
A relaxing puzzle game. Turn on each board by connecting all magnetic pieces to it.
Modeled estimate, not a reported figure. How we estimate →
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About
HexON is a relaxing puzzle game where you connect magnetic pieces to a hexagonal board.
In each level you have a different board and set of pieces. You need to plug all pieces to the board to complete each level. No piece can be left unplugged.
40 hand-crafted levels;
Original soundtrack to help you relax while solving the puzzles;
A game for everyone who likes jigsaw puzzles and gridlock games.
Can you find out the exact configuration that will complete the board?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My brain is to small to play this game... 8/10
Zipped through the 1st 18 puzzles, before struggling w. the 19th. Quickly solved the next 13 puzzles, before wasting several hours on the 33rd puzzle & still not solving it. Time to find something else on Steam, or return to one of my other games, but HexON is no longer fun. Every so many puzzles, a new aspect is added: As other reviewers have mentioned, it becomes nasty when switches were added. (Switches shift rows of hexes on the board by 1 row.) First couple of puzzles w. switches weren't too hard, but the 33rd puzzle ... ARGHHH. No instructions, no tutorial, but the U.I. is intuitive enough that most will pick it up quickly. Right-clicking or pressing the space bar, rotates the piece that you are holding w. your mouse. For < $1 + tax, easily got my money's worth. Looking to get 10's of hours of playing time? This probably isn't for you. Liked: * - Easy to learn to play * - No bugs. It was absolutely glitch-free. * - Great value * - Puzzles can be reset, and are automatically save when you exit (only 1/2 done? Finish the next time you play the game) * - Don't have to exit the game, to look at E-mail & other apps; just exit full screen mode. * - Great graphics. Disliked: * - Switches. Would have preferred much bigger boards. Switches add too much complexity. * - No instructions. Hate writing it myself, but like having, and always read it first when getting something new.
Very nice logical puzzle to begin with. Then they added levers... These move rows of the puzzle modifying the setup. This adds an unnecessary and unwanted puzzle-within-puzzle that is too unforgiving and where you can waste lots of time only to find it is unsolvable just because you moved a lever too many/few. Would give thumbs up if the levers were optional/gone.
베뤼베뤼 만족. 한 12단계 정도부터 슬슬 어려워진다는 느낌. 40까지 있으며, 진짜 후반부는 너무 참신한데 너무 어려워서 결국 가이드 참고를 했다. 저걸 푸는 사람이 있다는게 참 신기하다고 새삼 느낌. 색으로 구분하다보니 직관적이고 여러가지 해볼 수 있어서 즐거웠음.
It's always nice for me to see what kind of logic games are created (with minimal setup). This one looked pretty at first glance, so I decided to buy it on sale, if I remember correctly. [h1]Fun Factor[/h1] I don't like to leave a negative review on a low budget game, but the fun factor was not there for me. I found [b]Hexon[/b] to be a [u]trail and error[/u] type of game. I understand that the logic part is related to finding the right place to fit a piece, but at some point there is not much logic involved (trial and error mechanism). I looked in the comments section and I've learned that there are new mechanisms involved later on in the game. But at this point, I think it will be better for me to just move on to something else. [h1]Suggestion[/h1] For this type of game, I found out that it is better to move fast to a new mechanisms (if there is not enough logic involved). Doing this will create, in my experience, an intriguing atmosphere : "Wow it changed already? Hmmm what is going on in this new setup... Let's see. Wow! Another new mechanic?! Interesting." [b]Hexon[/b] didn't develop fast enough for me and I lost interest over placing pieces here and there to try to fit them all.
スイッチを許すな
It's pretty. I want to like it. But 1) Solutions are not unique. That makes it much less interesting as it takes away logic and instead leaves trial and error, or luck. Seriously, so much less fun, and so much harder (in a bad way) and more random. 2) Depending on rotation, some of the pieces that are not on the board can merge with or hide each other. I've been stuck a few times because a piece was hidden by another. 3) Placing can be very difficult - it goes by position of shadow, rather than visible position of piece. I can't believe the above is enough to make me doubt my purchase at a 51% discount on such a low price, but it did. I'll keep it, but only just.
UI problems might turn off some players- you can change the angle of the puzzle board to view it from a more vertical angle, but then you can't see many of the pieces waiting to be placed on the board. Amazingly, their position is locked, and usually too far away from the board. Why they would make this functionality and not bother to actually make it usable is beyond me. There is also the gameplay with the switches, as described by other reviewers, which is not very fun and too cumbersome to solve. It is mainly through trial and error, not much logic.
评分:3.5/5 评测:填格子的益智游戏,用颜色方块把面板中的格子填满,玩法还行,画面也比较美观。不过游戏不能放大,只有屏幕中间那么小一点画面,太费眼睛了,在益智游戏里居然需要开启放大镜也是非常少见了(我的电脑是“win+加号”开启放大镜)。整体的话除了画面太小外没有什么其他问题,推荐
Do pewnego poziomu rozwiązania są oczywiste i nudne, potem jest parę ciekawych, ale od momentu wprowadzenia sześciu i więcej dźwigni, które nawzajem na siebie wpływają (poziom 34), liczba kombinacji staje się astronomiczna i chyba brakuje heurystyk jak wtedy postępować, trzeba iść przez brute force, co odbiera przyjemność z gry, nie rozwija raczej żadnych umiejętności i nie jest wyzwaniem dla intelektu. To nie jest po prostu trudne, to jest jak oddzielanie kwintala grochu od kwintala fasoli. Inne gry tego wydawcy są wymagające, trudne i angażujące, ale nie mają powyższych wad. W szczególności Knight Swap 2 jest bardzo trudna, nad pojedynczą łamigłówką można się głowić tygodniami, ale człowiek wie, że po prostu na coś nie wpadł i musi zastosować podejście "think outside the box", a nie po prostu rysować grafy z możlwemi kombinacjami. Pewnie kiedyś do tego wrócę i jeśli odkryję, że po prostu byłem zbyt głupi, to zmienię opinię.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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