
The ultimate built-for-VR magical combat experience, designed for those who crave intense mayhem & relentless real-world physical gameplay. Catch that perfect flow as you slow time & lay waste to the hordes, all to the adrenaline-pumping beats of an original Metal soundtrack. Prepare to die. A lot.
Modeled estimate, not a reported figure. How we estimate →
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About

Prepare to die... a lot. Battle the undying hordes in this intense VR experience, and dethrone the Lords of Chaos using a combination of Wizard Magic, strategy, time manipulation, and sheer brute force. Featuring fluid combat mechanics, terrifying enemies, stunning graphics, and a heart pounding heavy metal soundtrack, HexWind will test your mettle. Can you prove you're up for the challenge?

Master the art of HexTime to outmaneuver your enemies. Slow down the chaos around you, anticipate attacks, and strike with unparalleled precision. Time manipulation isn’t just a feature—it’s your key to survival.
It’ll take more than a few button presses to face a dozen axes hurtling toward your head..and come out breathing. In HexWind you ARE a master of the elements - but can you master your own physical limitations to fully step into your avatar’s shoes?
Catch that perfect combat rhythm as you lay waste to hordes of enemies to the adrenaline-pumping beats of an original Metal soundtrack.
In HexWind, survival isn’t guaranteed—it’s earned. Dive into an ethereal dimension of chaos and metal, and flex every magical muscle to battle your way out.
Become a part of the HexWind story! We have regular updates planned, packed with new content, features, and enhancements.
Check out our development roadmap, laying out our ambitious plan to expand the game’s world, abilities, and challenges—all influenced by feedback from players like you.
Regular Content Drops: New spells, procedurally generated environments, enemies, collectibles and dungeons to keep the adventure fresh.
Community-Driven Development: Your feedback directly impacts game improvements and additions.
Join our Insider program: Get sneak peeks at upcoming features and participate in special events.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Super fun so far! The enemies are genuinely spooky, especially when they sneak up behind you. Combat is very fluid and the spellcasting is unique and satisfying. Once some more content gets put in I can see myself sinking some serious hours into the game
Большое спасибо за демо-версию, если бы не она - я бы не купил игру Удивительно насколько игра неизвестная, нашел случайно смотря демо-версии ВР игр. Очень приятное развитие идей superHOT, но мне HexWind нравится значительно больше из-за большего количества механик. Обязательно попробуйте демку и купите игру, если понравится, оно достойно этого
Hexwind ist ein tolles Dark Phantasie Roguelike, das super auf VR zugeschnitten ist. Die Steuerung ist leicht erlernbar. Die Schwierigkeit und Komplexität zieht angemessen und nicht unfair an. Progression gibt es während eines Runs aber gewisse Vorteile werden auch nach dem Tod des Spielcharakters für zukünftige Runs freigespielt - als zusätzliche Motivation, um weiter zu spielen. Ein Teil der Mechaniken ist sicherlich von Superhot inspiriert. Die Action fühlt sich an, als wäre man ein mächtiger Zauberer in einer Dark Fantasie-Version der Matrix, der sich auch nicht davor scheut, mit seinem Stab zuzuschlagen, wenn es sein muss. Auch wenn die Grafik durchaus stylisch ist, hätte ich mir gewünscht, dass das Budget der Entwickler etwas größerer gewesen wäre und in mehr Polygone, Texturen und im allgemeinen eine höhere Grafikqualität geflossen wäre. Aber auch so wie es ist, ist Hexwind jeden Cent wert, wenn man ein solches Setting mag. Klare Kaufempfehlung!
Great gane that improves with each update. Lots of fun to be had!
Works on Reverb G2. HexWind is rogue-lite melee focused VR action with SUPER HOT time slow mechanics. It is fun, but unpolished and not very replayable: multiple runs do not have enough variety to warrant a second playthrough, after you finish all 4 acts. Melee combat with slo-mo is physical and satisfying, despite using weightless weapons. And it is still frantic and challenging, thanks to overwhelming amounts of enemy projectiles, that can turn some fights into a bullet hell. Wind slash ability (where you cut the air to create a damaging projectile in the shape and direction of the cut) is always fun in VR. Enemies are surprisingly varied: the game introduces new types with every act, including 4 unique bosses. However, player's equipment and perks are not as diverse, making every new playthrough feel the same with only magic powers being noticeably different. The game is also rough around the edges: it is quite easy for both monsters and the player to get stuck inside the terrain, sometimes forcing a level reset to fix the situation. And there is a weird bug, where after any text is displayed in the middle of the screen, it leaves a "shadow" for the whole duration of a level. Environments look cool and unique, despite being graphically pretty basic.
Good Game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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