
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1.2Mreviews | 76% | #12 | $616.3M |
| $29.99−25% | 152.3Kratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3564 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game but it still needs some work on optimization
망겜
游戏公司虽然有时候犯蠢,但游戏还是很好玩的,希望能越来越好吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best US #18, worst JP #97 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 123.14/day in the week to Aug 12 → 380.71/day in the week after.
Of the 9 markets with a position on both sides, 9 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Hours played at review time, across 3.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
开黑很好玩
Mi hermano me dio de regalo de cumpleaños este hermoso juego, honestamente lo espere desde hace 1 año, del cual siempre he visto edits, incluso gameplays, siendo honesto no solo ese dia llore y abrace a mi hermano, porque ha sido el mejor regalo que me ha dado, sino que durante estas horas que llevo jugando, ha sido la mejor experiencia de juego, me da suma felicidad, incluso si hay momentos dificiles en el juego, o incluso bugs o algo mas alla, me divierto, me entretiene hacer misiones con otros jugadores, amo el gameplay, asi como la cantidad de formas de matar al enemigo, el mejor regalo que me dio mi hermano, y un juego que esta marcando ahora en mi corazon
Overall fun game, get it when its on discount, because many things are locked behind warbonds, that is the game's secondary currency. It's heavily monetized even though you pay upfront for it. It's also a little barebones in content. It's a good game solo, but its even better if you have friends to play. I like how in order to call in strategems, you must enter a certain code like entering cheat codes. The atmosphere, music and sounds of the game are well done. It's so cinematic when your on a bug infested world, there are geothermic vents emitting various gases, other noxious gases swirling around from bug hives, a dimly lit sun is barely piercing the clouds and gases to provide intense lighting, then you have heroic orchestra music come in while you are swarmed from all sides. That is amazing! It's weird that weapon modifications and weapon levels unlock at lvl 10. I didnt even know this game had that. I was forcing myself to play to lvl 10 then quit because I was bored of using one gun. When I saw the modifications, I had more motivation to continue playing. Weapon selection is lackluster because too many are locked behind warbonds and not enough in base game, unlocking new weapons as a low level is tedious. There is the base warbond that every has, but those weapons arent used as much because they all feel the same. New weapons unlock by spending 1000 warbonds, and that takes a while to gather. I unlocked 1 after 46 hours. There should be more weapons at lower levels that you unlock from playing the game rather than spending warbonds on, like most normal FPS and TPS. After a mission, if you are the host, there is no way to return to your own ship without team mates, you have to kick them all. If you arent the host, you can just leave. This should have been fixed already. There should be a better and fast way to play then going to the bridge map and searching for a location to join. Just put me in a matchmaking queue in my chosen planet, and give me a new team each match, no need for the animation of going to my ship and back to the bridge map. Many enemies move through solid objects like stairs, walls and rubble. Enemies have infinite stamina and they also run faster than you. They should have either or, not both. If they catch up to you, they will stunlock you, hitting you several times in a row because there is no cost to their attacks, no cooldown on how fast they can attack again after clawing at you, one enemy spam attacks you to death. Their attacks also flinch you and slows your speed. Doing things while minimap is up is a pain, even more pain when you forget minimap is up. I was in a vehicle and wanted to get out, pressing x to get out of the vehicle didn't work because x is also place a marker on the minimap, so many times I am marking the map when I want to get out. Oh higher difficulties, your system will sound like a jet engine because there are so many enemies along with the atmospheric conditions.
GOOD
ES UN MUY BUEN JUEGO
it's very fun man, go play.
Diving across the many planets that once belonged to Super Earth, now under the enemies grasp, allowing for some of the most fun extraction shooter foolery I have ever played. Liberating planets in order to spread democracy across the cosmos with the support and help of your patriotic team mates has never brought more joy in my life! I highly recommend this game for other people, and have them join the leagues of the hell divers in order to spread glory and democracy to Super Earth!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
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| — | 0 | — | — | |
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| $431.4M | 419.8K | 85% | $59.99 |