
There is a new sheriff in town! High Noon is a fun VR shooter where you play as a sheriff in a small town somewhere in the Wild West.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Doesnt work any more.
This game is pure fun, no ♥♥♥♥♥♥♥♥ just shoot and shoot. All VR games need a bit of physical activity, but here it's so minimal, just point and shoot while sitting. The guns are varied and each has its own fun to use. They're also upgradeable, which I haven't done yet while writing this review. -edit- The game is broken after my pc crashed in blue screen. Probably corrupted savedata and I dont know how to fix it because I dont know where the savedata is I've searched High Noon in users folder and couldnt find it. The devs should be aware of this, there is no reset data or something that can restore the game in default state. The game shows the map in minus value, around $100 money that cant be used to buy any gun, I even got stuck in wagon because I couldnt buy anything while navigating the menu needs a gun to shoot. I'll give unrecommended status for now until it's fixed.
System being used: VIVE Pro, Pro controllers and 2.0 sensors, i9-7900X, 1080 and 32 GB RAM This game is a perfect representation of the old west in a wave shooter. The weapons are hyper-accurate, the tracking is superb. No hiccups in graphics, no artifacting, no screen tearing, no errors or crashes. Everything performs well. Some features of the game include: Having multiple "maps" where enemies will randomly spawn and attack you with basic AI. You have an on-screen HUD arrow that notifies you if an enemy spawns too far out of your line of sight. Purchaseable and upgradeable weapons (each one can be upgraded 3x for increasing amounts of money) Simple quests that indicate an amount with a random set of parameters like getting 10 headshots with the rifle, or breaking 10 objects in a single wave with the gatlin gun, etc. Some cons: The narrator gets annoying after awhile. It's a bit grindy when you're trying to upgrade all the weapons since you really need more options from a tactical stance on later maps. For example having explosive ammo is preferable when you're attacking from above and using bodies as shields is needed on maps where enemies can shoot from elevated positions, etc. All-in-all it's a great game that I've spent quite a bit of time on. I really like the shooting mechanics and reloading. This is a well-polished game with lots of hours of fun.
It does one thing, but it does it flawlessly. I wanted a western-themed shooter and this was absolutely worth the price. Combat depends on quick draw and good aim rather than cover and movement, which fits the theme of western standoffs perfectly. My only complaint is that there are only few paths and shooting spots for the enemies, so some levels feel more like tower defense with enemies walking along set paths rather than fighting you. Still, the variety of weapons and quests (kill a boss with a sawed-off shotgun, break 15 objects in a single wave, etc.) keep the game interesting even after you know it's mechanics through and through.
por ahora (cuando hago la reseña) solo llevo 36 minutos,esta bien para pasar el rato, me e terminado el primer nivel y conforme ganas puntos puedes mejorar las armas y comprarte otras,empiezas con solamente 1 revolver y con 500 puntos ya puedes comprarte otra para la otra mano con 900 otra arma que tira como explosivos y con 600 una dinamite (estoy por ay) añado link de mi gameplay ---> https://youtu.be/f8iJgdKjSUc
[h3][b]An uninspired wave shooter marred by horrible voice acting and a ridiculous grind.[/b][/h3] [b]High Noon VR shows glimmers of good work, then throws it in the trash.[/b] The environments are passable (if a little repetitive), the guns are well modelled, and the shooting gameplay is simple and effective. There's a foundation of a halfway-decent game here, if it had more content to it. Instead, High Noon employs cheap tricks to stretch out its content far past its welcome, and these make its other flaws even more unbearable. [b]ಠ_ಠ Progression is a grind.[/b] Every enemy in this game has a health bar that your weapons deplete. Even headshots aren't enough to kill enemies if your weapon isn't a high enough level. You're forced to accumulate cash for upgrades, but this progression takes far too long and requires repeating levels - especially if you don't specialize in one choice of weapon or another. If the game didn't have this grind, you'd blow through its levels in 45 minutes and then immediately request a steam refund of your $10. Obviously, we can't have that. [b]ಠ_ಠ There's no mechanics for cover, dodging, or other damage mitigation beyond shooting.[/b] Fights in this game are effectively a DPS (Damage per Second) race - you need to blow away enemies' health bars before they take yours out. There's no way of mitigating damage aside from shooting threats - no use of cover or moving your body, which is a terrible waste of roomscale VR's potential. [b]ಠ_ಠ Enemy design is dull and their voice acting is uninspired.[/b] Only a half-dozen different character models in the game exist, with a boring palette swap of their clothing colors. After you fight a boss in one stage, they become mooks in the next one for you to stomp on. You'll occasionally hear a "Hey, you!" from the 'sexy' female enemies. What fun. [b]ಠ_ಠ The narrator sounds like a sexist basement dweller.[/b] Between badly reading western romance novel text in the shopping stage, to calling the women 'skanks', the narration of this game is unredeemable trash. The developer's response was to add a mute button for him and call it fixed, when honestly, these narration files should have just been deleted outright. [b]Bottom-line, this game isn't worth buying, even at sale rates.[/b] If you're looking for a simple, Western-themed wave shooter, [url=https://store.steampowered.com/app/685690/GunsnStories_Bulletproof_VR/]Guns'n'Stories[/url] easily beats out this game for the same price point on every single aspect. There's no ridiculous grind, higher quality enemies, and a far less obnoxious narrator. Plus, it features a demo. [quote] [b]For more reviews like this one, follow the [url=https://store.steampowered.com/curator/38513044/]ಠ_ಠ Reviews Curator page.[/url][/b] Specializing in brutally honest critique of VR and Engineering games. [/quote]
Loved this when it was launched. I played it a lot longer then it shows. Just some good old arcade fun in a western setting, with a hint of RPG upgrades for weapons. But as of today, no matter how I try to install this. I can no longer get it to play. It crashes immediately. Such a shame. Would love to see some VR titles like this.
I actually like the game. I have issue with motion/vr sickness so wave shooting is the best for me I dont have any problem with the narator's voice. However the game is kinda short. I have complete all 9/9 level in one day. But dont get me wrong, I do enjoy replay with new weapon and challenges. Good game. Please add more level if possible. Thanks
It's basically abandon ware. There are MUCH better games out there that actually run at better resolutions than this one. It looks like crap in my Vive Pro. It constantly resets my achievements and I have to play through hours and hours again to unlock stuff I had unlocked days before. I'd pass on this. If I didn't have 5 hours in I'd ask for a refund. It's that bad....
I enjoy the sound effects of this game and it is fun to play. I wish they would come up with Holiday versions of the the game such as spooky theme like Halloween, raining, Christmas snowy scene just to make it even more appealing. This one my favorite shooting games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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