
A turn-based roguelite RPG. Draw a single line connecting weapons, shields, and potions across hex tiles to attack, defend, and survive. Longer chains hit harder but risk more. Battle across four chapters and a branching world map. A modern reimagining of the cult classic Dungeon Raid.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| approximately $4.3M | 4K | 87% | $29.99 | |
| approximately $283.3K | 657 | 83% | $14.99 | |
| approximately $77.4K | 172 | 76% | $15.00 | |
| approximately $9K | 27 | 85% | $11.99 |