
Hexguardian is a roguelite, tower defense game where you build your own maps with hexagonal tiles! Build and upgrade towers, recruit armies, learn spells, construct wonders and place hexagonal tiles to create a path to enhance your defenses. With plenty of game modes and talents to unlock!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不错,
Got it on the cheap. Considering it cost me a little over a dollar and I've spent an hour on the thing so far, I'm not sure how anybody can complain. It's a rogue-like. You get the low-grade stuff at the beginning because you're building overall experience and selecting bonuses and unlocking new tech. I haven't hit a bug yet and it's definitely worth the money at 90% off. I like it a lot. *edit* 4.5 hours in. I'm still hooked. The challenge is to anticipate what hex you'll get next so you can close off portals. Throw useless ones to the side and march on. BTW, armored calvary sucks. Poor archers! Loving this game!
This game is enough to get your Scion driving more like a Corvette.
There are only 2 speeds; normal and fast. Please make faster fast forward please.
It's not very long taking but truly you can sink in
难度高,无尽模式不是很耐玩
不好玩
好玩爱玩玩不腻
6/10 First time playing a roguelite Tower defense game. It is very cool how you build your own map as you play. You can even close of paths completely. Reducing the amount of enemies you get, and give you more control. How ever, whilst this is a cool concept, the rng is way to heavy. Almost everything is dependent on rng. What Towers you will be able to use, what upgrades you will get and the map pieces. Some issues here. 1) The economy is terrible. Towers and upgrades does not have a set price, they will instead get more expensive each time you buy one. Very quickly will you struggle for money, The worst part about it is that the upgrades that you buy is worse than the ones you can get for free after each round. Most buyable upgrade is just a big blast radious, 2 extra foot soldiers, and some turrets can hit 2 enemies instead of just 1. It sounds good, until you realise that the free upgrades will increase your attack speed, damage, crit chance and damage. cause your turrets to deal and place an elemental attack / effect on hit. These free upgrades offer so much more than the ones you have to buy, so why is the prices so high ? 2) Enrage mechaninc. All enemies will get buffed, Their Health, Armor and Movement speed will be increased. Very quickly will they just run past all of your towers and cause you to lose. When you first start getting to round 10 is nearly if not impossible. Now 11 hours in i am struggling to get to round 20. This buff they get is far to strong and starts way to early. 3) The camera is not the greatest. To zoomed in and if you select a tile to place down, the camera can just freeze up and you will have to move your mouse back and forth until it respons. 4) The talent tree has its prices all over the place. It is not like the price goes up the further down the path you go, it is just random prices. Also for whatever reason, you will only get 80% of your points back if you reset the Talent tree. You will lose a lot to no fault of your own due to it being a rouguelite. It is a cool, unique and kind of fun game, but the Rng and the terrible economy and with how qucikly enemies becomes overpowered. Really really makes it a frustrating ordeal. For the price you will find some enjoyment and i would kind of recomend it. But damn do these cons really bring it down.
I'm all for letting enemy health scale to infinity and beyond, but the tile generation system seems actively opposed to letting me close off all but a single path. Funneling enemies is the only way to get the highest score.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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