
Hello Pollution is a 2D physics puzzle game about a dysfunctional waste disposal company.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An entertaining little puzzle game, but it gets too long and repetitive. I experienced a visual bug which would make the game switch between fullscreen and windowed between levels and I had no way to change it except by going to the menu and restarting the level to swap whether I was in full or half screen (which would cut off part of the game so hopefully you didn't get any items stuck outside the window!).
Honestly, I don't think it's worth $5. It's worth wasting a few minutes for free, but it's a bit boring and very touchy.
Hello Pollution is a casual simulation with an interesting environmental theme that’s easy to pick up and play, but it never really sticks with you after the session ends. The mechanics are straightforward and it can be mildly enjoyable in short bursts, but there’s nothing particularly memorable or standout about the gameplay loop or presentation. It scratches that idle/simulation itch briefly, yet it doesn’t innovate or deepen enough to make a strong case for paying full price. If you’re curious and it’s very cheap or free, it’s worth a quick try — otherwise, I wouldn’t recommend picking it up at regular price.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very simple, yet extremely tedious game. Achievements end at level 20, but there are 37 levels. Can't repeat levels, so if you miss an achievement, you have to go back (I missed the one on level 20... that's the only reason I have 2.2 hours in the game. The foreground and background constantly flicker, not sure if something was don't incorrectly with the layers, but it's really annoying and it reveals how simple the game is-- empty box with additional lines put on the empty box for collision points. The dialogue before each mission is not skip-able; some of the mission briefs have rather unreasonable pauses-- as if the designer threw in a random, but very high number of seconds one might take to read 2 lines of text and didn't check. Some levels are almost good-- The dogfood level with 2 searchlights (middle of the game) is almost there. But every other dogfood mission after that (at least 3) are even easier and duller. Some levels are extremely easy, but the real challenge is waiting for the next item to load in. Late game at least 4 items will pop up at once-- that's interesting, might make it a bit challenging. The level right after that is place boxes of cereal, one at a time, in the ditch no penalties on how you throw them about. One at a time is mind-numbing. This game would be a 30min game if it actually ran at a decent pace. Overall, feels like mobile shovelware.
Garbage game about garbage. Got it as part of a bundle and even if it was free I would want my money back. Specifically, the briefings are unskippable, the graphics are boring, there is no story, they minor attempts at humor are cringe inducing, and the weak, destroyable barrels are so flimsy that it ruins the game.
Someone played bad rats and loved it. Gameplay is very inconsistent. Before you even touch the barrels, they start breaking. They also start to break when you touch them or slowly put them on the floor. Also, it's not possible to rotate the barrels so if they spin around, you can't pass them in the hole without them taking damage. Also, when you lose a level, you're put on the level select screen again and so you have to watch again some unskippable uninteresting dialog. I wouldn't be that hard if that was a free game. It's not worth 7€, it's worth cents. And even that might be too much.
If you're a fan of old Flash games, than this is for you. You basically waste time destroying different things in a hole.
The physics in this game is fiddly as hell. I got stuck at level 5, because the toxic barrels you have have to move can explode from gently brushing a wall with a couple pixels of the corner of the barrel, or even just from holding it too hard???? I guess??? I dunno, it seemed to start leaking just from being picked up, and after failing the level 3 times, I was bored enough to move on. I could see this being a vaguely fiddly mobile game, where you have a bit more control via moving stuff with your fingers, but as a computer game, the controls are annoying enough that the lackluster plot you get to see can't make up for it. Might get more interesting as you go, but I'm already bored.
Garbage puzzler! Nice new kind of game.
Again this is another game i wish we had a sideways thumb, its okay very repetitive very fast, but a cute time waster, maybe not worth full price and many other better options still not the worse game but not the best
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $31 | 1 | 100% | $0.99 | |
| $54.5K | 350 | 93% | $12.99 | |
| $6.8K | 47 | 87% | $4.99 | |
| $4.1K | 36 | 100% | $5.50 | |
| $1K | 12 | 75% | $2.49 | |
| $288 | 2 | 100% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1K | 80 | 90% | $4.99 | |
| $12.1K | 56 | 89% | $9.99 | |
| $12.1K | 57 | 98% | $11.99 | |
| $12.1K | 68 | 53% | $9.99 | |
| $12.1K | 68 | 72% | $9.99 | |
| $12.1K | 85 | 64% | $7.99 |