
"Legend of Heroes: Three Kingdoms" is a single-player RPG where you shape the Three Kingdoms era. Choose to be a ruler, a loyal advisor, or a cunning mercenary. Marry, build homes, or train in martial arts. Restore peace through diplomacy or conquer with mighty armies.
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Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏是好游戏,虽然还比不上光荣,但是有潜力。 神必暗耻这么小家子气,东西还一视同仁的贵,什么时候能有自己的500W? 希望游戏好好优化,无意义的加载太多了,人物立绘也是灾难。 创意工坊是好文明,希望制作组可以添加更多的大事件和轶事,丰富剧本。
幽默的ai指婚,ai生子,你剧情整完了吗?军团战优化好了吗?有功夫整那些不知道从哪里掏出来的脑子里想出来的小巧思,你还不如加一些同行小剧情。
----2026.1.31---- 还没有发正式版,目前来看还是国产游戏通病-大而空,不过每次更新都在细化内容,丰富可玩性。 希望是下一个太吾绘卷
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Hours played at review time, across 881 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
感觉游戏内容上像三国志13的换皮,细节上与游戏性上的小问题相对可以接受。就冲吃相比隔壁光荣好看,不卖dlc,开创意工坊,不随便弄弄个大几百块钱的,就值得一玩了
制作组是真听进玩家反馈和玩法提议啊,上午说的小bug下午就修复,更新日志就这一条修复bug,真强啊,游戏内容也是不错,缝的很全,还有自己的内容,官方mod工具也是非常好用,想玩什么直接自己改了,唯一不怎么样的就是立绘了,听说后续会重置,也是很听得进去劝
I've played every ROTK and NA' that's come out on top of Dynasty Warriors. KOEI opting out to keep releasing newer versions and going down the Remastered route this game is the next best thing. My god is it a blessing. This game is an upgrade from the previous ROKT's with more features and depth. Using the English patcher makes it 100% playable. Roughly 95% of everything is translated. I bought it yesterday and I'm 15 hours in. This is not the game we ROKT fans wanted but its the one we needed. Don't hesitate if you're an ROTK fan, you will not regret buying this game.
You can use the translation mod to translate the game 100% playable in current state. Frankly as a nerd of this time per this is by far one the better games by a long shot.
配种神游这一块,贱种作者这一块,狗屎国单这一块
根据更新内容更改评价,酌情参考。 1.ai不行,打仗不会打,任命都督,减少多线作战压力,五六年了,没出过一次兵,后方不会调兵压前线打,对面城市一有个6~7万兵力就宕机了,留着后面百万大军吃军饷。ai间到后期兵多就不打架了,后期一个停战协议5~6年还玩什么三国? 2.军团战里面驻守都勾上了,一队弓骑射箭,本来射的好好的,自己偏要去跟重骑近战,打又打不过,命令往回点多少次,跟疯牛一样拉都拉不动,还有那个弓兵自带嘲讽技能吗?每次我军部队被对面弓兵射击,就跟个疯了一样,追着那个弓兵就打,也不管旁边有没有其他敌军部队。 3.还有那自动寻路,不会选择最优路线,非常喜欢往对面箭塔要塞脸上走,打对面的城府放个范围火计,减下对面兵力,然后拿弓箭射击,本来踩不上火的范围,一个远程偏要去怼着城府跟他相亲相爱,拉箭头死活拉不回来,拉一下他回一下头,如同冬天那个她无法挽留.....这么喜欢在火上跟敌人跳舞? 4.其他势力的AI对玩家似乎也有针对性啊,一个曹操20多个城100多万军队放着旁边被曹操包围的袁家三子不打,着了魔一样逮着我的一个城半年来了四五次,每次都还集结二三十万军队,每次我把自己调任去其他地方就集结部队,回来打完之后几天他又不动了,等我把自己又调到其他地方的时候,他又集结上部队了,每次我不动的时候全图一个不动,我一出征,堪比大迁徙一样个个逮着我打,然后我一看外交关系一个势力是怎么做到敌人那么多却不打仗,我一出动却跟多年未见的兄弟一样,那么默契的? 5.幽默赐婚,把主公的母亲赐给自己的下属?......这游戏开放性是我无法企及的高度。 6.你无限寿命不显示年龄选项有什么用?存档那里你当我是瞎子?251英雄集结70高龄的小青年....
The game is decent, I don't regret buying it or playing it, but this game is very story oriented and for most part you are waiting for correct date and conditions to participate in the next major event. If you fulfill conditions to participate in an event by being in the correct faction and the characters are alive, you will have story with dialogue where you can change how the events play out. You can change fate and the story diverges quite drastically, for example taking over Yellow turban rebellion while secretly being on the side of the corrupt eunuchs in the capital. If you do not fulfill conditions to participate in the event, there will simply gonna be short summary of what happened and map changes to reflect it, that's it. Sadly if there is this big story event, where Coalition army attacking Dong Zhou, and you are some random mercenary, you wont be able to participate and influence how the battle goes. It just tells you, Coalition army assaulted Dong Zhou and emerged victorious, towns changes colors and every one moves on. No characters traversed the Open world, no battles happened in open world, so open world generally feels very empty and random.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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