
Welcome to Heroes Arena! Explore the Endless Arena, level up, buy new weapons, upgrade them, get a lot of loot on Loot Corridor, unlock player skins!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Настолько унылая игра, что во время гринды достижений за смерти засыпал с геймпадом ненадолго т___т Если бы не секретный монстр внизу стартовой локации с кучей опыта и денег - дропнул бы сразу и не пытался выбить достижения [spoiler][url=http://store.steampowered.com/curator/6857971]А, еще можно на меня подписаться в качестве steam куратора(^ω^) [/url] [/spoiler]
This game has no description - rather, it tells us its features: === FEATURES === 1. Endless Arena 2. Loot Corridor 3. Variety of monsters to defeat 4. Max Player level of 200. 5. Player skins 6. Weapon Shop 7. Potion Shop 8. General Shop 9. A small secret area 10. Steam Achievements Well.. Even if it's just tagged as RPG and action, this game is actually more an indie idle hack n' slash game. Although some reviews were written when this game was on early access and now it isn't anymore, you'll always play with a white text on the upper left part of the screen that says "early access version 0.05". If this is somehow useful. The music is so annoying that even the hardest lover of the arcade MIDI themes would hate it - luckily, we can mute it with F1. You'll be put into a dungeon, everything's designed with an extremely poor quality.. like you're literally a cube holding a sword and the rest of the dungeons are just differently-colored tiles. WASD to move, left click to attack, right click to use the special attack and the spacebar will like "rotate" the sword around you. These skills of course have a small cooldown timer. The shops sell: - Potions (a seller sells only this item) - Weapons (a seller sells only a sword and its upgrades, no other weapons) - Coins (upgrade idle time to get more coins, trade souls from killed enemis to get more hp and little else) Yeah, you'll be able to buy different swords that differ only by their colour.. they don't even have names. Just "level" and "attack". Since you won't ever be able to buy armors or spells, this game actually is super easy - you'll just get at that time in which your sword will be too weak and you'll be forced to come back on the surface and buy/upgrade the next sword. Some skills like the right button one, the "big sword" are overpowered too.. and most of all, the dungeon is just an endless crap filled with the same cubes like you. Changing some skins won't definitely net a recommendation.. Plus, as I said, the game never gets hard. You'll have early plenty of chests/coins, but the game lacks bosses or anything else apart from normal monsters.. and it's endless. So I'd never recommend this one even if it's not expensive at all. The game is definitely the same from the beginning to the end (which it has not, by the way).. it's nice for its achievements and it can be used for wasting some minutes, but it really offers no entertainment at all and the idle part is quite useless since you'll never miss so much money.. you'll be able to breeze through the same-looking levels with ease. And yeah - as I said, this game has no bosses, endings or such: the achievements are only linked to coins collected, levels for your main character and defeated enemies, things like that.
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Modeled estimate over time.
Hours played at review time, across 21 reviews with recorded playtime.
左键攻击,空格是自身周边范围攻击,右键是武器放大,还挺好玩的个人感觉,进了那个打怪的场地那边有个人,别和他对话,不然按F了后再按Y就会从1级重新开始
Fun little time killer.
So unbelievably repetitive, eventually get to a point where you can't progress unless you sit and idle for a better weapon.
Been in early access at version 0.0.5 for 3 years. The game is dead. Not that it was all that good to start with.
8-битая рпг с видом сверху. В игре реализована битва на мечах. Предстоит бороться одному против всех. Нам доступны 3 вида удара: классический, круговой и большой меч, с включением которого, мы ещё и ускоряемся. У каждого из видов есть своё КД после которого их можно снова использовать. Так же при достижение определённого уровня будут открываться новые скины персонажа. Ещё в игре доступен магазин с различными мечами, отличающимися количеством урона. Так же можно приобрести эликсиры для пополнения полоски хп. Игры действительно интересная и затягивающая.
very bad
Геймплей скучный, а техническая реализация вообще полный треш: с общим прогрессом увеличивается количество и длительность зависаний, будто "разработчик" делает все через циклы.
Un jeu un peu particulier mais très Intéssesant puisque Il s'agit d'un propre style de jeu je devrais dire meme unique...CELUI du TRYHARD ; et oui vous tous amateur de jeu FUN, RAPIDE, avec de nombreux Défis comme on peut le voir, IL Y A plus de 630 succès.. (Sa en fait) Le jeu est simple et repose sur de mode de jeu une arène qui s'améliore en fonction du nombre d'enemie que l'on tue pour nous donner plus d'ARGENT, d'EXP... MAIS nous devons aussi améliorer Notre STUFF pour gagner PLUS et Tuer PLUS ;) Le 2eme mode est très simplement une aréne de pièce qu'il faut ramasser pour nous simplement MAIS la clé est un ticket qui s'obtient contre des Souls (ames) que l'on DROP également sur les Monstres... EN BREF POUR PEU VOUS AVEZ BEAUCOUP CE JEU EST répétitif et il s'agit du seul point faible MAIS C'EST UN TRYHARD après tout DONC JE CONSEILLE VIVEMENT POUR SEULEMENT 1.59$ ENCORE UNE FOIS C'EST CADEAUX.. Durée de vie moyen estimation (personnel) → PLUTOT INFINIE & BONNE DIZAINE D'HEURE ! Gameplays → SIMPLE ET EFFICACE ! Graphisme → VAUT PARFAITEMENT SON PRIX, NE BRULE PAS L'OEIL ! Son & Musique → ENNUYANT & RETITIF ! (perso je coupe avec de la musique a moi) bug & lag → AUCUN ! Public → TOUT PUBLIC (no gore) Prise en Main → TRES FACILE 13.5/20 MERCI D'AVOIR LUS
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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