
Traverse your way through 11 unique sector maps collecting the resources you need to repair your busted ship. Optimize your fuel usage, plan maximized routes, and watch out for swarming enemies! Hexadrift is a casual 2D-game of strategic planning and evasion!
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Languages: English
Reviews
[b]edit:[/b] online requirements finally got removed, so I edited the review. [b]hexadrift[/b] is a short, simple and fun game. your spaceship crashes and you have to collect resources from hex-based levels to upgrade your scanner to be more efficient and repair your ship. the gameplay is basically clicking on colored hexagons, each representing one of the 8 resource types, credits, or fuel. you start with a single sector available and there are 10 more to unlock with credits, each with 3 different resource types, besides money and fuel, of course. when you enter a sector, everything's paused, so you can plan your route from the starting position to an exit. it's important to reach one, as resources are only awarded if you leave like that (except fuel, which is instantaneous). asking for extraction is also an option, but you lose a bunch of resources and half your fuel. each move takes 6 fuel (except a move to a fuel cell, that's free), and you can't click on already scanned hexes again, so if you're not careful, you can paint yourself into a corner, but it probably won't happen often, if at all. the beginning of the game used to be a catch-22 situation: you need fuel to be able to collect money, but you need money to buy fuel, and it used to regenarate at the snail's speed of 1 unit per 15 real-life seconds, but now it's 5 fuel every 5 seconds. you can still do quick runs to an exit until you get a bunch of credits, or sell some of the resources that aren't immediately needed. there are also [b]enemies to dodge[/b], they start beelining towards you as soon as the first hexagon is scanned. if they catch up, they take some of your resources and disappear, and if you're out of resources, they take some fuel instead. it can be quite an annoyance early on, especially with fuel constantly running out and costing a lot. sector unlocks, upgrades and ship parts can be done in no particular order, based on available resources, but [b]upgrading your scanner is crucial[/b] for faster progress. definitely go for the [i]merchant+[/i] upgrade that doubles the amount of credits from each hexagon, then I went for [i]scanner+[/i], which doubles other resources from each hex. then it's up to you, but it'll only be a matter of time until you get all the upgrades, taking care of most of the roadblocks. [b]I'd recommend unlocking one of the sectors that have hydro first[/b]. 3000 credits is a lot of money early on, but as I said, [i]scanner+[/i] is really worth it. I found the game frustrating at first, running out of fuel, losing resources, enemies benny hilling, but after a few upgrades it became a lot better. I also liked the presentation for the most part, the music's good too, but there's too much 'confetti' flying around for my taste when clicking on certain things, and it makes it impossible to see where to click and where enemies are. volume settings got patched in and mandatory internet connection got patched out a year or so after release, fixing most technical issues, and progress is stored offline now. it was good fun for a couple evenings, definitely has that 'just one more run' quality and it's really cheap, so don't miss it if you like games that keep things simple but enjoyable.
[h1]Follow our curator for similar games[/h1] https://store.steampowered.com/curator/35180752-3-point-play/ Fast paced + fun + strategic puzzle = Gather as much resources with your limited fuel, while escaping aliens who want to steal your resources. 11 maps to explore, several upgrades and parts. Only $1!
It tries with its background and graphics, but ultimately Hexadrift is not much of a game, let alone a puzle game. At first it is a clicking slog with minor challenge, in the middle it becomes a grind devoid of any challenge, towards the end it is unbearable, to be finished only if you've somehow become addicted. But why would you? Clickety-click without reason or rhyme gets you through easy peasy, no planning or skill needed at all - (provided you heed certain basic advice. If you don't heed that advice, on the other hand, you'll never make it out of the initial slog phase. The sad thing about this unbalanced mess is that with some thought or effort in level design it could have become a much, much better game. If you do want to give it a try because the premise sounds intriguing - and it does - heed a third beginner's advice next to the progression of upgrades (more credits, still more credits, more fuel) and what to look for (fuel, then credits, ignore the rest) that is strangely rarely given, even though it is just as important - and breaks the game: never ever continue a level, always return to the base after reaching an exit. There is no reason at all not to.
It's good. A casual puzzle/clicker game that requires you to optimize your routes/clicking patterns. Starts a bit slow, but then gains momentum as you progress. Completed the game in 3 hours. Definitely worth its money. Give it a try!
It's a fun game! I love the hexagon aspect of the maps, and having to figure out which direction you need to traverse while watching the aliens closing in is really cool. Adds another element to the game. Definitely recommend for a casually intense game!
great game
While it is a neat little game, it feels more like a proof of concept than a finished product. While not buggy, the game is unbalanced. With some tweaking it could be decent. You start off needing to literally wait to refuel. You could spend your in-game cash but you need it for upgrades. So you wait. But once you unlock the first few upgrades, the game becomes wildly easy and it is just a matter of grinding through to unlock the rest. Not unpleasant, but not really worth the effort.
Ein richtig tolles Spiel. Man braucht wahrscheinlich nicht ewig. Aber insgesamt gesehen eine gute Idee, die gut umgesetzt ist. Man muss ja eigentlich nicht viel machen ausser ein wenig Klicken und vor Feinden wegrennen. Letztlich muss man sein Schiff mit den erfarmten Materialien zum Einsatz bringen. Der Anfang ist nicht leicht, weil man ewig den Tank nachfüllen muss, was mit ingamegeld oder mit einer gewissen Wartezeit geht (man kann währenddessen einiges andere erledigen....;) ). Für ein Spiel unter einem Euro wirklich klasse. Simpel gehalten, aber nicht hässlich. Die Musik gefällt mir auch. Am Anfang habe ich allerdings gegrübelt wie ich weiterkomme. Aber irgendwann nach nochmals nachlesen, was in der Beschreibung steht usw ging es dann doch voran.:). Daumen hoch also!
Ein Spiel aus der Kategorie "Easy to learn, hard to master". Wenn du wirklich gut durch die einzelnen Runden zu kommen willst um effektiv Ressourcen zu sammeln - dargestellt durch die Hexagon-Sektoren - brauchst du eine wohlüberlegte Taktik. Und wer nicht gut in taktischem Überlegen ist: Es ist ein super Training! :-) Mir ermöglicht das Spiel ein entspannende, ganz kurze Pause für zwischendurch. Es gibt ausreichend Möglichkeiten das Spiel zu unterbrechen, was sich sogar vorteilhaft auf den Nutzen der gesammelten Ressourcen bzw. freischaltbaren Upgrades auswirkt. Möglichkeiten das Spiel zu erweitern sehe ich auch: - verschiedene Parts/Bauteile für das Raumschiff, die unterschiedliche Upgrades freischalten - mehr unterschiedliche Möglichkeiten, das Raumschiff mit Antriebs-Energie zu versorgen (Energie, Atom, Bio, Thermo) - unterschiedliche Aliens, je nachdem welcher Rohstoff in den Sektoren vorhanden ist
I enjoyed this game. I did complete it all in one sitting. I skipped some of the upgrades once I got the hang of the game and went right to the most effective ones instead of hitting each along the line. Which maybe why the difficultly seemed to fall off a cliff. Perhaps they should be locked until you buy each step-wise with no skipping? Just a thought. Worth the price if you enjoy this kind of game I think.
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