
Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, magic, etc.
Modeled estimate, not a reported figure. How we estimate →
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Hearthlands is a medieval/fantasy city-building real time strategy game in which you take a role of a king in a procedurally generated world. You can not control your subjects directly; instead you focus on city-building, resource management, diplomacy, magic and other things a typical king deals with on a daily basis.
The game is very flexible: you can build a powerful realm and rule the lands with an iron grip, or establish a humble fishermen village. Or create a trading empire. Or found a small, but well-defended outpost or a raider's camp. Or become a host of a wizard's manor.
All characters, from a humble hauler to a powerful wizard have their own minds and behavior patterns. Sometimes it is interesting just to watch people scurry about minding their own business.
Build a medieval city;
Play the game the way you like it: experiment with sandbox settings or play a campaign mode (ex. Polish localization);
Keep your people happy by providing them with necessary resources and services;
Gather resources, produce goods and build industries;
See reports and tune up your economy;
Build an army and protect your city from monsters and invasions;
Trade and conduct diplomacy with neighbouring realms, or go to war with them;
Research technologies and cast spells;
Challenge yourself by going after one of the many achievements.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, French, Polish, Russian, Italian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
[h1]Ennuis, Musique et Provisions, tel est le cadet de vos souci, avec Hearthlands vous étes pas pret les amis ![/h1] [b] instruction pas clair, je me suis fait envahir comme la Pologne en 39...,[/b] non sérieux le tuto est perfectible j'y ai jouer en 2017, et je me souvient pourquoi je l'ai désinstaller, la musique, les effets sonore, les chaines de ressources... faire un verger avant les champs de navets? qui sait je vais faire le 2eme et attendre que le village se développent , ben non faut de l'alcool sinon la cabane évolue pas, faut des chaise car ces plus pratique pour manger sans table, faut du cuir car il faut des bottes pour vivre toute une vie à marcher sans savoir pourquoi. fort heureusement le tutoriel et super la diplomatie aussi youpiiiiiiiiiiii sympas dans la bibliothèque pas dans le bureau.
fun little game
Alrighty.... 16 hours of playing and I arguably didn't get past the tutorial. Well, that's not true. I beat the tutorial and started the campaign. Mission difficulty started off at "Very Easy" for the first three missions and for the fourth, it was "Easy" difficulty. I started off on a good footing and preemptively cleared out the trolls and their camps while still building my army and only had one person die. Sweet. Things are going well. Next up: conquer a neighboring city; which includes a very specific line: "Four full squads should be enough to win the battle." I had six full squads and I targeted the second-to-weakest city and lost miserably... what? Okay... reload. I had two Archery squads, two Berserker squads, and two Axemen squads which apparently isn't enough, despite the fact the game only expects me to have four squads, two Axemen and two Berserker squads, Let's add another archery team (fastest to make at the moment). I tried again, still died.... Uh... lemme save up and spend research points to upgrade my troops a bit -> 1 level in both leather and chain mail armor as well as 1 level in Axe Mastery and Archery. Now go my sev- oh I lost again. Uh... Alright, I'll add a squad of Spearmen to my ranks (got the achievement). I now have eight squads and they chew through all my gold for upkeep like nobody's business. Seriously, I'm at the edge of going in the red while selling everything possible via trade at all times, with two levels to increase the trade limit to 80 too. I even got the Great Merchant achievement! It's been 20 in-game years. I enjoy taking my time. Anyway, I'll also wait for enough time to research Spear Mastery to buff my Spearmen and now GO! EIGHT SQU- oh I still lost. So, uh... yeah. Sergio, I dunno if you're reading this, but what in the world? I ended up just going after the weakest neighboring city (got the achievement), beat the mission but I decided "that's enough." One thing for sure, combat is probably the weakest aspect of the game I experienced as your squads don't really listen to you. When you send them out to war, you wait for several in-game months at a time and then you just get the results. As for local combat, where I had to fight against Elementals that spawned after all the trolls died because I mined too much, it isn't engaging. You either have the units and win or not and don't. There is no strategy besides "select all your squads (individually, so pause while queuing commands) and click on whatever is looking at you funny." There is no opportunity to kite enemies around with your archers because the enemy is a big, slow moving troll or Elemental. For everyone else, this game does quite a lot of things pretty darn well. If you like the premise of a strategic city building game, you'll like what this game has to offer and it really has a lot to offer. I still won't recommend it because by my experience. This is a subjective review despite the objectivity in the first two sentences of this particular paragraph.
yes
Solid game. The campaign starts easy but gets increasingly harder, took me a while to finish. Custom games make it really worth it.
跪求中文 QQ
A city building game that I got as part of a charity bundle. It’s okay, but that’s it. There are some real problems that hold it back, including a very sensitive levelling system for the houses. You need food to get to level 2, then alcohol to get to level 3, then furniture to get to level 4, etc. However, if there’s a hiccup in the production chain and your food isn’t getting to the houses, they will devolve at the end of the month. Suddenly you can lose a third of your population and now you don’t have enough workers to keep up the full production and you are spiralling down. And you can’t just build a lot of storage so you have enough food, booze, luxury goods, etc. to keep your population happy for a few months, because each storage plot needs 8 workers and can only store 48 units. Storage plots are both essential and worthless. You either have to have a sizable chunk of your population babysitting storage plots or your production chains are one pathing error away from collapsing your population. Make the houses stay at the highest level unless they are missing a good for three or more months and then have them drop only one level a month after that. Also, have storage plot require no workers, but have dedicated buildings for haulers whose job it is to move goods from the places that produce them to storage and then from storage to where they are needed. That wouldn’t fix all of the problems. For example, the diplomacy is shallow and combat is lackluster. However, it would be enough that I would stick around and try to get all of the achievements. I would still give the game a positive review, except it costs $26 Canadian. That’s way too much to ask for this level of quality.
good game
Неплохо, похоже на классические стратегии типа оригинального Stronghold, но со своими приколами. Тут как и в цитадели есть цепочки производств, как пищевой и оружейной, так и благ для населения, чтобы развивать город и получать больше налогов и больше жителей. Отличается игра тем, что есть магия. Есть прокачка, как мета, для действующей карты, так и локальная у каждого солдата. Но нельзя например участвовать напрямую в осаде вражеских замков, здесь это всего лишь - отправил войска, а там они либо выиграли, либо проиграли, зависит от циферки силы армии. Также и торговля иная, нужна делать запрос на товар и ждать, когда его привезет [i]корован[/i]. Стоить отметить, что в игре есть 4 цивы, за которые можно играть, у каждой свои приколы, на манер AOE 2, типа больше налогов/работников и т.д, а также и уникальные особый юнит. Из минусов можно отметить только войска нельзя разбиты на отряды, и их нельзя выделять мышкой, а нужно прокликивать через ctrl. Ну и часов через 15 явное однообразие.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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