well polished. This game is a welcome exception. More than worth the asking price, and definitely interested in the upcoming sequel.
I have followed this project for few months and recently decided to get VR. The VR experience is great, controls feel fluid, very easy to understand and i feel like the learning curve isnt that steep. I love that I dont need to buy any HOTAS + flightstick to play it. I'm looking forward to LLH. Highly would reccomend.
半拟真的直升机模拟器,有着丰富的挂载,优秀的任务生产器和对键鼠友好的化简模式
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