
Hidden Dragon is 2.5D action platformer taking place in Imperial China, combining classic platform action with fast-paced combo fighting, harkening back to classics like Ninja Gaiden, The Devil May Cry and Shinobi.
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Languages: English*, Japanese*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
Wow, how can I start. So many triple AAA games have bored me after a couple of hours... but this game got me. It is not a master piece but it is well done. I have enjoyed it every minute that I have been playing it and trying to get used to combos.... I think I have played to much jrpgs cause my hands keep tripping. Anyways, I totally recomend this game, because it is FUN. That was games are supposed to be. Some games aspire to be so much more and fail to grasp anything. This one does not promise anything that does not accomplish. It is a game from a new tiny team, so if you are looking things to critique, you are going to find them for sure. but so far the game has no crash for me, has been FUN enough for me not to stop playing and wanting to find every little secret. I have been playing this game for a couple of hours with the latest patch and the game is in english. I have the voices in chinese, so I can enjoy it as it was developed. Graphics: They are good enough, actually for the budget they have I am impressed. check the videos on youtube or steam. Controls: Simple and responsive. You start with simple combos and you can expand later as you get more abilities. Don´t expect DMC combo system though, but more like GoW from PS. Music: Good enough, I havent play the game for so long so I havent noticed if it gets repetitive later on :S Voices: I am using chinese voices, and they seems good. I have not tried english and I will not. I try games in their original language and use subs, thats how I roll. Difficulty: Easy, any gamer will figure out after a couple of minute where the secrets are but then again, I have not complete the game yet. There are things that could be improved but on average and with so many games that are so dissapointing this one is a big thumb up. I hope you guys can enjoy this simple but well done game.
面白い。スーパーマリオととデビルメイクライでパズル要素があるイメージ。ストーリーも3Dのためイベントもあり、シンプルでわかりやすい。ステージ、キャラは3Dモデルで、ノリは2Dアクションアドベンチャー。 難易度は、中ぐらいだと思う。戦闘以上によく落ちて死にまくった。 モブの敵のHPは多いしちゃんと狙って攻撃してくるため、コンボを色々駆使して倒す、ボスの強さはHPはちょうどいいレベル。(ぬるいアクションしかやったことない人には、難しいかもしれない。) 武器強化やその他多数の強化要素などもありやりこみ要素もかなりある。 1章は、基本操作の簡単な説明があり少しずつ使えるボタンが増えていく。 (練習もできる様になっている親切設計) 基本コントローラー推奨だと思う。XBOXコントローラーで8個のボタンをフルに使うレベルの本格的アクション。戦闘バリエーションも相当あり面白い。(戦闘などはストアの動画みれば雰囲気はわかる)あと、HP回復は少し手に入るが、基本セレクト押して薬を購入する。 はじめ文字とボイスをオプションから日本語にすると日本語&日本語VOICEになる。
[table] [tr] [th]推薦程度[/th] [th]★★★[/th] [/tr] [tr] [th]語言[/th] [th]官方繁體中文+中文語音[/th] [/tr] [/table] [i][h1]當年唐朝武后,創立了神秘組織[strike] 「曉」 [/strike] ...更正,是「爻」; 奢求煉製長生不老藥,但最終未果,組織解散。 如今爻卷土重來,一場陰謀尾隨而至...... [/h1] [/i] 「隱龍傳」是一款很有特色的橫向ARPG,除了少見的題材,在戰鬥方面,有一定的打擊感與流暢性,角色的心法、連招讓戰鬥有可以追求與精進的地方;而關卡設計可以說非常出色,每個關卡都藏有許多隱密地點,讓你去探索,而且搭配良好的運鏡效果,讓關卡不只是單一的平面,會有方向轉變、上下交替的場景變化。 唯一比較可惜的是遊戲流程過短,劇情交代不夠清楚。 [h1]精彩的關卡設計:[/h1] 遊戲關卡不多,但設計很用心,往往場景中都藏有特殊寶箱,有時需要多段跳躍爬上去,有時候則要利用一些技巧通過,找到開關來啟動隱藏的空間,如果沒有特別探索,會錯失很多的收藏品、心法與武器;除了秘密地點,關卡主要道路有不少機關、謎題,有的要靠動作反應或QTE完成,有的則是要解謎,難度都不高,挺有意思的。 http://steamcommunity.com/sharedfiles/filedetails/?id=1343614658 [h1]戰鬥還有進步空間:[/h1] 「隱龍傳」的戰鬥已經相當不錯,在流暢度與打擊感的表現讓人滿意。 但在武器種類、技能招式上,個人認為還有一些可以改良的地方,例如目前的武器種類繁多,但除非你不斷的刷前面關卡,不然很難有足夠的強化材料來升級武器(正常通關,最多強化滿一把)。 再來就是技能的設計,只有幾招比較有用,其他就顯得有些雞肋,主要是因為技能傷害不高,又需要集氣,而且裡面有7成的招式都需要4~5點氣力,導致戰鬥其實沒怎麼在放技能,都是透過普通攻擊連招過關。 另外就是被敵人打到的硬直影響力太大,如果沒有先放自己霸體(不會硬直),基本上連招過程就會常常被敵人中斷,加上遊戲中閃避反擊的判定時機很不明顯,要做到完全無傷是一件很困難的事情,多多少少有影響到戰鬥的爽快度。 [h1]優點:[/h1] [olist] [*] 出色的關卡設計、運鏡表現。 [*] 流暢的戰鬥體驗。 [*] 精緻的UI美術與過場圖文表現。 [*] 演出好的中文配音。 [/olist] [b]個人挺喜歡這種UI表現方式[/b] http://steamcommunity.com/sharedfiles/filedetails/?id=1340672155 [h1]缺點:[/h1] [olist] [*] 遊戲流程偏短(約5~6小時),劇情略顯虎頭蛇尾。 [*] 美術貼圖在鏡頭拉近時,會比較粗糙。 [*] 戰鬥被擊中後的硬直,會打斷戰鬥節奏。 [*] 武器種類太多,缺少培養材料,技能種類太少,實用性太低。 [/olist] 遊戲區分多個難度,高難度下會很吃重操作技巧,而成就設計很有挑戰性,需要付出不少努力,才有機會取得全成就。 劇情方面,開場很不錯,但後面劇情進展太快,導致有點草草收尾的感覺。 如果是一般休閒玩家,不需要擔心會無法破關,可以靠補藥與續命藥,硬過關! http://steamcommunity.com/sharedfiles/filedetails/?id=1337739524 [h1]購買建議:全成就難度大,成就控要有心理準備![/h1] 適合喜歡武俠題材、動作玩法的玩家,遊戲有一定的收藏與養成要素,如果喜歡追求完美的人,這是一款讓你可以多輪遊玩的遊戲。 [quote] 喜歡我的評論嗎?歡迎參觀我的[url=http://store.steampowered.com/curator/31470152/] 遊戲私房菜[/url] [/quote]
[h1]Overview[/h1] [i]Hidden Dragon: Legend[/i] is a 2.5.D action platformer combining the historical realities of imperial China with fantasy elements. Although the game is enjoyable for one playthrough, it has several negatives that reduce the enjoyment of playing the game. [h1]Pros & Cons[/h1] [b]Pros[/b] [list][*]The art style of the game is marvelous, and the graphics are pretty, as well. [*]The gameplay is enjoyable, as it changes enemy types in every act, making the fights a little bit different. [*]For the most part, the game has a good enemy and bosses variety. Their movement and attack patterns are always different. [*]The game has several hidden items you can find, starting from actual equipment, like swords and daggers to collectibles. [*]The soundtrack fits the atmosphere of the game and has several good themes. And it is for free on Steam.[/list] [b]Cons[/b] [list][*]Storytelling, as well as characters, is a bit uninteresting, as it contains a simple plot. It would not be a problem if the game did not have tons of unnecessary cutscenes. [*]As for the mentioned cutscenes, they sometimes show you where you need to go, although the game is linear, so you literally cannot go wrong. [*]You need to complete the game if you want to play on higher difficulty settings. [*]It is way too easy to stunlock enemies, even some bosses with the right combos or dagger throwing. [*]The game loses its breath after the first half, as the locations and enemy encounters become atrocious and uninspiring.[/list] [h1]In-Depth Analysis[/h1] [h2]Story[/h2] The game takes place in the imperial China, during the lives of Empress Wu Zetian and Wang Xiaojie, meaning in the seventh century when the Tang dynasty ruled. However, fantasy elements in the form of monsters and magic are involved. You wake up at the prison, where human experiments took place. You are the only one alive and find out that a secret organization, Tigram, is doing those experiments to find immortality. So, naturally, you must stop them. Although the lore itself is interesting, the characters and the plot overall are very bland. You will not care for them. Another main problem is, unfortunately, cutscenes, as situations which are supposed to be tense, surprising or sad, look rather dull and even laughable sometimes. https://steamcommunity.com/sharedfiles/filedetails/?id=2025258279 [h2]Gameplay[/h2] The game lasts about 5-8 hours. After you finish the game for the first time, the higher difficulty settings unlock. There is no reason for locking the difficulty by this means, as the game is quite easy, so an option to actually choose a challenge if the player wants should be there from the beginning. The gameplay consists of [b]platforming, character customization, and combat[/b]. [u][b]Platforming[/b][/u] Platforming and combat are separated parts of the game. You never fight with enemies during it. There is mainly jumping, but you cannot climb or grab ledges, so it might be a little unpredictable at some times. You also get a grab hook that can be used only on highlighted areas. The last part is swimming, which is the most boring part of the game because you do nothing there, and it unnecessarily lengthens the levels. There are also simple puzzles. The game plays cutscenes showing you exactly where you must jump and go next. It is very annoying, as the levels are linear, so you feel like the developers thought that you are not bright enough to figure it for yourself. https://steamcommunity.com/sharedfiles/filedetails/?id=2025263497 [u][b]Character customization[/b][/u] From defeating enemies and opening chests, you get points for which you upgrade your abilities, weapons, and skills. As for the abilities/skills, there are passive and active ones. As for the passive ones, you can get more points from killing enemies. For the skills, they apply for the combat where you can combine them with combos. You also buy health potions. This can be done only between fights, not in combat. You can carry ten potions, and they are very cheap. Unfortunately, only the sword is your main weapon. You cannot use spears, crossbows, axes, or other weapons your enemies have. You can throw daggers, but I did not find that much use for them, although it can stun a boss in some occasions. [u][b]Combat[/b][/u] When the combat starts, the game locks you in the current location, and you cannot leave until all enemies are dead. There are several enemy types with varied weapons, skills, and magic abilities. You have standard fast/heavy attacks, along with dash, and the mentioned abilities. You can counter enemy attacks by dashing on time, as it starts a new combo. Dash can be used three times and then slowly replenishes. There is no stamina for regular attacks. There are few design problems with a few boss fights. For example, one boss fights require to be beaten by bombs you throw on him. He can, however, destroy those bombs with one hit, so you are left there with nothing as bombs spawn randomly. The combat is very simple, and there is not much to describe. It does not bring anything new, and it is the same for the whole game. https://steamcommunity.com/sharedfiles/filedetails/?id=2025257621 [h2]Audiovisuals[/h2] The art style is beautiful, as the game often shows nice scenery, both in-game and during cutscenes. As for the graphics itself, it is of good quality, considering the price of the game and studio's capabilities. Most of the locations look good, as well as enemies, armour, and other equipment. As for the soundtrack, it fits the game's setting. It provides themes for calm platforming, as well as for action scenes or combat. The game also has full Chinese audio for better authenticity. [h2]Performance[/h2] The game was tested with an [b]i5 8300H, GTX 1060 6GB, and 16GB RAM[/b], running at the highest settings at 60 frames per second, at 1920x1080 resolution. The framerate is stable the whole time with a minimum, barely noticeable drops. The game also did not crash or had other performance issues. The same applies to the bugs, as my playthrough was without them. [h1]Conclusion[/h1] [i]Hidden Dragon: Legend[/i] is quite enjoyable if you are looking for a small game. However, I would wait for a sale, as I do not see much replayability there. For the 15€ I would imagine having more polished gameplay or better replayability. [quote][b]This product was reviewed with a key provided by the developer for free.[/b][/quote] [url=https://store.steampowered.com/curator/7871885/][quote]Follow our curator page, [b]OCG-Curations[/b], if you like and want to see more reviews like this one.
[b] If you enjoy this review please consider following my Curator page [url=http://store.steampowered.com/curator/31067175-ParanoidAndroid-Picks/] here [/url]. [/b] Hidden Dragon: Legend is a nice little action platformer that clearly draws inspiration from the likes of Devil May Cry. Like most character action games, the goal here is to juggle your enemies and keep that combo high. The game presents you with enough of an arsenal that it keeps the action varied and exciting. The 2.5D works really well in my opinion as the foreground and background are clearly distinctive which prevent frustrating deaths. Actually, Hidden Dragon reminds me in a weird way of Shadow Complex. While not a metroidvania, Hidden Dragon has some parallels to Shadow Complex and feels very similar visuals-wise. The game looks pretty good as well and has some very nice particle effects. With a good amount of variety here and different difficulty levels, Hidden Dragon: Legend is a pretty good bang for your buck. I would say it easily surpasses other indie action games such as Onikira, Rain Blood or Shadow Blade. Even at full price this game is certainly worth checking out.
просто кусок говна, не вздумайте это покупать, я не знаю что за разрабы криворукие, прежде чем делать игру научитесь сначала их делать, а потом уже выпускайте, сделали боссов по которым урон не проходит, дауны, могу сказать игры этих разрабов не стоить даже рассматривать
What I like the most about this game is the number of combo skills I can do combined with its awesome effects. As a fan of hack and slash games, the effects makes me want to keep attacking. Although, sometimes there are few issues with the frame rate and cutscenes, but I still love the different effects of the combo skills. The Chinese background music also matches the game, it gives a good traditional Chinese gameplay experience. It would be great if they can also put some sound effects on each combo. One thing I find funny is whenever I hit the low rank enemy with the mask, sounds like he has hiccup lol. If you like Devil May Cry, you should try this game. It's more affordable, but you will get the same feeling. The quality of this game was really unexpected for an indie game.
为了支持国产游戏,我在steam上买了并且玩通了这款游戏,游戏流程不长。但是我还是要给差评。 - 过场动画真的只是过场动画,动作僵硬,切动画的时候完全没有衔接感。 - 战斗难度很高,这不是一件坏事,但是这游戏手感也不怎么样啊,尤其是躲闪反击,判定奇特,经常要闪避的时候闪不了。还有击退判定,被那个电梯关卡坑了几十次。战斗招式上,就那么xxyy或者yyxx,刚开始玩还好,玩到游戏末就觉得无聊了。 - 跳柱子的手感怎么就那么奇怪呢,明明跳上去了,然后滑下来了,纯粹浪费时间。 - 战斗的时候一掉下去就要重来,有几个战斗场景又臭又长,为了增加难度而增加难度。最可气的是,难得放出来一个防反,结果防反招式的过程中也能掉下去。。。。 总之,这就是个为了增加难度而增加难度的游戏,手感很一般,游戏流程偏短。只建议在打折的时候购买。
[h1]TL;DR at Bottom[/h1] [b]Let me know what you thought of this review in the comments below![/b] [h1]Verdict :[/h1] [b][i]Nothing too new, but nothing done poorly; Purchase on a sale[/i][/b] [h1]All-Around Average[/h1] If Devil May Cry and Lethal League had a malformed child, then this would be it. Hidden Dragon: Legend is essentially a 2.5D Devil May Cry, and I mean that in the best way I possibly can. It’s fast paced when it comes to combat, yet it also offers you brief moments of respite to look around and pick over a few of the nooks and crannies. Not that there’s really that many of them of course, this is a 2.5D action game so it isn’t as if you have that many options. By not many options I really mean none at all. There’s pretty much no exploration for you to do whatsoever, which kinda sucks because the game takes place in a mystical oriental land, which is literally the perfect setting for a game chock full of exploration and secrets. However, this is where I’m first let down. I’m fully aware that this is a 2.5D game so it’s going to be severely limited, but with the fantastic environments and the creepy story, I think even a minimal amount of exploration would have been beneficial in a major way. Regardless of that gripe, the levels are otherwise laid out rather well, with intriguing backdrops that actually make you want to be there, instead of feeling forced. Now, I made comparisons to Devil May Cry, and I feel that’s incredibly accurate. The combat is all about you stringing together combos to get enough energy to cast special attacks. These special attacks are pretty enjoyable to use but ultimately end up being useless because the game is just too easy. What I mean by this is, with the exception of bosses, every enemy can be knocked down by your basic attack, essentially stun-locking them until they die. If you’re able to get all the enemies on one side and stun-lock them like this, it literally rips any difficulty out of the game and makes it just a LMB spam fest. The enemies I was talking about though are extremely cool, being different variants of typical oriental themed enemies such as ninjas and the like. They vary the gameplay enough for it to feel different, but still similar enough to be recognizably the same. This is a rare occasion for me, because there’s just so little that I can say about Hidden Dragon: Legend. That’s not to say it’s a bad thing, it’s just nothing new. It’s the same old 2.5D hack-and-slash gameplay with a more interesting setting and some basic enemies to go right along with it. I can’t say too many unique things about the game because it doesn’t really have anything unique. The story is bland, the gameplay is satisfying but average and uninnovative, and the setting is really the only thing differentiating the game from others in the genre. [h1]TL;DR[/h1] While it's nothing more than an average hack-and-slash game with a 2.5D view, I found the setting to be enough to both make Hidden Dragon stand out, and be worth a purchase. [h1]If you found this review helpful or entertaining then feel free to leave a comment and join my Steam Curator Group at [url=http://store.steampowered.com/curator/9577715-Mudkips-Gaming/]Mudkips Gaming![/url]
HDL has nice visuals, nice music and, dispite a rather shallow story, puts some efforts in its presentation. But the fighting system and platforming are way too approximative. You're never quite sure when to use the counter (and even when you succed, the hits sometimes missed the target). Ennemies can break you in the middle of a combo (and sometimes push you off a cliff for an instant death), you can get hit by some off-screen attacks, hitboxes are not very clear... The more I was progressing through the game, the more frustrating it was becoming. The end was just a relief for me. Hard to recomand that game when other beat'em all outthere are really better.
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