
Build your deck, re-write your cards, and join in epic space battles! Heat Death is a single-player deckbuilder which takes card customization and power scaling to the extreme, as you battle against sentient stars and black holes.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
You can't even read the cards. Hovering over a card shows tool tips on what symbols mean but not what the card does. The cards also don't pop out when hovering like other games, so they cover each other up. It's wild to see a card game that makes it difficult to read the cards. The best thing this has going for it is the merging of cards. Which Monster Train already has. So there's just nothing new to see here.
An excellent little deckbuilder. The combined cards mechanic is very fun, and will be even more so once there are more cards in each of the pools to theorycraft with. My only issue with the game is the length of the runs. Outside of a couple runs with 'one' card wonders, it feels like I only just found my cool combos a fight or two before the boss. Very balanced, but sometimes I just wanna feel powerful for more than 8 minutes. Beyond that, very fun game with moderate replayability. So long as development continues, I foresee all these issues being dealt with. As of the time of writing, I'd rate this game at ~~$10 give or take. ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 Grab this review template here! 👉 https://vojtastruhar.github.io/steam-review-template/
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the more unique deckbuilders out there. Some interesting aspects that set it apart from others: [list] [*] The game gives you frequent opportunities to combine cards together, allowing you more value for less resources used and less deck inflation as well as some emergent properties from combining cards [*] Satellites can be freely positioned by dragging them around and it has this physical and tactile feel to it. [*] Just really solid design in general. Builds are satisfying to make, cards are impactful, effects can spiral out of control into crazy strong combos. Lots of build variety for each character you can play as. Easy to not see this as "unique" but a lot of deckbuilders forget they have to be good games before looking or sounding good. [*] Not only can you choose the next node in the map, but the maps are themselves in a larger map with selectable nodes. [*] The difficulty modes are more than just "stats up" difficulties and are actually fun to adapt to, but they're also implemented in such a way that they don't just negate builds with their new rules. [/list] Though the graphics might not look like much from the storepage, the aesthetic is actually surprisingly appealing up close and very easy on the eyes. This and the vibes the game emanates in general gives a kind of zen feeling when you play this.
Nice deckbuilder in space
Do you like Slay the spire and card roguelite games? This is another fun one! I really like the card combining feature, the planetary outer space atmosphere and the difficulty ascensions. What needs work while in early access: -At first, the planet navigation is confusing and annoying to use until you understand how to use it. (Enable deselecting a planet by clicking off it instead of on it?) -There is a rare scenario to soft lock a run. Once you gain access to navigate backwards, I traveled back a forth near a boss planet and the travel radius wouldn't reach said boss. (Arrange the procedural generated planets to not entrap the player during backwards navigation?) -Noticeable after some runs, when you draw your cards, it seems a tad slow at times for the cards to speared apart in your hand, just to see what you have. (Bug?) -Human Planet: These type of games have their good and bad cards. For this class build, the 0 cost cards feel more rewarding than the costly ones. I think this was done for a reason but it felt like there wasn't a chance to win at all in the later ascensions unless I found a specific boon to get more bang for buck for the high cost cards. I felt like I just finally got lucky, while the many other runs ended early for lack of growth. (Reassess some of the high cost cards functions for this planet build?) The common way forward to victory for these type of roguelites for me, always seem to end requiring a wall of shields at the final accessions. Good good game where it's at so far!
It's a good game
Amazing Indie rougelike game, I love the variety of play styles available and the option to continue your run for as long as you'd like. Definitely worth the few dollars
An entertaining deckbuilder game with multiple sci-fi civilisations to choose as your starting point, each with their own unique play styles.
Interesting concept but the user interface is just bad and not my thing. Can´t make out ways, overlays get in the way of other things.
Hands down one of my favorite games to play.
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