
Step into the boots of Major Axel Vex in this survival horror descent into deep space. You embark on a mission to investigate a distress signal coming from Cengona Base. What starts off as a simple mission quickly turns into a terrifying, action-packed fight for survival.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You are Major Axel Vex, a veteran of Extraterrestrial Incident Response, dispatched to investigate a distress signal from Cengona Base - an underground research facility on a distant exoplanet. What begins as a routine investigation quickly spirals into a desperate battle for survival against an entity that turns both mind and matter against you.
• Navigate through 26 unique sectors of a massive underground base, each with its own dangers and secrets
• Manage your resources and choose your battles wisely against sinister entities
• Uncover the truth through recovered logs, security footage, and the haunting remains of the base's personnel
• Confront hostile entities that are controlled by a mysterious biological force
• Experience dynamic horror that adapts to your actions and decisions
• Solve environmental puzzles while avoiding detection by creatures that hunt through light and movement
• Unique blend of psychological and biological horror
• Atmospheric survival horror set in a claustrophobic underground facility
• Strategic resource management
• Immersive sound design that heightens tension and aids survival
• Rich narrative told through environmental storytelling
🌿 Can you resist the breach?
HELL OF FEAR: Mind Breach is a game designed by Tayfun Tuna and developed by Cenk Bilgin. It represents our vision of a new era in psychological survival horror.
Note: This game contains scenes of intense horror, violence, and psychological distress. Player discretion is advised.
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[url=https://youtu.be/MCtxhjDvPTE] [b] Gameplay Video [/b] [/url] [url=https://youtu.be/Zy0hRkjJKcE] [b] Poem [/b] [/url] This was a fun game. [b] Story [/b] - The fictional setting of the place suits the story well. A base on a distance moon has gone dark and we are sending someone to found out what has happened. When you get there things start adding up and horrors start coming at you. The logs left by the personal are worth reading as they provide a overall good story that fits the narrative. The twist at the end was nice when you found out what is really going, the actual end of the game was a plain syfy ending. [b] Level Design [/b] - The level design was fine. It did get repetitive after a while. You're basically go to these sectors that have 5 levels. You climb up and down and repeat. Not much variety expect the rooms themselves. [b] Gameplay [/b] - Gameplay was fun. You had this feeling of creeping around every corner to make sure there were no creatures that would jump out and kill you. You were punished for going fast around corners. The guns felt great. The heavy handling of the guns and thuds they gave. Though the melee weapons really felt unnecessary. I liked the game. I would also like to say the pacing of the game did feel dragged out. Like the game felt it should of ended an hour to two hours before it really did.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
READING THE BACK OF MY CRISP PACKET WAS MORE ENTERTAINING. FOR A SUPPOSED FPS SHOOTER, WHERE WAS THE SHOOTING ? BORING AF. UNINSTALLED AND WILL NEVER TOUCH IT AGAIN.
My new favourite ImSim!
Lovely
- Ma, I want the System Shock! - Honey, we already have the System Shock at home. System Shock at home = Well, actually, I do like the game; it is very rewarding in terms of exploration, which I genuinely love in games.
Received a free copy to review from Keymailer so in no way obligated to provide a sweet review, Pros - decent graphics - plays well -some puzzle to solve Negatives - Its boring to be fair i didn't feel at any point that this was a survival horror, unless getting chased from an infected Groot is your fear then go for it , but just felt a bit meh, you going back and forth to power up the station different tram lines and ports and sections but the tasks just felt similar, nothing grabbing me to keep playing. But hates off to the Indy developer tho its no easy making games and i applause them for doing so just wasn't for me
Controller support isn't good & it does allow you to rebind buttons on a controller. It's also just really repetitive.
HELL OF FEAR: Mind Breach ist ein interessanter Horror Shooter, der gern etwas kürzer sein dürfte. Ich habe für meinen ersten Durchgang 11,4h gebraucht und habe ca 3h nur herumgesucht, was ich nun machen muss. Man hat keine Karte und ALLES sieht gleich aus. Anfangs stört es nicht und man erkundet und schießt sich durch die Etagen. Allerdings hat man Sektoren von A-Z und muss auch in fast alle (A-W), wenn man nix verpassen möchte. Das war zum Schluss einfach too much, weil jeder der Sektoren nochmal 1-5 Etagen hat und es immer nur minimal verändert wurde. Vielleicht ist es auch ein Ich-Problem, aber die Hälfte der Location wäre irgendwie perfekt gewesen. Trotzdem macht das Game echt Spaß und ist auch ziemlich anspruchsvoll von den Gegnern her. Gerade der letzte Boss hat mich leiden lassen xD Ich kann es empfehlen, wenn man auf gruselige Atmosphäre und viel Geballer steht =)
For whatever reason the game didn't click with me. There's a lot of good stuff here and the Dev(s) are really talented but the gameplay just didn't do it... I didn't play much but whatever I did play, I really didn't like. I saw the Full Gameplay footage on youtube to see if maybe the game gets better and if I should keep it and try again... The game is only about 3-4 hours long and wasn't really impressed with what I saw. It's not a bad game by any means, I just felt the game is a bit slow and the mapping of the level/environment is more confusing than scary. The whole place gives me this claustrophobic feeling that's very unpleasant... and not in a fun way. Even though I didn't like it; I believe the Dev(s) are very talented and so I'm going to give it a "Check it out" anyway. I would pick it up on a Sale and see if it clicks with you. It might actually do the job but $16.99 is WAY too much which is why I can't recommend it... there are lots of other games offering more and charging less. Just one Gamers opinion though. I'm looking forward to see how the Dev(s) grows in this industry... They have a lot of potential and I'm looking forward to seeing what else they have planned in the future. I did play some of it on my channel but it wasn't much... I got bored: https://www.youtube.com/watch?v=zyzDQU0eQOM&t=4586s (I play the game around 1:06:00)
The game is very repetitive, there is too much loot and too little unique and exciting loot
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4.1K | 160 | 57% | $0.99 | |
| $1.9K | 23 | 65% | $2.39 | |
| $606 | 4 | 100% | $5.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41K | 375 | 88% | $5.99 | |
| $41K | 296 | 61% | $5.99 | |
| $41K | 66 | 83% | $19.99 | |
| $41K | 138 | 60% | $13.99 | |
| $41K | 402 | 73% | $4.99 | |
| $41K | 102 | 72% | $12.99 |