
Manage your own cafe and become a donut therapist in this cozy dating/cooking sim. Cook mood-changing donuts, decorate your shop, and help customers navigate life, love, and heartbreak—one bite at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

In a world where you can literally eat your feelings, you work at The Hotbox, a special donut shop where every donut is infused with mood enhancers that can change your customers’ emotions. But people don’t always know what they need, so from flavors that give them courage to ones that lift their spirits, it’s up to you to choose the right mood and help each troubled customer. Listen to their stories, offer advice in the form of donuts, and help mend broken relationships.
🍩 A Sweet Kind of Therapy
Serve donuts that change the emotions of your customers and influence their actions.
🍩 Manage Your Own Donut Shop
Cook donuts, serve the right orders, collect tips, unlock new tools, decorate your shop and discover recipes!
🍩 English Voice Acting
Starring Nola Klop, LilyPichu, Johnny Yong Bosch and other talented voice actors, every character is fully voiced except for the MC.
🍩 Closure Simulator
Rekindle romance with the exes you've ghosted. Will you heal from the trauma of the past, and perhaps even experience the most elusive and mythical of all emotions—closure?
🍩 A Cast of Misfits
Get to know over 30 customers and 6 romanceable characters, serve their favorite donuts, and find out what makes them tick.
🍩 Choices Matter & Multiple Endings
The donuts you serve and the choices you make throughout the story ultimately affect your relationships, with some customers having 2–3 possible endings.
🍩 Customizable Main Character
Players can customize their character's appearance—skin color, hairstyle, outfit, etc.
🍩 Dynamic Comic Book-Styled Visuals
Watch the story come to life with over 70+ vibrant and animated comic book style illustrations.
🍩 Original Soundtrack
Vibe during service time to a blend of originally composed rock, city pop and lo-fi music.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 210reviews | 92% | — | $154.9K |
| $19.99 | 20ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 203 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun game, all the characters are extremely well written with interesting story arcs, even the non-romanceable characters! The donut making is very fun, and all of the voice actors did an incredible job in it too!
I love it
[h3]让我们一起在解忧甜点铺,用甜甜圈High上云霄 [/h3] 《云霄一刻》是一款融合了甜点制作和恋爱模拟的视觉小说,不过在其中甜点制作和经营模拟仅仅是承担了增加玩家的参与感和承上启下的作用,游戏的主体还是以恋爱故事为主。“云霄一刻”并不是我们的店铺名,而是在一天之中一个特殊的时间段。当夕阳西下正好照射到特定地方的时候,会产生一场短暂的光影效果,以此来告诉人们夜晚的欢乐时光就要开始了。 至于玩家的角色似乎无论怎么设置也总是偏向于中性,而且有固定的背景故事,所以实际游玩时更像是在观看其他人的恋爱故事,而不是将自己代入其中。故事的开场倒是足够有趣,因为老板蜜月旅行,选择将店内大部分的原材料统统卖掉,只留下了一点点的材料供你自由发挥(但是没得选)。你需要一个人身兼数职,从清理卫生、准备食材、烘焙甜品、制作配方,还有最最最重要的柜台接客全都要一个人完成。 有意思的是,这家名为“好爆”的甜甜圈店有一种奇妙的能力,每一种口味的甜甜圈都附有情绪调节的功能,你可以从字面意义上吃出感觉。每当有顾客光临,他们往往都会点一份甜甜圈。有时候他们只会给出模糊不清的提示,你得根据自己的判断来决定到底为它们准备什么口味和情绪的美食,有时候他们则是会指名道姓的要求某一种特定的甜甜圈。 在接到特定甜甜圈订单的时候,情况也会分为两种。第一种是你已经有制作这种甜甜圈的能力,可以完美的提交甜品,这当然会让你们宾主尽欢;另一种则是你当前并不具备制作它们的水平和配方,这就需要在后续通过推进流程来获取新的配方了。 前文中之说以说甜点制作的步骤并没有想象中的重要,是因为这个过程真的太太太简单了。你只需要按顺序点击面团、模具、和成型的甜甜圈后只需要等待几秒将它炸至金黄,就可以开始根据顾客要求添加调味剂和装饰进行出餐。 而你攻略游戏内角色的渠道就是按照要求完成出餐,以及在对话中选择恰当的选项。比较令我吃惊的是,游戏内的6个可攻略角色里,竟然有5个是主角的前任,剩下的一个也早已是暧昧对象,又一次从侧面削减了玩家的代入感,不过实话实说,对于我这种更喜欢单纯看故事的玩家来说,反而是个好事。 不过如果你有某一个特定的对象想要攻略还挺难的,因为每天来到店里的顾客是随机的,而且一天只有两三位顾客会光顾,即使通过道具让概率猛猛翻倍,还是要考验自己的运气。 总体而言,如果你想要在《云霄一刻》体验烹饪和模拟经营的乐趣,因为它们的机制过于简单,或许你并不能得到很好的满足。但是你可以在幽默的故事里获得自由,每一个重要角色都会在关于各个方面的主题与你畅所欲言,甚至包括在日常生活里非常私密的内容。这些有趣又劲爆的故事,足以让你在这家名为好爆的店铺里,用甜甜圈来High上云霄。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, German, French*languages with full audio support
| $19.99 |
| 13ratings |
| 98% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 204 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(i am writing this as im still playing the other routes as theres TOO MANY things to explore) this game is probably one of the most peak visual novel like game where your option can lead to different endings (and dialogues), this game has tons of details and dialogue based on the option you chose before, kinda like those story-tell games all completion of achievement could be like a TONS of trying to get them all as not all is written out, but this also makes trying different option more fun! overall i would say this game is peak to play if you like those visual novel that alter endings based on what option you picked (some note for the devs, please do consider adding a nsfw dlc :) (sidenote i found this gem all because i saw nova...and then this is making me wanna play hush hush again lol)
I really wanted to like this game, but unfortunately it's just not for me. You only have a few customers a day, and the "emotion" donuts don't achieve much in the first weeks I fuess? Currently it is more a: you need to get points or nothing happens. So you can't do anything? I'm confused. I tried many different ways, skipping to the story, to see if there was an impact on the characters based on the donut, but there wasn't ... Give them the correct one or you are logged out. Okay? I also couldn't help someone. Only if I get them the really easy to spot correct donut ... that didn't feel like "helping". And I don't know about those 30 customers. I only had the romanceable characters and 3 others. It's strange only making 2 or 3 donuts a day. I bought everything. I had "they will come soon" stuff on the profiles. But sometimes even for days I just had my to repeating same randoms ... Especially weird since I've already heard repeated dialogue from those few characters. Sometimes the romanceable characters would come to the shop first for the customer event, and then directly afterwards for their story event. That was weird. And the interactions are not funny, it is just over-the-top cringe. A customer talking for an hour about furry s*x isn't funny without a comedic build-up and context. And it comes off as kinda mocking. And the story is not for me so far. Like the main character is just mean to everyone, and yeah I get the secret and all ... but like I don't care. It's to basic for me. But thats okay. Some stories dont fit you.
I absolutely loved playing this game! The characters are likeable and well-designed, the dialogue is well thought out and can range from downright hilarious to completely heart wrenching, and the fact that it is basically fully voice acted blows me away (along with the fact that all the VAs did amazing jobs). That being said, I did experience a few different issues and bugs throughout as well, so I just want to put those here as feedback. Sometimes lines wouldn't be voiced or the voiced lines wouldn't match with the written dialogue. Sometimes the chat box would get a little weird with the character lines moving into the box meant for the MC and vice versa. There was one point where I believe Connor was talking about relaxing and he asked for a Winter Forest in the verbal dialogue, but in the written dialogue it was Winter Wonderland and that was the one the game wanted you to give, but that only happened the one time. I could not get the PAris storyline to advance past the third section and I'm not sure if I just didn't pick the right dialogue or if that was actually a bug of some sort. The last big thing was that I believe the [spoiler] Occult Club reunion [/spoiler] scene did happen, but I did not get the achievement for it for whatever reason. Regardless, this game seemed to me to be a massive labor of love and I still think it's a fantastic game despite the issues. Thank you to everyone who worked on/was a part of this wonderful experience!
The quality of the engaging story, art, and voice acting was a lot more fun than I was expecting. Oddly freaky for a sfw visual novel game but very fun nonetheless.
When I saw the game for the first time, I thought: this is my kind of game. Cozy, good stories, characterization, visuals and making donuts! I must admit the game hit my expectations and I'm really happy with my purchase, but! I must remark the lack of male interests to romance. I really like the designs and the female characters are so cute and carismatic, but from my part, I would like to have more suitable male characters in that aspect. Oh, and I would like to know If you would add a Spanish translation in next updates or patches. I like playing in English, but some humour comments or idioms are a little difficult to understand for me. Meanwhile, enjoying the game! :)
je m'attendais tellement pas a ce jeu, jai vu des donuts je me suis dis cool un jeu cozy mais il est vraiment plus que ca. il est tellement original comme otome game et tres ludique donc ca change des otome ou on s'ennuie a lire. si vous aimez les otomes games, les jeux cozy et les jeux drole vous allez kiffez. tres ludique je valide !
♥♥♥♥♥♥♥♥♥♥. I went into this at the suggestion of one of my partners who's been following since the announcement. I thought it would be fun, have some good gameplay, ezpz. I. Am. HOOKED. The story, the characters, the romances, everything is incredibly well done and funly designed. The colors are vivid and pretty, the artstyle is awesome, and I love decorating the Hot Box as I need and want to. And the VAs kill it too, every voice line has me paying attention and the emotions they portray are strong and real. Inspired by many games I love rolled into one, it truly is one of the absolute best games I've ever experienced and I absolutely recommend this game to anyone wanting to try it. (PS, devs yall deserve all the donuts, now I have to play the rest of the Yangyang Mobile collection :3)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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