
Heralds of the Avirentes is a visual novel, which brings you into the “Crystal punk” fantasy setting, where the world of Nanraas in which the dragon race lives. The game combines a visual novel, role-playing game elements, social simulator, a turn-based combat system.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I like games where you can discover a well-written world, where every character has their own personality, problems, duties, and worries; these little details make the world feel alive. You also can keep exploring the world by replaying the game and choosing other destinations in developing Azaries' personality because all your doings have an impact.
The game is made with a well written Plot, a lot of Professional Artworks and great effort. Literally everything you do, everything you say will change your game experience. It it deffinitly worth to play the same class multiple times just to see what you can Achieve.
Дякую за чудову гру з неймовірною озвучкою
Today I finished my first run of of “Heralds of the Avirentes”. The game is a mix of a visual novel where your decisions matter, a dating sim and a rpg with a working battle system (including things like getting poisoned by enemies or using items). You can be nice or mean to your allies and enemies (after defeating them, you can spare or murder them) and you can also influence the life of others for the better. After the prologue you can choose one of three classes; Aegisologist (judgment as the main focus. Maybe pacifist or paragon?), Sarantales (aggression and judgment are balanced; faster and perfect for beginners according to the dev) and Nental (focused on aggression/fighting. So I'd say renegade but not evil according to the dev). The game itself also introduces an own language (like Eornan instead of winter or chio'tai instead of year) which can be confusing, but it gives the world an own character. Moreover, this species of dragons is called om’veri. They are quadrupedal but can stand and walk on two legs like other classic western dragons. There is the main quest path, side-quests, class related quests (and an own class related story) as well as loyalty missions to make your allies happy. I went for the aegisologist class and so far the story is good. The rpg system (battle, items...) is working and easy to understand and the story of the game itself is interesting so far. Although only 1/3 chapters of the first game is finished so far. The characters are also well written and it's implied that even miss super-bully-queen has a deeper character than just being the annoying super-bully-queen. Despite being a visual novel dating sim with dragons, it is complete different than games like “Angels with scaly wings” (which is the only visual novel dating sim with dragons I know). No humans or any other creature we actually have, but own creatures, own backgrounds, own dragon designs and I really like the soundtrack; from relaxing to silly to epic battle. The game also adds funny faces and cartoonish avatars to the game (like during loyalty missions) and the humor of the game deserves the age 16+ rating. According to the dev, the game will be the first chapter of a longer franchise if the game becomes popular enough. This game will have the prologue and 3 chapters with a finished story. However, it could be similar to games like Mass Effect; decisions from one game might influence future games. Since it is an early access game, it still has errors and maybe also bugs (I was lucky and didn’t get one so far) and the dub isn’t finished either. Moreover, only the prologue and chapter 1/3 are finished so far. I’d give it a 7/10 for now but the finished game could be even better. However, only time will show if this game will be as good as promised and if we’ll get more stories for this game’s universe.
It is kinda hard for me to judge an unfinished game, but it's true that non-human fantasy VNs are hard to come by. Therefore this review might change depending on the game's completion. The art style might feel unusual and heavy at parts at first (I believe the interface still require some polish to make it feel less clunky), but it suits the overall vibe and is quite cute. Same goes to the story, I was not quite fond of the protagonist at first, but player's gameplay can shape her personality, so she ended up growing on me after some time. Gameplay-wise, it's a VN with some battle thrown here and there. Those might be quite challenging at times but not in Fear and Hunger ways. They also mostly can be avoided depending on your actions. Overall I'm pretty pleased with it, and while it's far from perfect I believe it's worth trying for it's unique setting and atmosphere.
At the time of writing this review the game is only in early access, but I geniually sense really high potential in it. The main character is really well written, and is genuinely funny, charmin and cool at the same time. Same thing goes for all the other side characters. Each single one of them is unique and the story isn't one-dimensional. The battle system also adds a lot to this game, giving it more depth unlike similar games which only have the visual novel aspects. The creator is a really nice person too! If you like these kind of games you should consider buying this and supporting it because it really shows the love that went into making it.
Fun and interesting characters, good music, beautiful and rather unique art style, and a fascinating world. Some minor spelling issues with the English translation, but the dev has been working on them. The battle mechanics could do with just a bit more depth, but we only have early game content so far so this will likely change as more content is added to the game. I love the voice acting too.
Oyunu kötü bulduğumu söyleyemem, doğru patikadan gidilince şirin ve eğlenceli olacağına emin olsam da. Benim izlediğim patika pekte tatmin edici değildi, bunun sebebi ise oyunun umursamazlığı. Her şeyi baştan anlatmam gerekirse: Oyunda olabildiğince agresiflik üzerine bir patika izleyip önüme geleni öldürmeye karar verdim, Azaries'in ne kadar ileri gidebileceğini merak ettiğimden dolayı. Bunu denemeye başladığımda ise yapımcılardan kocaman bir orta parmak aldım resmen. Karakterler ben ne yaparsam yapayım bana karşı dostane, Azaries ise hala şevkatli ve iyimser davranışlar sergiliyor. Oyun nadiren olsa da benim davranışlarımı kayıt ettiğini hatırlatsa da bunlar basit kınamalar veya 1 cümlenin ötesine geçmiyor. Kısacası oyunda bulunan agresyon "rotası" rezalet bir durumda, bunun sebebi muhtemelen yapımcıların kimsenin agresyona hardcore yöneleceğini düşünmemesi veya orayı sonraya bırakması. Yine de bunun oyundan aldığım zevki yok eden bir durum olduğu gerçeğini değiştirmiyor. Bunlar dışında oyunun iyi noktaları var; şirin, sakin, eğlenceli ve mistik bir hikaye deneyimlemek isterseniz gayet güzel ve eğlenceli. Türkçe dilini de gelecekte destekleyecekler. Şimdilik ingilizceniz yok ise oyunun dil desteğini bekleyiniz.
That was the first visual novel game I have ever bought, and I didn't expect to get so much joy from it!
One of the few visual novels I decided to try, and honestly, it didn't disappoint. The characters are charming, and I quickly grew attached to the world and its inhabitants. I'm genuinely curious to see what happens next. I believe that’s the true mark of quality for games like this. Definitely recommended!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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