
The Galaxy’s Last Line of Offence. Enlist in the Helldivers and join the fight for freedom across a hostile galaxy in a fast, frantic, and ferocious third-person shooter.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil*, Spanish - Latin America*, Polish, Portuguese - Portugal, Russian +2 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 742 reviews with recorded playtime.
Reviews
Themes across 736 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Helldivers 2 is one of the few games I always find my self coming back to and playing for a month straight and nothing else before I drop it again, rinse and repeat. The overall gameplay loop is pretty simple, kill and extract. There is tons of weapons, armors and stratagems to use to make some pretty fun loadouts, as well as multiple factions to fight with pretty unique gimmicks. Overall and extremely addicting game, that being said I cannot recommend this game. Arrowhead has continued to ignore the complaints of the players for quite some time now, I'm not quite sure why but overall game performance has continued to go down hill, making the required specs to run the game even more extreme. Many weapons have been nerfed just for being "meta" with some entire weapon categories being gutted and straight up unusable. Now weapon nerfs aren't a problem in PvP games, but Helldivers 2 is a PvE game, so why are the fun and overpowered weapons being nerfed? The main appeal to the game is being able to mow down hordes of enemies so now why are all the weapons that are great for doing so being nerfed? Overall the game is still fun to play but I will not leave a positive review solely for the continuous weapon nerfs and declining game performance.
幽默箭头,自己品鉴一下噪轰引擎,依旧突脸,依旧粪怪
You had a great game and removed all the fun from it! NICE DEVELOPMENT GOALS!
Gonna edit this thing since I actually care about this. Helldivers: The game that didn't enjoy it's own success. I honestly believe that either the original developers of this got fired, their work stolen or something equally as dramatic. This is a game that suddenly decided it wanted to be something else despite being damn good at what it was. It was an horde shooter that knew how to stick to it's own spectacle and story, despite it being so little of it. It was common to see people roleplaying as liberators or the likes just because it was so damn fun. There were hordes of big enemies that you could take down somewhat easily while numbers alone were enough to keep the show, the rest was just the icing on top. Then, it decided that it wanted to be dark souls for some reason? Literally mentioning elden ring as it's inspiration in terms of difficulty. This is like if I had a chess program and decided I wanted it to be as fast paced as counter strike. Heard that there was a big mess at the study and the devs got swapped or something, didn't really look into it much but it would make a lot of sense. Since then everything seems so odd. Like, balancing in favour of the enemies rather than the players? It's not even difficult in any meaningful sense, it's just tedious. Giving a fast moving, flying enemy more health than most "tanks" and the capacity for instakilling you if you are not in a paid armour it's not really difficult. It's really cheap. Somehow they managed to make the super credits feel like the currency of mobile freenium games and it's just odd and sad. You can still have fun, yeah, more so if you play with friends. But somehow it managed to get a really strange community too. Somehow people take it personally if you say anything that doesn't line up perfectly with their beliefs online, maybe they are roleplaying as one of the "freedom officers" or whatever but it has gotten to the point that it's a known fact that you will get some odd argument if you say anything by the likes. First game that makes me wonder how console players insult you through chat too, guess they are just that inspired to do so that they use the terrible interface to type stuff. Oh well. Dive in carefully if you are gonna do I guess, may end up spending more than you intended and wondering where the fun went after
This game used to be so fun.....fast forward to 2026 and kids just kill team over and over.
Game is very fun, but corpos hate you and actively work to make it worse.
Pozna sie tam slabych ludzi w słabej grze
Saw the trailer. Thought I'd become humanity's greatest soldier. Reality: I salute. I dive. I explode. I get reinforced. Repeat. I have died so many times that my Super Destroyer crew greets me with, "Welcome back... again." 10/10. Would sacrifice myself for democracy one more time. 👍 Recommended
Disclaimer: I actually love helldivers. I played HD1 on PS4, and have 650h on HD2 since day one of release, I even preordered it. So, why a negative review? It's in protest to the sudden change in their tactics. Making new content exclusive and time limited, this is some heavy FOMO compared to their earlier days when all content was made available for players. I'm also mildly miffed I can't get any of my stuff from my PS5 account, but that's on me admittedly.
THERE IS NOTHING TO DO BUT TO SCRAPE CONTENT AFTER 15 HOURS IF NOT FOR THAT 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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