
Heavy Bullets is a randomized FPS dungeon crawler where players make their way through a colorful maze, while protecting themselves from aggressive creatures and malfunctioning security devices. The goal lies at the end of the 8th level, where they must reset the security mainframe to restore order and reap the rewards.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About






Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hidden gem. Surprisingly good atmosphere and the gameplay is fun.
not a roguelike
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Portuguese - Brazil
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Rating[/h1] 4/10 [h1]Intro[/h1] It pains me to also downvote this Rogue-like, because it's actually one of the better ones I've checked out in my backlog of similar games. But unfair difficulty is the main culprit here as to why I can't enjoy it. [h1]Positives[/h1] + Good soundtrack. + Good enemy variety. + Unique ammo management. + Weapons have good impact. + Good aesthetics and graphics. [h1]Negatives[/h1] - Unfair difficulty. Yes, all enemies telegraph where they are with a sound, once you appear in their line of sight. But enemies such as live bombs and snakes are much less obvious with signalling their presence and are much faster with their attacks than all the others. - Some items aren't as useful as they should be. A part of that is due to how situational they are, but it's also because you're weight limited. There is a backpack and carry perk to alleviate it, but the solution to a core problem of the game shouldn't be locked away. It's like locking away aiming down sights in Call of Duty.
Nossa, nunca senti tanto ódio de um mob tão bem pensado. Malditas minhocas sorrateiras! Sempre que eu estava focado nas torretas ou em uma mini horda se aproximando, elas me pegavam no meio do mato. E, mesmo morrendo muito pra elas, todas as vezes foi por pura desatenção minha, já que são bem perceptíveis se você prestar o mínimo de atenção por onde anda. Dito isso: MALDITAS MINHOCAS SORRATEIRAS!
Nooice.
Heavy Bullets is a unique first person shooter where skill matters and resources need to be managed carefully through a series of goofy vending machines. The main gimmick with this is you start out with six bullets in your revolver. A bullet hit on a monster is an insta-kill but your revolver is limited to those six rounds. Every shot has to count. There are no ammo box pickups along the way but you can fetch the bullet you just fired from where it landed on the ground and load it back into your gun- if you can get to it safely. If you waste your shots and run out of bullets you are done for. With a few exceptions at key points levels are randomly generated so each playthrough is a bit different which keeps the variety in the game fresh. You never know if your path forward will be slightly easier or tougher or weirder. Some of the powerups and gear you can equip are kind of whacked out. But that's what makes this fun. I also really appreciate the minimal retro graphics style and bright washed out color scheme. If you're looking for a short duration game that is different get Heavy Bullets on sale and give it a try.
bak abisi oğlumun tabancası tak tak ediyor
It's a fun and all around solid game. For a roguelike/lite, it's pretty simple, but it's one of the earlier attempts at merging the genre with an FPS. The gunplay is pretty good, and it needs to be because you only have one gun. The gimmick of bullets that you have to recover/reuse is pretty fun, it's also satisfying to load them into the cylinder one by one. Managing your bullets is the core mechanic but there are a few kinds of items and upgrades that add some variety. There's a banking system and two types of vending machines for weaponry and items. The money you store can be accessed in subsequent rounds. One of the most useful items you can occasionally find or buy are the max-life-up items which increase your health by two hit-points. The enemy variety is simple but effective, ramping up as one would expect the further you get into the game. The pace is almost tactical, but in a very arcadey way. You often want to pop out from corners and duck back to shelter yourself and regroup, taking shots carefully to avoid wasting ammo. The level design is very basic and the aesthetic is pretty repetitive, but it has a charm that doesn't seem to ware off. The difficulty is pretty mild, though definitely ramps up in later levels. It took me about 3 hours to beat. It's replayable and there are achievements to hunt for, but I mostly just dip in when I want to relax with a simple FPS. Overall, it's a decent game where what you see is what you get. There's a periodic stutter that's annoying and never goes away, but it's mild enough that it didn't ruin MY enjoyment of the game, but if you're sensitive to stutters, it could be a deal breaker. For $10, it's a solid game, maybe a 6.5, but I'd recommend it on sale for sure.
Muy simple
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — |
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| $372.6K | 663 | 88% | $24.99 | |
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| $371.6K | 769 | 95% | $19.99 | |
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| $373K | 964 | 94% | $19.99 |