
Hexworld is a tactical auto-battle RTS where you control the traveling kingdom-island, manage your tiles, collect and upgrade buildings, crash into other islands and watch your precious giant golem inevitably fall off the cliff on his way to the front lines.
Modeled estimate, not a reported figure. How we estimate →
Media

About
-- A long time ago seven kingdoms lived in friendship and prosperity. Well. Sort of. They argued and bickered and schemed a lot. But they only fought under strict rules of Golem Wars. Until one time, one little girl decided that it would be a good idea to read a Soulwork spell while holding the most powerful artifact in all Lumisfera and broke the world apart.
-- I can hear you, stupid cat!
-- I very much hope so, Your Majesty. I'll be counting on your perfect hearing. Will you please veer slightly to the left to avoid crashing into those rocks?
-- ...Can I really do it? Make it right again?
*sigh
-- Of course you can, little one. I put my trust in you.
Venture into the far reaches of the Aether sea to reclaim the broken land. Control your island, crash into and fight the enemy factions, capture their hexes, buildings and resources - and then make the best use of them while managing your kingdom in this unique RTS.
Cute little hexagon islands! Build your own empire on the island floating in the Aether
Many unique unit types! Collect some low level unit barracks to get immediate power boost, or pick the rare lair you will only be able to employ later? Your choice!
Make building combos! Merge low-tier spawners and put special buildings nearby to make the most efficient army utilizing limited resources and space
Auto battles between numerous armies! Use magic spells, skills and siege buildings to help in combat.
Keyboard-controlled RTS just as you all like (but this time we actually added mouse support!)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
新更新的的黑色的玩意儿是真恶心,不注意都被偷屁股,开CE了都打不过,使用魔法远程攻击立刻瞬移到我的岛上,有些玩意魔法远程攻击甚至不掉血,一关要是玩的越久越难打,我这种能开挂绝不好好打的都被迫摸出一套打法。 黑色玩意的特殊岛自行移动就盯着我的岛不放,打那些固定的特殊岛时突然偷我屁股,我连逃都逃不掉,还有黑雾,同样是偷屁股的惯犯,当那些黑雾碰到你的岛立刻生成那些黑色玩意,这俩是躲都躲不掉 体验过三线战场吗?看都看不过来,土地一大连敌方小兵 [u] 瞬移 [/u] 深入我内地都看不到,一转眼主城都没了,这才第一关第八,什么时候把这黑色玩意删了什么时候改回好评
Very fun game! However, when you end up collecting too many islands during a mission it seems to brick the game completely (It wont even load anymore). Other than that I did enjoy the game.
This game started at a game jam. Then it looks like the devs continued with the idea. That's really cool to see. Game is perfectly playable just lacking content and purpose(plenty of potential). But the game is in early access and has a discord with suggestions. I am looking forward to see how it evolves. Hopefully it will meet its price.
第一关和第二关难度相差的太大了,哪有第一关难度0第二关瞬间变成难度5的,刚出新手村就直接去打BOSS,我还没开始养成呢
6角形の土地、Hexを組み合わせて戦うRTSゲームです。 WASDで自分の土地の塊を動かして、敵の土地と接合することで 地上ユニットを敵の土地に送り込んで占領というのが基本です。 段々ゲームが進むごとに遠距離ユニットや飛行ユニットも登場して 色々出来るようになります。 戦闘後のルート選択画面はステージ攻略型のローグライトっぽいですが 逆走も出来てしまうのは驚きました。
Hexworld is not finished, but I had a fun time playing it anyway. Main bug I saw was moving or selling tiles that you captured or trying to move the tile somtimes causes it to become not clickable or to click on it you had to click the space were it came from. Solved the problem by trading the tile with another clickable one that usally let me click it again. I still ended up wishing for more, and really badly wanted to keep more than 10 buildings, but I get that if you keep everything you capture the game balance would break. So many potential stratigeis for playing this game make it very replayable and fun.
Need better balance against air
Literally 1 day after my negative review that they hadn't updated in a year they start releasing regular updates again. Fine it was good and I trust they won't let me down a second time. I look forward to the finished game.
good game,but we need chinese
Its fun it just needs more content.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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