
The Heavens are done waiting. In this dark fantasy dungeon crawler RPG, the Archon descends to end the demon war once and for all. Make your stand in HellSlave II, more immersive, brutal, and customizable than ever. The reckoning begins now.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Thousands of years of demonic warfare have torn the world to shreds. Six demon lords,
locked in an endless war, have brought ruin to all. Tired of this infernal chaos, the heavens have unleashed the Archon of Judgment, an unstoppable force set to destroy everything.
But before annihilation can begin, you’re given a final chance at salvation: destroy all the demons yourself or perish with the rest of the world and creation.

Welcome to HellSlave II: Judgment of the Archon, a dark fantasy dungeon crawler RPG where you're humanity's last twisted chance. As the spiritual successor to the critically acclaimed Hellslave, this sequel takes everything fans loved, gritty lore, comic book style hand-drawn art, and tactical combat that raises the bar to hell.

Start as a Warrior or Sorcerer and specialize in six deadly classes from spectral assassins to plague-bearing mages. Mix and match powers in a flexible talent tree and forge your path through fire and fury.

Plan every move carefully with a unique time-based combat system. Each skill takes real-time seconds to execute, forcing you to balance aggression and survival in every brutal fight.

Walk inside the map to travel an immersive overworld and explore cursed dungeons, ruined villages, and sanctuaries. Every location filled with lore, secrets, and characters clinging to the last threads of hope.

Face hordes of monstrous enemies and hellish bosses. Use active powers and passive talents to unleash devastating combos and ride the edge between light and complete corruption.
• Randomized Loot System: Find, forge, and fine-tune gear with an overhauled crafting system
• Flexible Build Paths: All powers are accessible, but your class defines your journey.
• First-Person Combat View: Feel the impact. Get closer to the carnage.
• Time Management in Combat: Every second counts in this real-time/turn-based hybrid.
• Dark, handcrafted universe and visuals that ooze style and sorrow.
• Deep character customization and class synergy.
• Strategic, turn-based battles with layered enemy design.
• A world soaked in lore, with haunting quests and rich storytelling/narration.
The original HellSlave was a dark INDIE gem that lit the way. The passionate solo-dev returns with Judgment of the Archon, a sequel built on fan feedback, powered by ambition, and forged for those who crave a deeper, darker RPG experience.
For fans of grim fantasy, tactical turn-based combat, and narrative-rich dungeon crawlers, HellSlave II is your invitation to defy heaven, crush hell, and carve your legend in blood.
The demons aren’t your only enemy.
The clock is ticking. Judgment is coming.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Simplified Chinese, Traditional Chinese, Polish, Russian
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 316reviews | 78% | — | $155.8K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 340 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
速度把画面这离谱的闪烁给我改了,眼睛看的都要瞎了
支线尤其是找东西的很蠢,通关了那个找间谍的仍然不知道在哪 不知道是不是bug 炼狱打到8层,后面的选项估计是超出屏幕了,选不到,导致没法打更深层的关了 只能打了几次8层,结果成就10层给我解锁了
Игра вполне затягивает, на лёгком прошёл без проблем (удивительно), сделал билд который сметает всех (храм огня 15) по 20+к урона. Из минусов отмечу, что есть доп задания которые софт лочатся, если их не пройти вовремя (например тиара в канализации, я её тупо не нашёл хоть и пробежал её раз пять), так-же на предметах не плохо бы разделить бонусы от инкрустации отдельной графой. Ну и возле входа в данж храм огня неплохо бы добавить кузнеца со всеми апгрейдами на ап шмоток и личный сундук, всё таки это энд гейм контент. Буду перепроходить на все ачивки, на тяжелом уровне сложности.
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Hours played at review time, across 341 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is so good that tears are running down my cheeks as I m writing this review. The game is a hit. And, it hits hard. Instant cult classic. I m a 1000% recommend this game for pure gamers. It’s been a while since I m obsessed with a video game.
I dont know why i am so addicted to this game even tho i didnt finish the hellslave 1 it kindda hard but it still well balanced but the hellslave 2 it just perfect to me. it will be more perfect if they put forge
嘎嘎好玩
Première fois que je joue à HellSlave II, et je passe un excellent moment. L'histoire est intéressante et donne vraiment envie de continuer la quête principale. La direction artistique est superbe et participe énormément à l'ambiance du jeu. Le gros point fort, selon moi, c'est la possibilité de réinitialiser complètement son personnage. On peut tester plein de compétences, essayer différents builds ou revenir en arrière si un sort ne nous plaît finalement pas. Ça pousse vraiment à expérimenter sans craindre de faire de mauvais choix. Pour l'instant, je recommande vivement le jeu. J'ai hâte de poursuivre la quête principale et de découvrir tout ce qu'il a à offrir.
круто сделано. на энд контент забил болт, может когда у пещеры поставят телепорт пройду, а так лень бегать.
Good game! 好游戏不用多说,看得出来开发者很有想法。
A relatively simple game, but its SO much fun. It needs some QOL changes (ex: some items required for quests are pratically "blended" into the scenery, and you can only find them if you accidentaly bang your head on the specific pixel that they are located), but the game is perfectly enjoyable in its current state.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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