
Hero Emblems II is a Japanese-style RPG that combines elements from side-scrollers and Match-3 games. Players will control members of the Night Chasers and embark on an adventure to become heroes in order to help the people who are suffering.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这就是我一直在找的策略消除类战斗RPG游戏! 不同的角色有不同的技能属性,有武器装备系统,有主支线任务系统,日式RPG的英雄旅团拯救世界的王道剧情(百试不爽)。 消除讲究一定的策略性,技能搭配好,该回复要回复,该清debuff的时候要清debuff,打出克制怪物属性的攻击可以事半功倍,不是无脑消消消,玩得好可以打出非常华丽的连击非常爽。 各阶段的战斗压力刚刚好,做支线任务和探索宝箱,购买武器装备稳步提升实力。实在不能理解这么多差评说游戏难度高,或者说消除游戏就该无脑爽的点在哪,还好制作者没按这部分玩家的意见修改游戏否则游戏一点难度都没太无趣了。即便偶尔运气差或者没打好战斗失败也可以原地重试,几乎没有死亡惩罚。我在实际游戏过程中就算不吃料理提升属性都可以经常打出S评价轻松过关,制造连消打出一串combo把小怪打飞,或者攒着双五消终极纹章宝石给BOSS吃套华丽必杀可太爽了。 这是目前我玩的同类型游戏里最好玩的一档,只想着消除游戏就是低难度无脑爽的不建议入,但凡有点游戏理解的我相信你都会非常享受这款游戏!
玩的1代带着情怀来补票的,结果很失望!虽然画面有进步,但是我想问制作人有没有没玩过自己的游戏???游戏里各种负反馈和反人类设计,特别是难度太大了!!!你是休闲游戏阿,不是魂游!最最最恶心的就是负面状态刷隔不停(据说已经优化过一次了但还是很离谱),BOSS战里就是在不断的解DEBUF,几乎就打不出什么好的连段全看运气,BOSS一个技能下来6,7隔DBF掉血还贼快。关卡也是又臭又长,一个BOSS关起码20分钟+,要是没过还得重打BOSS又是浪费时间! 买卖装备也是不动脑子的居然只能一个个买卖,真的是管设计就不管实际游玩操作。我真的很少打差评但是这个是真的忍不住!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, French, German, Korean, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its a really fun matching gane
已通关,挺好,挺上头。但打到最后,确实有些折磨,boss啥都抵抗,最后一个boss打了俩小时将近。
畫風和音樂都很不錯,難度有點偏高,很有挑戰性
故事非常简单,勇者团队打魔王,最后魔王被打败,世界恢复和平。不懂为什么不能在战斗过程中更换装备、增加道具,也不懂为什么商品无法批量买卖。 看在消消乐+rpg的份上推荐……
小游戏,耐玩
👍
虽然剧情比较幼稚但总体还是挺好玩的! 喜欢玩三消的可以闭眼入。 通关以后意犹未尽啊TVT!!
我覺得玩了之後沒有評論說的這樣,雖然一次只能動一個但是每回合3消4消的的機會實在太高,都有70%以上,運氣好還有到7消,消起來蠻順的啊,而且可能作者有修改遊戲的難度了,我打起來沒很坐牢,我覺得整體遊戲品質屬於消消類上乘,作者作再多加點劇情內容啊
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $92.5K | 242 | 89% | $12.74 | |
| $47.6K | 77 | 94% | $16.14 | |
| $112 | 2 | 100% | $2.99 | |
| $253 | 3 | 67% | $4.99 | |
| $180 | 2 | 100% | $3.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.2K | 54 | 78% | $15.00 | |
| $19.2K | 81 | 81% | $14.99 | |
| $19.3K | 341 | 98% | $3.99 | |
| $19.2K | 54 | 81% | $19.99 | |
| $19.2K | 54 | 93% | $19.99 | |
| $19.3K | 332 | 70% | $2.99 |