
An open world party-based RPG with turn-based combat. Heroes of the Seven Islands is a comfy yet challenging mid-sized adventure in a vast fairytale world, inspired by 90s games.
Modeled estimate, not a reported figure. How we estimate →
Media

About
FURAX THE INDESTRUCTIBLE, fleshless carcass and soulless body, has arrived through an inter-dimensional rift in the colorful, carefree world of Émeyralia, to spread SADNESS and DESPAIR. Nothing seems to be able to stop him: his influence grows daily, many disciples join him and NIGHTMARE CREATURES appear on every continent.
According to the prophecy, only THE ORACLE could defeat him, but he retired centuries ago. To find him, the 7 keys held by the 7 rulers of the 7 islands of the Emerald Archipelago must be gathered. FOUR HEROES, the bravest of the brave, are chosen for this quest. The future of Emeyralia is in their hands.
Point-and-click exploration and gameplay
Turn-based yet fast combat system
Hundreds of (poorly) hand-drawn unique illustrations
Play the main quest or explore the open world and start side quests
Discover 7 biomes with villages, cities, dungeons, caves, forests and so on
Approximately 5-10 hours long on a first playthrough
Inspired by Might and Magic 3-8
Dungeon Synth Music
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Portuguese - Brazil, Spanish - Spain, German, Simplified Chinese, Korean, Russian
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fell in love with the artstyle
好玩,虽然最后每次打架都要猴戏半天
A joyful, perfectly-sized portion of classic Might & Magic-style gameplay. The hand-drawn art is irresistably lovely, the world is fun to explore without being exhausting, the combat is brisk and a bit threatening if you dial the difficulty up. The high gold price of master-level skills & spells, at first seeming like a curious design decision, actually makes for a good cadence to overall party progression & encourages some thought if you're trying to go through the game at a brisk pace. Grinding is *not* necessary (or at least wasn't for my party composition) to clear the game; there are several different avenues to become grossly powerful, as there should be. I'll be there with bells on for Heroes of the Underworld & whatever comes after.
just a really delightful little game, had a blast playing it!
有趣的小游戏,适合喜欢dnd的玩家
Clearly inspired by Might & Magic and full of charm that modern "big" games will never have. A pearl in the sea of brainless slop.
lot of fun, enjoyed it enough I might try and 100% it
很喜欢这个画风。游戏虽然简单,但有很多小巧思,很有意思。
Quite fun game for the price tag (in my region) but gets somehow repetitive for the second half of the game and there are not many options for the characters to grow towars to... just bigger numbers. Not that difficult once you find what class mix is what works for you, but still the game is worth playing for a lazy long weekend as it is very funny.
Muito bobinho legalzinho maneirinho chuchuzinho
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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